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#1 World of Darkness MMO Cancelled
Posted: Mon Apr 14, 2014 11:55 am
by Hotfoot
Full Story
here:
Short version? CCP has too many games in development and lost too much money last year, the game's been announced for nearly 8 years now, and even for an MMO that's well into development hell. It got shoved to the backburner a while ago, so that it got shitcanned in favor of their far more lucrative EVE projects isn't surprising.
But hey, at least there are the 20th Anniversary editions, right?
#2 Re: World of Darkness MMO Cancelled
Posted: Mon Apr 14, 2014 1:48 pm
by Lys
The project's been in development hell forever and they don't have so much as a screen shot to show for it. I'm completely unsurprised it got shit canned. If you really want a WoD-ish MMORPG there's always the Secret World, you play human members of secret societies rather than any supernatural being, but it has the same urban fantasy vibe of there being a supernatural world full of magic, mystery, and terror behind the veil of the normal modern world.
#3 Re: World of Darkness MMO Cancelled
Posted: Mon Apr 14, 2014 3:43 pm
by Hotfoot
Yeah, The Secret World hits the same vibe, but it's always a shame to see a project fail. The creators of EVE could have done something interesting with the Old World of Darkness, I'm sure, but we're not going to see it sadly.
#4 Re: World of Darkness MMO Cancelled
Posted: Mon Apr 14, 2014 5:26 pm
by frigidmagi
Well it's probably for the best then. Still a shame that we won't get a decent game from this, but better to cut your loses then make another Duke Nukem Forever.
#5 Re: World of Darkness MMO Cancelled
Posted: Tue Apr 15, 2014 6:06 am
by Cynical Cat
Not surprised for the reasons everyone else has mentioned. Old World of Darkness remains a valuable property, as the last couple of kickstarters have proved, so we haven't heard the last of it.
#6 Re: World of Darkness MMO Cancelled
Posted: Tue Apr 15, 2014 3:30 pm
by LadyTevar
A buddy of mine was doing a WoD MMO with a small startup, when they got a Cease&Desist so CCP could take over. That version already had the modeling up and running for shifting forms and a base code for fighting.