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#1 Maelstrom STGOD Recruitment/OOC Thread

Posted: Thu Jan 12, 2006 12:35 pm
by Ra
This thread is for recruiting and OOC discussion, regarding the new Maelstrom STGOD. Once we have some commited players, the IC thread will be posted. I'm not going to do the same mistake I made with the Trek STGOD and get people "commited" who then never post. You people say "aye", you have to post.

This is a crossover STGOD, with elements of Urban Arcana, Star Wars, Star Trek, C&C, Underworld, even Kill Bill, and whatever else gets added.

The plot is as follows: Q was feeling bored, so he swept Khan Noonien Singh from the tale end of the Eugenics War in the Trekverse, to modern day Earth. He also took Yuri from the C&C universe, and put him here as well.

Yuri and Khan don't know about each other, but have been given a lot of time to establish a small power base, and begin their individual plotting. By about six months later, Q also sends in more people, these being the protagonists, to oppose him. There are also some people in this world that are available to be recruited to your cause. At the moment, we have two that have been added, with many others to follow. I'll add them as they come up.

Madelline Webber - A Drow rogue (spellslinger) resident in New York City.

Selene - A Vampire Death Dealer resident in Budapest.

Blade - A half-Vampire Vampire Hunter.

Also, here's some stuff about the bad guys:

Yuri's Base of Operations: Transylvania

Khan's Base of Operations: Istanbul

Both villains have a small army at their command, which will confront the protagonists at various times. Yuri's soldiers use pyrokinetics as a weapon.

#2

Posted: Thu Jan 12, 2006 12:37 pm
by Narsil
I've got dibs on Doctor Who and the powers of his Type 40 TARDIS...

#3

Posted: Thu Jan 12, 2006 12:45 pm
by Ra
My characters are Mark Ferency and his wife, Demi. Mark is an Elven mercenary (gunslinger/soldier, dur), armed with a G36 assault rifle he jacked off of some cops, and custom-equipped. The weapon can also be equipped with, as necessary, silver bullets (for fighting Wherewolves), and magical rounds. Mark also has a Kabar knife. Demi is a Half-Elven low-level spellcaster, so she goes unarmed. Both start out in Budapest.

#4

Posted: Thu Jan 12, 2006 12:52 pm
by Narsil
I've got Thomas Richardson as my character, an Elven Psion/Gunslinger (Urban Arcana/d20 Modern rules) armed with twin Berettas (+2 Enchantments on both, and with abjuration-piercing rounds), and he is a current travelling companion of Rose Tyler and the Doctor (#10). Starting place: London... as per usual Doctor Who earth-based episodes.

And, to suit the occasion of including the doctor:

http://www.drwhoguide.com/mp3/who9.mp3

The 9th Doctor theme tune... :wink:

#5

Posted: Thu Jan 12, 2006 12:58 pm
by Kreshna Aryaguna Nurzaman
Kreshna: Kreshna was a former agent of 'Watchmen'; a secret, UN-sponsored organization concerning 'supernatural' beings among human population. After servicing for some times, he soon found a more lucrative field by being a hitman specializing on supernatural target. His biggest contract is when he was hired by a vampire clan to eliminate a leader of another clan.

However, his true identity remains relatively unknown among his various employers. Just like another professional hitman, Kreshna can only be contacted through secret means, while the payments goes to an anonymous Swiss bank account. In fact, Kreshna's identity as a hired assassin is almost unknown, as his clients have never been in direct contact with him.

Despite his experience with supernatural things, Kreshna is an agnostic and a skeptical person. For him, 'magic' is just an unknown branch of science, and every supernatural adversary can always be dissected, studied, and defeated by the right application of technology.

Among his favorite weapons are modified Walther WA 2000 sniper rifle, Micro-Uzi for self defense, and IMI Desert Eagle for sidearm. He mostly uses silver bullets, although he is also known to use other ingredients necessary to use against his supernatural targets. Kreshna is also very good in using Kukri; his knife, however, is entirely coated in silver.

Despite his weapon preferences, Kreshna is a pragmatic and practical person, and he will use anything from needles to planted explosives in performing his contracts.

#6

Posted: Thu Jan 12, 2006 1:29 pm
by Comrade Tortoise
I was wondering when I would get my D&D spell-slinger fix.

I dont know the power restriction on spellcasters but I wouldn;t mind playing Alvarius, a human imported by Q from Faerun. A bit of a womanizer, he is a talented spellcaster and has adapted fairly well to modern technology, all things considered.

Basic stats are as follows
Human Wizard 11
Int 23(effective for spellcasting 25)

Magical items on him: goggles of detect magic and read magic
wand of magic missile
wand of fireball
ring of clear throught +3

Other than the above, he runs light on magic items and is armed with a crossbow and a quarterstaff. However he has enough gold coins that he is not in need of material support.

#7

Posted: Thu Jan 12, 2006 1:34 pm
by Kreshna Aryaguna Nurzaman
Comrade Tortoise wrote:I was wondering when I would get my D&D spell-slinger fix.

I dont know the power restriction on spellcasters but I wouldn;t mind playing Alvarius, a human imported by Q from Faerun. A bit of a womanizer, he is a talented spellcaster and has adapted fairly well to modern technology, all things considered.

Basic stats are as follows
Human Wizard 11
Int 23(effective for spellcasting 25)

Magical items on him: goggles of detect magic and read magic
wand of magic missile
wand of fireball
Sounds good idea. Actually, a Wizard like you is among the reason why the UN founded the Watchmen on the first place. Yup, the existence of 'supernatural' beings (vampires, werewolves, wizards) among the population has disturbed governments around the world, so the Watchmen was founded to 'monitor' and 'control' them. Like in X-Men where the governments are watching the mutants.

#8

Posted: Thu Jan 12, 2006 1:35 pm
by Comrade Tortoise
Watch him too hard and he might find that one does not interfere in the ways of wizards.

#9

Posted: Thu Jan 12, 2006 1:39 pm
by Kreshna Aryaguna Nurzaman
Comrade Tortoise wrote:Watch him too hard and he might find that one does not interfere in the ways of wizards.
I guess we need someone to play as the head of the Watchmen; an X-Files-esque, conspiring, secret organization sponsored by the UN. I am an ex-Watchmen; I'm merely an assassin for hire while my motivation is money, but to act as your 'true' opponent, I guess we need someone to play as the Wacthmen.

EDIT: I imagine the Watchmen is a bunch of competent and ruthless agents; highly trained to deal with supernatural threats like vampires and such. See, the reason why I can be a kickass assassin for hire is because I am an ex-Watchmen.

#10

Posted: Thu Jan 12, 2006 1:45 pm
by Narsil
I guess we need someone to play as the head of the Watchmen; an X-Files-esque, conspiring, secret organization sponsored by the UN. I am an ex-Watchmen; I'm merely an assassin for hire while my motivation is money, but to act as your 'true' opponent, I guess we need someone to play as the Wacthmen.
Don't look at me... I'd be on their hit list...

Also note that your weapons, Kresh, would hurt a wizard as much as a fly hurts the windshield.

#11

Posted: Thu Jan 12, 2006 1:46 pm
by Ra
Oh, guys, one thing I forgot to mention (I was really rushing to start the thread), let's keep this low-powered. Tortoise's character is just fine (and thanks for joining :smile:), but we don't need White Wolf archmages, gods, Matrix characters, Sith Lords, Morgoth, and Optimus Prime showing up here. Just a reminder.

#12

Posted: Thu Jan 12, 2006 1:47 pm
by Kreshna Aryaguna Nurzaman
Dakarne wrote:
I guess we need someone to play as the head of the Watchmen; an X-Files-esque, conspiring, secret organization sponsored by the UN. I am an ex-Watchmen; I'm merely an assassin for hire while my motivation is money, but to act as your 'true' opponent, I guess we need someone to play as the Wacthmen.
Don't look at me... I'd be on their hit list...

Also note that your weapons, Kresh, would hurt a wizard as much as a fly hurts the windshield.
They're merely my favorite weapons; but I will use anything from magically poisoned needles to planted C4 to fulfill my contracts. I'm not a Rambo, though. An assassin for hire should be subtle.

#13

Posted: Thu Jan 12, 2006 1:51 pm
by Kreshna Aryaguna Nurzaman
Ra wrote:Oh, guys, one thing I forgot to mention (I was really rushing to start the thread), let's keep this low-powered. Tortoise's character is just fine (and thanks for joining :smile:), as a boss or whatever,
Yup, I see Ben's character, being a Wizard he is, is way more powerful compared to 'mere humans' like my character in combat. So I guess Alvarius would make a good 'boss character', surrounded by minios who are doing his errands, while keeping his involvement suble and manipulative. Especially since we're doing a low-powered STGOD; urban settings and such.

#14

Posted: Thu Jan 12, 2006 1:52 pm
by Comrade Tortoise
Dakarne wrote:
I guess we need someone to play as the head of the Watchmen; an X-Files-esque, conspiring, secret organization sponsored by the UN. I am an ex-Watchmen; I'm merely an assassin for hire while my motivation is money, but to act as your 'true' opponent, I guess we need someone to play as the Wacthmen.
Don't look at me... I'd be on their hit list...

Also note that your weapons, Kresh, would hurt a wizard as much as a fly hurts the windshield.
Provided the wizard was properly prepared

#15

Posted: Thu Jan 12, 2006 1:54 pm
by Narsil
Provided the wizard was properly prepared
If a Wizard with divination spells ain't prepared, then he should find another line of work.

#16

Posted: Thu Jan 12, 2006 1:55 pm
by Comrade Tortoise
Kreshna Aryaguna Nurzaman wrote:
Ra wrote:Oh, guys, one thing I forgot to mention (I was really rushing to start the thread), let's keep this low-powered. Tortoise's character is just fine (and thanks for joining :smile:), as a boss or whatever,
Yup, I see Ben's character, being a Wizard he is, is way more powerful compared to 'mere humans' like my character in combat. So I guess Alvarius would make a good 'boss character', surrounded by minios who are doing his errands, while keeping his involvement suble and manipulative. Especially since we're doing a low-powered STGOD; urban settings and such.
Thing is, he can do a crap load of damage in one shot. But he is sort of a one-shot cannon. Has an 8 hour reloading time.

Bullets will frag him EASY if they can hit.

#17

Posted: Thu Jan 12, 2006 1:55 pm
by Comrade Tortoise
Dakarne wrote:
Provided the wizard was properly prepared
If a Wizard with divination spells ain't prepared, then he should find another line of work.
Indeed. But in an STGOD divinations are largly irrelevant. At least in the long term.

#18

Posted: Thu Jan 12, 2006 1:56 pm
by Kreshna Aryaguna Nurzaman
Well so who wants to play as the Watchmen's Director? Also, we still need two megalomaniacal world conquerors to play as Yuri and Khan :razz: Now those two are not 'magical creatures', but they're ruthless leaders that willl do any means (including alliance and diplomacy, and maybe cooperating with the magical creatures) necessary to achieve their goals in world domination.

#19

Posted: Thu Jan 12, 2006 1:59 pm
by Narsil
Indeed. But in an STGOD divinations are largly irrelevant. At least in the long term.
Ah well, I usually go for a Wizard who has a spellpoint system...

It's not nice to expend your only prepared fireball when you're facing an army of Trolls. :wink:

#20

Posted: Thu Jan 12, 2006 2:01 pm
by Comrade Tortoise
Dakarne wrote:
Indeed. But in an STGOD divinations are largly irrelevant. At least in the long term.
Ah well, I usually go for a Wizard who has a spellpoint system...

It's not nice to expend your only prepared fireball when you're facing an army of Trolls. :wink:
I am using a modified spellpoint system as well (prepped spells, unspecified numbers) AN you all know damn well I a scrupulous enough to hold to it.

#21

Posted: Thu Jan 12, 2006 4:20 pm
by Ra

#22

Posted: Fri Jan 13, 2006 5:54 am
by Kreshna Aryaguna Nurzaman
Well, here's more about my character. I guess I need to "balance things up" since I'm the only normal humans among you guys, and I'm not a 'boss character' either (so I don't have a full army on my disposal) :razz: Thus, I decided to make my character the best (and the most expensive) assassin for hire either to balance things against those 'magical' characters. So while I don't have magical ability, my 'conventional' skills farly surpass those of others; that explains the one million contract as well. :wink:

However, Kreshna's true identity is largely unknown among the potential employers and among the intelligence community. His professional name is 'Iceheart', and nobody really knows who 'Iceheart' actually is. See, like 'The Jackal' in the movie of the same name (starring Bruce Wills) or 'The Angel' in Sydney Sheldon's Windmill of the Gods. Of course, boss characters in this game (like the Wizard Alvarius) can always hire me to eliminate their 'undesirables'.

#23

Posted: Fri Jan 13, 2006 7:05 am
by Ra
We need somebody to play Khan Noonien Singh and Yuri, when the time comes. They aren't to be introduced yet, but they will be soon enough. I'm hoping Adam'll be willing to play Khan. :razz:

#24

Posted: Fri Jan 13, 2006 7:12 am
by Kreshna Aryaguna Nurzaman
Ra wrote:We need somebody to play Khan Noonien Singh and Yuri, when the time comes. They aren't to be introduced yet, but they will be soon enough. I'm hoping Adam'll be willing to play Khan. :razz:
Well in my post, someone tried to control the vampire population by monopolizing the blood banks. Probably it will be one of them?

#25

Posted: Fri Jan 13, 2006 7:14 am
by Ra
Whoever plays Khan or Yuri will obviously be the DM, I suppose. And Khan, I don't really know yet.