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#1 Dragonlance: War Of The Lance
Posted: Thu May 22, 2008 1:15 am
by Jason_Firewalker
Alright I am going to start off a 3.5 DnD Dragonlance game based on the Dragonlance setting. Its about one year into the War of the Lance and the dark armies' powers are growing as the dragonarmies attempt to stomp out all that is goodly in the world of Ansalon.
Takers? Second level characters, clear odd things with me over AIM
EDIT: Addition: You have 80 points of stats, distribute as you see fit, but nothing less then an 8 and nothing higher then an 18 before racial mods
#2
Posted: Thu May 22, 2008 2:28 am
by B4UTRUST
Wait, we playing as the good guys or the bad guys?
And how much effect are the cannon characters and events going to have on the game?
#3
Posted: Thu May 22, 2008 2:54 pm
by Jason_Firewalker
Good or evil is all a state of mind, I have seen players play evil characters that disliked the forces of evil and then fought for the good guys. But you can do either. The first character to be approved decides it. As for the cannon characters their adventures will take place but your adventures will be seperated from them
#4
Posted: Fri May 23, 2008 12:00 am
by Jason_Firewalker
By the way, if things happen right, the cannon history of Ansalon/Dragonlance might forever change. For all you know you could be changing history there
#5
Posted: Fri May 23, 2008 2:38 am
by rhoenix
Preliminary post (this space blank):
Race: Krynn Minotaur
Class: Monk
Align: LG
Level: 2
HP: 16 (1st:9 (8+1), 2nd:7 (6+1)
STR 17
DEX 14
CON 13
INT 10
WIS 14
CHA 10
Racial traits: (+4 Str, -2 Int and Cha, +2 to AC nat armor, gore (1d6+str bonus), +2 racial bonus to skills (intimidate, swim and use rope), scent if wis over 11)
EDIT: Updated Krynn Minotaur stat adjustments as per Jason_Firewalker's info from PM's - 2 more attribute points left to spend as a result [e.g. due to no -2 penalty to Wis])
#6
Posted: Fri May 23, 2008 4:05 am
by B4UTRUST
#7
Posted: Fri May 23, 2008 4:07 am
by Jason_Firewalker
Approved B4...
#8
Posted: Sat May 24, 2008 2:21 am
by rhoenix
Gunnar Jashet is now finished.
#9
Posted: Sat May 24, 2008 2:25 am
by Jason_Firewalker
as soon as you work out your cash flow, you are approved
#10
Posted: Sat May 24, 2008 2:29 am
by rhoenix
Jason_Firewalker wrote:as soon as you work out your cash flow, you are approved
It's done now.
#11
Posted: Mon May 26, 2008 3:40 pm
by Haizu
#12
Posted: Mon May 26, 2008 11:24 pm
by Jason_Firewalker
That makes 3, cause Haizu is approved, who else would care to join in on the fun?
#13
Posted: Fri May 30, 2008 1:29 pm
by rhoenix
Ok, then 3 so far. Are we waiting now for other possible people to join, or what?
#14
Posted: Fri May 30, 2008 3:16 pm
by Jason_Firewalker
Comrade Tortise said he would join up so I am waiting till tomorrow morning when I wake up to see if he will post a character.
#15
Posted: Fri May 30, 2008 4:10 pm
by B4UTRUST
Welcome to Dragonlance: Zeros of the Lance
"We're not really that sad, are we?"
"No, we're the other guys..."
#16
Posted: Sat May 31, 2008 7:40 pm
by Comrade Tortoise
Dont worry about me. As much as I would love to play, I really should enforce my 2 game limit... and I am already at three... 4 is more than I can maintain my ferret-like interest in methinks.
#17
Posted: Sat May 31, 2008 11:17 pm
by Jason_Firewalker
Sorry for taking so long to get the IC thread up but I had to get to work early today.
#18
Posted: Sun Jun 01, 2008 2:57 am
by Jason_Firewalker
I am not doing a plot push here, I am doing something that is based on my readings of how a certain character would interact with you all. You are each outside a different gate to Solamnus and feeling a bit shaken up from a recent teleport other.
#19
Posted: Sun Jun 01, 2008 4:09 am
by rhoenix
Shit B4, you're making me step up my game a little bit here. Cool.
#20
Posted: Sun Jun 01, 2008 2:18 pm
by B4UTRUST
Just because I happen to know Dragonlance a bit and just happen to speak kenderspeak naturally in real life and just happen to like playing kenders means absolutely nothing!
Though it was funny making LadyTevar go crosseyed when I started using kenderspeak on AIM earlier
#21
Posted: Sun Jun 01, 2008 3:51 pm
by LadyTevar
I hate kenders.........
No. Let me rephrase.
I hate Kender PLAYERS ... as most of them take it as an excuse to be annoying little children and jackasses besides.
#22
Posted: Sun Jun 01, 2008 4:09 pm
by B4UTRUST
Tev, hate to break this to you, but a lot of kender were like annoying children. Some of them, like Tas, were more mature. Others weren't. I play Kenders how they were written using established materials.
#23
Posted: Sun Jun 01, 2008 4:30 pm
by LadyTevar
*sigh* You just had to be there, hon. They weren't really playing -Kender-, they were just doing shit to fuck with the party.
#24
Posted: Sun Jun 01, 2008 4:40 pm
by B4UTRUST
Heh. I'll take your word for it...
Oh, Jason...
Nothing personal man but...
Taunt:
"Hey DM! This sound familar? Chuga-chuga-chuga-chuga CHOOOOO CHOOOOOOOOO! The last time I saw this much work on the lines it was lead by a ton of chinese! Whoa man, you must be John Denver's greatest fan! Iiiiiii've been working on the raaaaaailroad! Allll the live long day!"
#25
Posted: Sun Jun 01, 2008 4:44 pm
by Jason_Firewalker
ROFL