True, though having the combat classes balanced against each other for the purposes of combat doesn't prevent that sort of game style.Hotfoot wrote:I would also like to point out that a well run game of D&D is not simply about the best stats and skills for combat. In a heavy RP environment, a fighter might actually have good charisma and take a PRC that helps him maneuver in the various guilds or militia or nobility, a wizard may actually focus on spells that strengthen city walls or improve quality of life for a small hamlet, etc.
You know, just sayin'.
Not having them balanced is bad for a combat oriented game, though.