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#1 Dungeoncrasher variant fighter

Posted: Thu Mar 19, 2009 3:41 am
by The Minx
I have heard of this fighter variant, but I don't have Dungeonscape.

Could someone please enlighten me on the differences between this and the standard fighter? Thanks. :smile:

#2

Posted: Thu Mar 19, 2009 3:46 am
by frigidmagi
Dungeonscape?

#3

Posted: Thu Mar 19, 2009 4:04 am
by The Minx
frigidmagi wrote:Dungeonscape?
I understand that that's where this variant appears. :???:

#4

Posted: Thu Mar 19, 2009 4:45 am
by frigidmagi
Well what is Dungeonscape?

#5

Posted: Thu Mar 19, 2009 5:11 am
by The Minx

#6

Posted: Sun Jul 19, 2009 7:31 pm
by The Minx
Sorry for the necro, but I just wanted to say that I finally found it. :)

Apparently, this is a variant Fighter class who has the following changes:

He does not receive Fighter bonus feats at 2nd and 6th levels.

Instead, at 2nd level, he receives a +2 to his AC and saves when attacked by traps and a +5 bonus to his Strength when breaking a door wall or similar obstacle. When Bull Rushing someone into a wall or obstacle, he deals 4d6 damage plus twice his Strength bonus due to the momentum.

At 6th level, the above advantages are improved to +4 bonus to AC and Saves when attacked by traps, a +10 bonus to Strength when breaking doors and walls and 8d6 damage plus three times his Strength bonus when Bull Rushing people into walls.


The reason I asked was because I saw the variant mentioned here, and I got curious. Apparently, the Dungeoncrasher was rated (slightly) more highly than the regular Fighter, and I wondered whether it was worth using. Looking at it now, its power seems rather situational (though granted these abilities are way more powerful than a couple of feats) - I don't really use traps that much. However, the breaking doors and Bull Rush seems nifty.