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#1 A Dare.

Posted: Sat Mar 31, 2007 8:23 pm
by frigidmagi
Here's something I thought of a couple minutes ago. There are no strategy games that include superheros. None, zero nadda not even an RTS (they should be be called RTTS if you ask me).

So I'm tossing the gaunlet, you can set it in WWII or today or in the future or whereever. But outline how a strategy computer game with superheros would be set up and how you would go about the creation of it.

#2

Posted: Sat Mar 31, 2007 8:42 pm
by Batman
How is a strategy game using hero units any different from one using 'super'hero units except for the abilities of said units?

Besides, it depends on the abilities of said heroes a lot. Clark and his ilk in a modern and lower tech environment are going to skewer the balance something fierce. Me and mine or even Dinah, not so much.

#3

Posted: Sat Mar 31, 2007 8:44 pm
by frigidmagi
To late bats, I've made the dare now it's on anyone who wants to pick it up.

#4

Posted: Sat Mar 31, 2007 9:06 pm
by Batman
Hey, it was your dare to begin with. I was just airing my doubts about the general idea.

#5

Posted: Sat Mar 31, 2007 9:11 pm
by frigidmagi
What I am saying is the burden of how this would work is no longer on me.

#6

Posted: Sat Mar 31, 2007 11:01 pm
by Josh
Uh, Freedom Force is essentially a story-driven RTS.