#1 "Hard-SF" Ship Design
Posted: Wed Apr 18, 2007 7:47 pm
This here's a preliminary design for a "hard sci-fi" spacecraft. It has no FTL, no artificial gravity plates/iniertial compensators/SIF grids, no petaton weaponry (actually, it has no weapons at all ), and no magickal power sources. It's a bit ugly, but it works.
As one can see, the decks run perpendicular to the ship's length, so that as the ship accelerates (her plasma engines constantly accelerate at around 1 g for long-distance jaunts) it produces normal gravity for the crew. The half-sphere on the bow is an armored debris shield. The ship's control room is inside the shield, while the windowed areas serve as crew quarters. IRL, the windows would likely not be that big, it just served for scaling purposes.
Power is supplied by a thorium fission reactor; not quite as far-fetched as hot fusion, but safer than a normal nuke. The panel things are heat radiators for the reactor core, and other heat-producing systems.
Like a traditional spacecraft, this baby is broke down into modules; 1. Habitation, 2. Mission Equipment (surveyors, mining drones, etc.), 3. Support (fuel and life support systems), and 4. power and propulsion.
Thoughts?
As one can see, the decks run perpendicular to the ship's length, so that as the ship accelerates (her plasma engines constantly accelerate at around 1 g for long-distance jaunts) it produces normal gravity for the crew. The half-sphere on the bow is an armored debris shield. The ship's control room is inside the shield, while the windowed areas serve as crew quarters. IRL, the windows would likely not be that big, it just served for scaling purposes.
Power is supplied by a thorium fission reactor; not quite as far-fetched as hot fusion, but safer than a normal nuke. The panel things are heat radiators for the reactor core, and other heat-producing systems.
Like a traditional spacecraft, this baby is broke down into modules; 1. Habitation, 2. Mission Equipment (surveyors, mining drones, etc.), 3. Support (fuel and life support systems), and 4. power and propulsion.
Thoughts?