Cynical, I also listed Arcanum as another example, one which technology and magic do coincide. But in that one magic isn't mass production.
Yes there are worlds in which this has happened, I never said there weren't. But it is more prominent in this form of literature that magic is rare and not apt to work well with technology. But each is up the individual author and the creator of the game.
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#27
Yes, you did mention it. And then you followed up with the bolded paragraph in order to stick in Mage thinking again. Magic requires belief, in some systems. It's not duplicatable in some systems. In Mage it is deliberately made that way to stick it into our modern world. It doesn't work that way in a lot of places. It certainly doesn't work that way in a fantasy world where magic is everywhere. Get with the paradigm.B4UTRUST wrote:
Back on subject, in Arcanum magic and technology more or less exist somewhat harmoniously. You have dwarves, and gnomes and halflings and elves, etc. You have steam driven trains and high sorcery capable of raising the dead. You have pistols and rifles and the ability to create a golem from the stone before your feet. Magic and Technology coincides. If you're a major hardcore magic user, most technologists will frown at you and won't be as apt to render you aid or sell you things for a fair price and the oppisate is true if you're a technologist to a magician. And as a magician, things of technology tend to fail more around you and you can't get in some areas because there's too much risk you would break something with your mere prescense.
But it's the same situation all over again really. Magic requires faith and belief, arcane ritual and learnings. Technology requires the ability to give the same results over and over again, to have proveable and duplicatible instructions that give this result. Arts of faith and belief don't seem to work well around the cold logic of science. .
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.