TGOD OOC Thread.

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#76

Post by Destructionator XV »

I like it, then. Let's start working on the bizarre power. I'm thinking GE but with more ships but less will to become involved,
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#77

Post by Kreshna Aryaguna Nurzaman »

Destructionator XV wrote:I like it, then. Let's start working on the bizarre power. I'm thinking GE but with more ships but less will to become involved,
I'm thinking about something slightly more powerful than GE but less numerous. Also, this 'Cosmic Guardian' mostly relies on bizzare weapons like psychic/telepathic blast or something, or probably biotech and mass-killing virus. Instead of weapon emplacements, they would have some sort of "ship appendages" that fire cosmic blast or such.

Galactic Empire, on the other hand, relies mostly on its brute force and massive firepower. As usual.

The main heroes (the Borg, the Goa'uld, the Destructionators, etc) would rely on their cunning tactics and their 'adventures' (discovering the weakness of the Cosmic Guardian, etc).

Of course, the Borg and the Goa'uld can rely on GE since they were allies, but it would be more like the Minbari and the Vorlons in B5.


Probably nearing the end of the TGOD, the 'Imperial Alliance' is breaking up since both Ra and Lord Walper insist Kreshna to sacrifice himself to end the war peacefully, but Darth Kreshna becomes too insane at that point, engaging full-scale war between the GE and the Guardians. You know, wanton destruction and such.


And the heroes find a way (through their adventures) to stop the massive bloodshet between the Empire and the Guardians.


I've PMed the others, though. I'm also interested in what they would think. ;)

EDIT: I'm thinking that Galadriel would play important role in the story. Whaddya' think, Ra?
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#78

Post by Dartzap »

Some great ideas coming out here :D

I've sadly come the 'fluence of a father trying to look after his dieing bay of a computer, so at the moment i only got access to here from college.

And as you can imagine, i don't really want the girls here seeing me typing about troll's :wink:

As soon as i am at home with the dead and wounded, i shall post in there.


Oh and all in favour of changing this into a STGOD proper, say Aye.
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#79

Post by Ra »

I heartily concur.

And KAN, Galadriel would be perfect for this. She's also the only person amongst all the characters that have a clue what's going on with the dark phoenix. She also has precognition, telepathy, the power of that ring on her finger, and a vast amount of experience (she's over 20,000 years old).

In addition, Galadriel would likely take a lead role in trying to forge the alliance and stop the war between the GE and the Guardians. She always took me as more of a negotiator than a fighter.
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#80

Post by Kreshna Aryaguna Nurzaman »

Ra wrote:I heartily concur.

And KAN, Galadriel would be perfect for this. She's also the only person amongst all the characters that have a clue what's going on with the dark phoenix. She also has precognition, telepathy, the power of that ring on her finger, and a vast amount of experience (she's over 20,000 years old).
Yup. I imagine she would be someone like Delenn.


Ra wrote:In addition, Galadriel would likely take a lead role in trying to forge the alliance and stop the war between the GE and the Guardians. She always took me as more of a negotiator than a fighter.
Indeed. I imagine something like this:


Two holograms appear in Ra's mothership: one is Darth Kreshna, another is the Guardian's <insert a suitable name here>. Two massive fleets are facing each other, ready for mutually assured destruction.

Lord Walper concentrates to attune his Force power with thousand of nanoprobes already injected to both Darth Kreshna's brain and Guardian's living ships, enabling Galadriel to channel her magic, to communicate directly to the consciousness of both ancient entities.

Galadriel speaks first, "why are you doing this?"

"Many beings are going to die." Lord Adam continues.

"What rights do you have, to exterminate us in your plight?" Now it's Ra's turn.

Lord Walper contributes, "the Borg seeks for perfection, not annihilation."

"We have rights to stay alive, no matter what we are," it's Lord Detritus.

"What are you doing is wrong," it's Galadriel again, "leave us alone, please."

Ra continues, "you have no rights to do this to us."

"Do not sacrify us in your conflict," it's Lord Adam again.


Dartzap wrote:Oh and all in favour of changing this into a STGOD proper, say Aye.
Yup. As for reaching the firepower/shield of the Galactic Empire, I guess stealing schematics are not very dramatic.

I imagine those who opposing the Empire are getting some help from the Guardian, reminiscent of Shadow's influence on the Centauri (or Vorlon's influence on the Minbari) in Babylon Five.

For example, the Trollish Imperium finally gets a weapon technology rivalling Imperial turbolaser, but not some cheap replica they get by stealing schematics. Instead, their weapons is enhanced by the Guardian to reach the same level of firepower, like the Whitestar is enhanced by Vorlon technologies.





By the way, do you guys notice a Star Destroyer is firing upon certain locations on Pluto. ;)
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#81

Post by Kreshna Aryaguna Nurzaman »

Ra wrote:And the ancient ones shall strike at the heart of fire...
Nice phrase, buddy! :thumbsup
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#82

Post by Ra »

Kreshna Aryaguna Nurzaman wrote:By the way, do you guys notice a Star Destroyer is firing upon certain locations on Pluto. :wink:
Yeah, Galadriel sensed that in a vision. She also sensed some future event that I'm gonna incorporate in due time.
- Ra

EDIT:
Nice phrase, buddy! :thumbsup
Thanks! I figured Galadriel could be invoking a prophesy or something.
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#83

Post by Dartzap »

Well, if/when Petro comes alives some ne be sure to bribe with large amouts of fish to get him to make it a proper STGOD.

Once i get home(say, five hours or so from now) I shall do a write up on the Trollish Imperuim, and as Timelord is back, he can give you a run down on Daleks.

Of course this means i shall have to invent dozens of names, ships, generals, Lords, Gods and small pancakes, but i'm sure it will add loads to the fun. :wink:
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#84

Post by Ra »

I'll have to come up with a proper name for my flagship, I guess, but my fleet should be rather straightforward:

primary warship: Ha'tak.
mothership: an upgraded version of Anubis' mothership, essentially.
Support craft: Al'kesh bombers
Ground forces: Kull warriors and ELF Troopers (cloned Legolases in heavily modified Kull armor)
Misc: Asgard transporter tech in addition to the ring transporter.

Now, most of my forces are significantly upgraded over your run-of-the-mill System Lord, but I still don't pack power anywhere near that of the Empire.

Modifications. This is the list of technology I acquired from my allies:
Countercloak sensors: essentially a reverse-engineered Imperial CGT sensor, designed to work with Goa'uld technology.
Borg adaptive matrix shields: equipped on the mothership only.
Weapons: enhanced with tibanna gas to increase the firepower, but still not as powerful than a TL blast.

In return for these technologies, I gave the Borg naquada generator tech to increase their power production, and the Imperials the Asgard transporter tech I stole.
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#85

Post by Dartzap »

Right then, Sod not doing anything for my lunch break.

Tech that Trolls have"aquired" and "reproduced"

Schmatics of TL tech, Sheilds, and the technology behind the World Davastators.

The tech i started off with.

Cloaking Tech, all ships of Corvette size and above have this, Pulsar Beams, early version of the Trollish TL, now fully upgraded to compete with Imperial Sheilds. meteor cannons, fire rocks if/when nessecery. Torpedes, which can have their strength increased/decreased... mostly increased.

grav beam technolagy, used to generate the meteor storms and the ability to fling around astroids like walper can only dream of.

Power Over Rock, this enables the Troll leaders the ability to make ships and toops from any resources they come across, also gives them the ability to control the geography of planets. (as yet unseen)

oh yeah, the remote control ships, these include: Fighters, Frigates, and Battle Barges, are controlled by the "Power over Rock (needs better name) and immune to computer (So don't try it Ra :P )
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#86

Post by Kreshna Aryaguna Nurzaman »

Dartzap wrote: Tech that Trolls have"aquired" and "reproduced"

Schmatics of TL tech, Sheilds, and the technology behind the World Davastators.
Wait, from what happened last time they turned out to be Borg-enhanced virus? Right? ;)
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#87

Post by Dartzap »

No, that was only on that supposed trap-ship, The Devastator Tech came from the Logs of one Mr D Kreshna of 1,the Penthouse Suit, the Happy Fun Ball, Wheverethehellitwantstbe, the galaxy.
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#88

Post by Dartzap »

*smacks keyboard with large wet trout*

if and when i discover the true meaning of a 'flet' i shall be sure to inform you all, this particular college computer is an abismal crock of shit.
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#89

Post by Kresh-in-WonderBra »

Dartzap wrote:No, that was only on that supposed trap-ship, The Devastator Tech came from the Logs of one Mr D Kreshna of 1,the Penthouse Suit, the Happy Fun Ball, Wheverethehellitwantstbe, the galaxy.
Come on! Tech stealing is really cheap! (plot-wise) ;) How about secretly using the technology of the Ancient Guardians?

Here's my idea: while the Guardians are terrorizing *everyone* , some of the parties (Trollish Imperium, Destructionators) are sub-consciously influenced by the Guardians, using parts of Guardians technology to rival the firepower of the Empire. You know, like in B5 when the Centauri and President Clark's regime is under the influence of the Shadow.

How about that?
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#90

Post by Dartzap »

.. If i had ever seen B5, I'm sure i would agree :P

But yeah, i shall try to do that.
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#91

Post by Kreshna Aryaguna Nurzaman »

It wasn't guest! It was me!!! ARRGHHH!!! *cries, sobs*

By the way, I was very impressed when seeing the final showdown between the Vorlons and the Shadows: large ships, planet killers, etc.

I have to admit I ruined the "balance" of this TGOD from the very start by bring the Empire in, since their firepower and shields are greater than other parties. :mrgreen: (what should I say, I love the Empire!)

So basically I'm trying to "restore" the balance by making the Empire "weaker" because their ships is less numerous than other parties.

But recently I got the idea of bringing some Ancient, "Lovecraftian" beings whose powers are rivalling the Empire. So the TGOD "balance" is restored by making the Empire busy in the background by eliminating those Ancients (Vorlons vs Shadows, anyone?), while giving bigger role to other parties like Goa'uld, Trollish Imperium, Borg, Destructionators, and such.

Think the Empire as the Vorlons, while the Ancient Guardians as the Shadows (which is also at war with everyone), while the rest are the "major players" like the Minbari or the Centauri in Babylon 5.

Also, the TGOD could have other "actions" beside space battles. You know, like adventuring (maybe accompanied by ground forces) to investigate the nature of these mysterious Guardians, investigating the witch-massacre at Dathomir, discovering ancient artifacts, etc.

So, whaddya' think?
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#92

Post by Dartzap »

Aye, this does indeed sound promising

Besides the troops and Golems need some exercise.
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#93

Post by Dartzap »

Hope your Guest name is alright Kresh :wink:

And someone will have to start give a few of us none B5'ers a rundown on who the Vorlon's and Shadow's are, and what they are capable of. (if that's what these guardians are similer to.
Last edited by Dartzap on Mon Jun 20, 2005 5:28 am, edited 1 time in total.
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#94

Post by Ra »

Ah, KAN, it wasn't exactly my intention for the Imperials to not return fire at all. That was bad writing on my part. :oops: But, the psychic weapon idea is good. Yet another way to terrorize the various factions, I would think.
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#95

Post by Robert Walper »

So far, I myself am just generally going with the flow fo the TGOD. I plan a little ahead of some of my actions and such.

So long as no one crazily kills my character or downplays his abilities, I'm fly with how it decides to go.
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#96

Post by Dartzap »

Hey! i've just had a great idea! when Spore comes out, we can create our various factions! :lol:

Now, somone better tell me these damned abilities of the guardians.
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#97

Post by Kreshna Aryaguna Nurzaman »

Dartzap wrote:Now, somone better tell me these damned abilities of the guardians.
Wait, I'm writing my post on the TGOD thread. It would be revealed soon.
Ra wrote: :oops:
No, Ra. You just gave me an inspiration. It is *essential* for the Ancient to "calm down" their victims that way. Just wait. ;)
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So be it. If saying "NO" means being alone, then to hell with love, with romance, with marriage, and all the shit life keeps pumping at me. I'll walk alone, but with freedom and a healed pride.

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#98 RELEVATIONS! :)

Post by Kreshna Aryaguna Nurzaman »

Alright, everybody. Here's the scoop. :cool:

The dark vessels belongs to the Ancient Guardians of the universe. No, actually the vessels ARE the physical manifestation of the Ancients.

But first of all, about the Phoenix Entity (Marvel Comics). The Phoenix feeds upon the energy of the living, including the future life-force, killing entire generations before they were even born.

However, as seen on The Dark Phoenix Saga, the Entity tends to corrupt its host (that's why Jean Grey became evil). Now the host is Darth Kreshna; the Sith Lord Inquisitor. When the Phoenix Entity and the Dark Side of the Force merges into one "gestalt entity", it simply becomes THE MOST CORRUPTED FORCE AROUND.

Now it also feeds on the living; feeding their life-force of sentient beings as they are being killed.


This fact disturbs the Ancients. They soon develop their "song" to calm the sentients, then KILL THEM AS WELL to prevent more "feeding". While this act is considered "benevolent" by the Ancients (denying the Phoenix its "food"), this would pose greater menace to all parties involved, because the goal of the Ancients is to obliterate every living sentients while in "calmness" state.



Of course, none of the parties are aware of this. In fact, they all see the "song" as a threat needs to be encountered. So I guess you can start adventuring, discovering ancient mysteries, ancient artifacts, and such. I guess that would be ideal for Ground Battle STGOD.

(and Ra, you have played your part so well. Of course none of those parties are aware what's really going on :thumbsup I mean, the real-world us know what the Ancients are up to because we are the readers, but in-universe Ra won't know anything about it in the beginning)

And all those parties are seeking solutions to overcome the effect of the song. I mean, we cannot forever rely on Darth Kreshna's rage or Galadriel's magic ;). We need something more... mundane. More technological. Yet less reliable to add some tension in those battles.




However, the Ancients also plants their agents in most parties (especially the enemies of the Empire like the Trollish Imperium and the Daleks and the Destructionators). While appeared to be beneficial at first (because they offers technological, ahem, BIOtechnological enhancments), their agenda is to kill those parties as well.

You know, like the Shadows in Babylon 5.


There are questions unanswered:

(1) who are actually the Ancients?


(2) Why the Phoenix Entity chose Darth Kreshna as his host?


(3) Why Darth Kreshna was massacring the witches of Dathomir? Why it is the start of all this madness?


(4) Why the "secret mission" Star Destroyers only performed surgical strikes on certain geographical area?

And there are still so many questions.


Well I left them to you guys to answer them. In fact, you may invent, ahem, discover the answer during the "adventure" part of the STGOD. Robert, it's time to revel in your Sith/Borg power.

Well my sleeping pill is kicking now. HAPPY TGODING!! :D
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So be it. If saying "NO" means being alone, then to hell with love, with romance, with marriage, and all the shit life keeps pumping at me. I'll walk alone, but with freedom and a healed pride.

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#99

Post by Dartzap »

And now we have learned these following things about Lord Detritus: He is somesort of Mini-God , he has not let many people know this, he has the power to communicate with planet's of a sort. He is old, very old
he has been acsended to whatever Gods from Discworld go.

He has not seen battle in over a century, leading to the speculation that he may or may have lost some of his power, due to the lack of practice.
Last edited by Dartzap on Mon Jun 20, 2005 10:13 am, edited 1 time in total.
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#100 Re: RELEVATIONS! :)

Post by Robert Walper »

Kreshna Aryaguna Nurzaman wrote:Robert, it's time to revel in your Sith/Borg power.
To be honest, you guys are rapidly pushing this TGOD into areas I'm not familiar with. The previous enemies and powers in play I could understand or grasp somewhat basically. But now you're introducing a whole wack of things (fantasy elements it seems) I don't know about, which frankly is going to severely limit my participation until I figure out what's going on.

Furthermore, a favor to ask...could you guys quit sending/applying/directing my Borg forces? Honestly, it's kind of annoying to find out about actions of Borg ships/crews that I've had nothing to do with...I'm supposed to be controlling them, not figuring out what they're doing. ;)

I don't mean this in the sense of coming across Borg ships or engaging them. But when a battle starts, it's difficult to understand why cubes are showing up or the borg are entering the fray unless I'm saying they are. I mean, I understand how the Borg are the coolest race to play and all...but I picked them first! :P
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