Mass Effect: Going Dark (RPG)

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SirNitram
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#126 Re: Mass Effect: Going Dark (RPG)

Post by SirNitram »

rhoenix wrote:You know, it's almost disquieting to contemplate just how many M-98 Widow's are probably going to be found amongst the PC's. Many obviously loves his, Shaddai will happily grab one once he gets the specs for it, and the other snipers will probably be drooling when they see it.
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#127 Re: Mass Effect: Going Dark (RPG)

Post by rhoenix »

That's a proper endorsement for the Widow if ever I heard one.
"Hi, I'm with Spectre Candidate Many-as-One. Many, can I call you Many? Great - so tell me, Many, what do you think of the M-98 Widow Anti-Materiel Sniper Rifle?"
SirNitram wrote:THIS IS MY RIFLE. THERE ARE MANY LIKE IT, BUT THIS ONE, AND IT'S GLORIOUS TENDENCY TO GIB MEATBAGS, IS MINE.
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#128 Re: Mass Effect: Going Dark (RPG)

Post by rhoenix »

rhoenix wrote:Marcao? What's Cipriani doing?
"Before you diagnose yourself with depression or low self-esteem, make sure that you are not, in fact, just surrounded by assholes."

- William Gibson


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#129 Re: Mass Effect: Going Dark (RPG)

Post by rhoenix »

Excellent - thank you Marcao. If everyone wants to do a bit more free RP'ing, I'll hold off on moving the game ahead until tomorrow. If nobody really posts tonight by the time I head home from work, I'll move the game along then.
"Before you diagnose yourself with depression or low self-esteem, make sure that you are not, in fact, just surrounded by assholes."

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#130 Re: Mass Effect: Going Dark (RPG)

Post by rhoenix »

And, the fun part begins. It will be up to you to decide tactics, angles of approach, and to ask questions as needed.
"Before you diagnose yourself with depression or low self-esteem, make sure that you are not, in fact, just surrounded by assholes."

- William Gibson


Josh wrote:What? There's nothing weird about having a pet housefly. He smuggles cigarettes for me.
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#131 Re: Mass Effect: Going Dark (RPG)

Post by Sabre72 »

rhoenix wrote:And, the fun part begins. It will be up to you to decide tactics, angles of approach, and to ask questions as needed.
If you guys wouldn't mind Junko is going to start messing around in paint with her "battle plan idea"

:D
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#132 Re: Mass Effect: Going Dark (RPG)

Post by Soleimon Berserker »

Will Junko's plan involve multiple small colors doing strange maneuvers through a colored version of the map we all received? Cause if so, Sol wants the Green dot. :lol:
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#133 Re: Mass Effect: Going Dark (RPG)

Post by White Haven »

If the asari doesn't get the blue dot, there's something tragically wrong with the world.

No love for the 'turn the exercise on its ear and bag the reinforcements too' correlary? :)
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#134 Re: Mass Effect: Going Dark (RPG)

Post by Soleimon Berserker »

Meh, that one would be playing to Sol's specialty, ship to ship boarding party combat. Too easy, his CQC is actually based around fighting in enclosed areas, nah I need to let him grow as a person, hence fighting in a volcanic open field.

Yeah, if Sol were real he'd be glaring right now.
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#135 Re: Mass Effect: Going Dark (RPG)

Post by Sabre72 »

Soleimon Berserker wrote:Will Junko's plan involve multiple small colors doing strange maneuvers through a colored version of the map we all received? Cause if so, Sol wants the Green dot. :lol:

Junko says, "We all get Blue for friendly dots"

lmao!

am off to make a plan

Now am probably going to do the building Plan first, not sure if we are going to be fighting "Outside" but yet that probably just involve a lot of sniper fire from the hills :D


EDIT
Ok my map and (post) Is done am going to run my post by the gm first however :D
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#136 Re: Mass Effect: Going Dark (RPG)

Post by Sabre72 »

Just a little fyi junko is pulling on info about the team based upon what they have told her/what she heard so the ooc thread about your characters she doesn't know :P

meaning shaddi is infiltrator class

game question

Infiltrator: A combination of tech and soldier skills. Infiltrators begin with a specialized version of the Armor (Combat) skill, which for them is Armor (Tactical), allowing use of the tactical cloak.

and with my understand a cloak is a cloak within this game? its not a damage bonus 7 sec version for the Infiltrator from me2 is it ?

Or do they have to have the "stealth skill" to use perma timed cloaks?

if I am right in my understand Shaddi can thus Cloak from having tactical cloak thus can sneak hack :P
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#137 Re: Mass Effect: Going Dark (RPG)

Post by Soleimon Berserker »

In that case she wouldn't know Sol'Amon was a Vanguard at all, he hasn't told anyone, and Tallos is the only one in the group who knows he's a biotic. Anyone else would assume a Quarian was just a Soldier or Engineer class.
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#138 Re: Mass Effect: Going Dark (RPG)

Post by rhoenix »

That's actually a good point. Sabre, you used OOC knowledge, specifically about the other PC's that your character would not know, in your IC post. I will castigate and kick out the next person I see do this, even for minor stuff.

Players, this is your one and only warning, since I shouldn't have to give this warning in the first place.
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#139 Re: Mass Effect: Going Dark (RPG)

Post by Sabre72 »

Soleimon Berserker wrote:In that case she wouldn't know Sol'Amon was a Vanguard at all, he hasn't told anyone, and Tallos is the only one in the group who knows he's a biotic. Anyone else would assume a Quarian was just a Soldier or Engineer class.
OOPS!

Yeah I caught myself ...ty for saying that sol .. dam those brackets,


However! she would know if your biotic since SHE is a biotic too given the right signs that have not happened yet :)
dont forget about your little biotic knife catch either :P

Power level unknown though, but other then that, a typical trained engineer, she has a hint but doesn't really see a reason to ask you sol she has patience.
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#140 Re: Mass Effect: Going Dark (RPG)

Post by rhoenix »

Sabre72 wrote:Just a little fyi junko is pulling on info about the team based upon what they have told her/what she heard so the ooc thread about your characters she doesn't know :P

meaning shaddi is infiltrator class

game question

Infiltrator: A combination of tech and soldier skills. Infiltrators begin with a specialized version of the Armor (Combat) skill, which for them is Armor (Tactical), allowing use of the tactical cloak.

and with my understand a cloak is a cloak within this game? its not a damage bonus 7 sec version for the Infiltrator from me2 is it ?

Or do they have to have the "stealth skill" to use perma timed cloaks?

if I am right in my understand Shaddi can thus Cloak from having tactical cloak thus can sneak hack :P
To clarify on the two kinds of cloaks:

- a Tactical Cloak is good for long-range.
- Stealth is good for close range.
"Before you diagnose yourself with depression or low self-esteem, make sure that you are not, in fact, just surrounded by assholes."

- William Gibson


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#141 Re: Mass Effect: Going Dark (RPG)

Post by Soleimon Berserker »

Sabre72 wrote:
OOPS!

Yeah I caught myself ...ty for saying that sol .. dam those brackets,


However! she would know if your biotic since SHE is a biotic too given the right signs that have not happened yet :)
dont forget about your little biotic knife catch either :P

Power level unknown though, but other then that, a typical trained engineer, she has a hint but doesn't really see a reason to ask you sol she has patience.
That would be true, if you'd given any sort of narrative of her noticing the catch, no one saw fit to do so. Thus I've assumed that Urdnot Tallos is still the only one in the group with any knowledge of Sol'Amon's biotic ability, and even he only knows on a second hand account. Rumors, stories, and the like.

It's the main reason I describe where Sol's eyes and ears are focused in my posts, that way no one can suddenly say. "I know your dirty little secret." in character without me having at least had time to come up with how Sol'd respond.

Descriptions help Sabre. :)

EDITED P.S.- Not to mention to even know he was a biotic, and not just someone who had mental shields up she would have had to initiate a biotic sweep over the team. As long as Sol didn't react to it like another biotic normally would then he's fine. Case in point, he hasn't done a biotic sweep of the team himself yet, so he's been under the radar from the beginning, despite the knife slip.
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#142 Re: Mass Effect: Going Dark (RPG)

Post by Sabre72 »

of course sol :)

Junko just hasn't seen any reason to mention anything really :P

Plus am still learning myself and trying to remember mye's version of biotics lol

it like psionics really.

Junko being human isn't going to just Sweep her team bioticly...When she was younger, yes but not anymore :P she knows better but we will get in to this stuff eventually.

i didn't mean to hassle you sol : :drunk:
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#143 Re: Mass Effect: Going Dark (RPG)

Post by rhoenix »

Sabre72 wrote:of course sol :)

Junko just hasn't seen any reason to mention anything really :P

Plus am still learning myself and trying to remember mye's version of biotics lol

it like psionics really.
We're using my version of biotics. Nobody else's. If you have questions, ask - don't assume that you know.
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#144 Re: Mass Effect: Going Dark (RPG)

Post by Sabre72 »

rhoenix wrote:
Sabre72 wrote:of course sol :)

Junko just hasn't seen any reason to mention anything really :P

Plus am still learning myself and trying to remember mye's version of biotics lol

it like psionics really.
We're using my version of biotics. Nobody else's. If you have questions, ask - don't assume that you know.

never said I was assuming but nerveless, So What is your version then? not talking about powers more so biotic senses

mye version is all i know and am sure your using elements of it, any biotic can read minds for example is one but other then that I never assumed more simply cause I have no basis to assume upon
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#145 Re: Mass Effect: Going Dark (RPG)

Post by rhoenix »

Sabre72 wrote:never said I was assuming but nerveless, So What is your version then? not talking about powers more so biotic senses

mye version is all i know and am sure your using elements of it, any biotic can read minds for example is one but other then that I never assumed more simply cause I have no basis to assume upon
Thank you for asking.

- Vanguards & Sentinels are "minor" biotics, able to feel the surface emotional state of a sapient nearby and within line of sight if they concentrate. They can be shut out from doing so if the sapient knows how to control their mind.

- Adepts are "major" biotics, who can feel the surface emotional state of everyone around them by default, and have to be trained to shut it out by default so as to not be overwhelmed constantly. They too can be shut out from doing so by a sapient who knows how to control their mind.

That's as far as it goes if you're not rachni.
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#146 Re: Mass Effect: Going Dark (RPG)

Post by frigidmagi »

Hey Rheonix? Just how powerful are the standard explosives Lysander would be working with?
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#147 Re: Mass Effect: Going Dark (RPG)

Post by rhoenix »

frigidmagi wrote:Hey Rheonix? Just how powerful are the standard explosives Lysander would be working with?
The'd be quite capable of blowing through walls such as those you'll be facing, and can be shaped as needed. Basically, you can assume that your character knows his craft well enough to put enough boom where needed, and not roast everything on the other side of the door with the blast.

Unless you want to, of course.
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#148 Re: Mass Effect: Going Dark (RPG)

Post by Sabre72 »

Hey guys, do you think Junko is talking too much? I try and make all her posts meaning full, but yet I myself have a lot of free time atm before college in jan, so my posting count may be because of that. I dont want to ruin the fun for you guys by having Junko posting to much.

Am playing a friendly(dependent on factors) talkative character (dependent on factors) this is very opposite to me in real life and in person being introvert and all so gimme a shout out in ooc if you have questions for me or suggestions/idea's to help me to grow Junko, am not asking to be hand held however, all in moderation. :wink:

Also when Junko made the map plan I accidentally used ooc knowledge that Junko didn't know by mistake which screwed my post over, Junko never had to think strategy wise yet, it wasn't her thinking it was ME thinking and info got mixed up :(

But now I understand what I need to do regarding strategy. :cry:
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#149 Re: Mass Effect: Going Dark (RPG)

Post by frigidmagi »

Don't worry about it to much Saber.
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#150 Re: Mass Effect: Going Dark (RPG)

Post by White Haven »

Iona's growing less and less certain that this new 'Spectre team' initiative is a good idea. :)
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