#1 Old games you love, redux: Remakes
Posted: Mon Sep 25, 2006 4:53 pm
There's been a number of remakes of old games in the past (mostly unofficial but some commercial), so which ones would YOU like to see redone, and how?
My favourites would be
1. The GoldBox games, preferrably using 3.5E rules and an improved TOEE engine
2. Colonization
3. The original X-COM trilogy. There's Windows version of XCOM and TFTD and A works on 98 but the graphics have not aged well and they all suffer from the problems of the originals
4. Planet's Edge. Nuff said.
5. Elite. Elite 2 was technologically superior but suffered from giving you a lot to do without giving you much in the way of motivation to do anything at all.
Of course, a case could be made that that was already done, and called 'Privateer'.
6. Wing Commander. Let's hope WCU gets finished sometime.
7. 25th/Judgement Rites/AFU. Hell, graphic adventures in general. The genre seems to be comatose.
8. SSI's five star series. What's wrong with a)turn-based, and b)having if and how you won a mission actually influencing the course of the campaign beyond 'you lost, retry'?
9. Dark Forces. Can I please have a Wars FPS that doesn't focus on Jedi?
10. System Shock. By the time I ran into that game the graphics and interface were so clunky (by then-current standards) it was no fun anymore.
11. Hired Guns. One of the best multiplayer RPGs ever. Too bad the PC version sucjed compared to the Amiga one.
12. Millenium 2.2/Deuteros.
13. MAX. Preferrably with a REAL campaign, much larger maps, and less bugs.
14. Dogs of War. (again, from the Amiga). Best 2D GROPO shooter I know.
Yes, okay, I'm bored.
My favourites would be
1. The GoldBox games, preferrably using 3.5E rules and an improved TOEE engine
2. Colonization
3. The original X-COM trilogy. There's Windows version of XCOM and TFTD and A works on 98 but the graphics have not aged well and they all suffer from the problems of the originals
4. Planet's Edge. Nuff said.
5. Elite. Elite 2 was technologically superior but suffered from giving you a lot to do without giving you much in the way of motivation to do anything at all.
Of course, a case could be made that that was already done, and called 'Privateer'.
6. Wing Commander. Let's hope WCU gets finished sometime.
7. 25th/Judgement Rites/AFU. Hell, graphic adventures in general. The genre seems to be comatose.
8. SSI's five star series. What's wrong with a)turn-based, and b)having if and how you won a mission actually influencing the course of the campaign beyond 'you lost, retry'?
9. Dark Forces. Can I please have a Wars FPS that doesn't focus on Jedi?
10. System Shock. By the time I ran into that game the graphics and interface were so clunky (by then-current standards) it was no fun anymore.
11. Hired Guns. One of the best multiplayer RPGs ever. Too bad the PC version sucjed compared to the Amiga one.
12. Millenium 2.2/Deuteros.
13. MAX. Preferrably with a REAL campaign, much larger maps, and less bugs.
14. Dogs of War. (again, from the Amiga). Best 2D GROPO shooter I know.
Yes, okay, I'm bored.