#1 The Secret World
Posted: Wed May 28, 2014 4:18 pm
I didn't see another thread on this game, so figured I'd do the honors.
This game is available for a one-time purchase, similar to games like Guild Wars 2. This game is an MMO you pay for once, and then don't pay a subscription fee for, so that's nice. This game also has one of the most interesting, well-developed game worlds of pretty much any game I've seen so far.
It's set in modern day, and long story short is that there are multiple apocalypi (proper plural for multiple forms of apocalypse?) happening. Also, you get to choose which secret society to be a part of (The Illuminati, the Dragons, and the Templar). All three are trying to stop the multiple world-ending calamities (both large and small, and yes, there is a distinction here in this game), and all three are trying to elbow each other in the face while doing so. The faction you pick determines your mission handler's voice and lines (and they are quite different), and the wording of all your quests, but does not affect your "class," or lack thereof. Instead, you just pick which two weapons you want to wield at once, and can change this pretty much whenever you feel like putting effort into it, so there's no need for multiple characters, unless you want to see what the game is like from the perspective of another faction.
There are also bees. Bees that bring you back to life when you die, and say weird shit.
There are no character "levels" in The Secret World. Instead, you collect AP (enough of which will unlock a new ability with a weapon), and SP (enough of which will make you better at a given weapon or armor type). You equip seven active, and seven passive abilities, and your overall goal is to get those abilities to complement one another well.
I heartily recommend this game. It can be played easily and well as a solo game, and you can take the same character and fit into a group just fine. The writing, characterization, and pacing of this game are all excellent. Because there's no subscription fee, you can basically shelve the game for a month or three, and come back to it right where you left off. There is a huge world to explore (no exaggeration - you'll go all over the world, and each section of the world is pretty damn big if you want to map it), and many, many things to see and do, and kick the ass of.
This game is available for a one-time purchase, similar to games like Guild Wars 2. This game is an MMO you pay for once, and then don't pay a subscription fee for, so that's nice. This game also has one of the most interesting, well-developed game worlds of pretty much any game I've seen so far.
It's set in modern day, and long story short is that there are multiple apocalypi (proper plural for multiple forms of apocalypse?) happening. Also, you get to choose which secret society to be a part of (The Illuminati, the Dragons, and the Templar). All three are trying to stop the multiple world-ending calamities (both large and small, and yes, there is a distinction here in this game), and all three are trying to elbow each other in the face while doing so. The faction you pick determines your mission handler's voice and lines (and they are quite different), and the wording of all your quests, but does not affect your "class," or lack thereof. Instead, you just pick which two weapons you want to wield at once, and can change this pretty much whenever you feel like putting effort into it, so there's no need for multiple characters, unless you want to see what the game is like from the perspective of another faction.
There are also bees. Bees that bring you back to life when you die, and say weird shit.
There are no character "levels" in The Secret World. Instead, you collect AP (enough of which will unlock a new ability with a weapon), and SP (enough of which will make you better at a given weapon or armor type). You equip seven active, and seven passive abilities, and your overall goal is to get those abilities to complement one another well.
I heartily recommend this game. It can be played easily and well as a solo game, and you can take the same character and fit into a group just fine. The writing, characterization, and pacing of this game are all excellent. Because there's no subscription fee, you can basically shelve the game for a month or three, and come back to it right where you left off. There is a huge world to explore (no exaggeration - you'll go all over the world, and each section of the world is pretty damn big if you want to map it), and many, many things to see and do, and kick the ass of.