The Halls of Power: A Dark Heresy 40k RPG

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fgalkin
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#26

Post by fgalkin »

What are the rules on equipment? Can we buy anything we can afford, or are there availability restrictions?

Have a very nice day.
-fgalkin
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Thirdfain
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#27

Post by Thirdfain »

Anything you can afford; you are on a heavily-trafficked military base en route to the Front, and you've just come from the highly civilized center of Sector Calixis. Once the adventure gets underway, availability might become an issue- but for your starting gear, go crazy.

I might raise an issue over really specialized shit like psycannons or power-armour, but I doubt those would be in your cost range anyway.
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#28

Post by fgalkin »

Can we trade in unwanted starting equipment, or are we stuck with it?

Have a very nice day.
-fgalkin
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#29

Post by Thirdfain »

fgalkin wrote:Can we trade in unwanted starting equipment, or are we stuck with it?

Have a very nice day.
-fgalkin
You may. You are experienced treason-hunters and witch-slayers, assumed to have had time to build up personal stashes of gear during your past service.
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#30

Post by fgalkin »

Nikostratos Ephesion Manorov Kibal, of the House Merrne.
Background: Imperial Noble
Career: Cleric
Rank: Priest
Gender: Male
Build: Svelte
Skin Color: Tan
Hair Color: Black
Eye Color: Grey
Age: 32
Quirk: Aquiline nose
Lineage of Renown: House of Iron Spires
Divination: Sins Hidden In the Heart Turn All to Decay
Starting XP: 800
Starting Package: The Great Chantries of Tarsus

Weapon Skill: 24*
Ballistic Skill: 30* **
Strength: 31*
Toughness: 28
Agility: 38
Intelligence: 36*
Perception:29
Willpower: 34**
Fellowship: 48*

Fate Points: 2
Wounds: 12
Insanity Points: 0
Corruption Points: 3

Traits: Etiquette, Supremely Connected, Vendetta, Wealth

Skills:
Awareness (Per)**
Literacy (Int)
Deceive (Fel)**
Speak Language (High Gothic) (Int)
Speak Language (Low Gothic) (Int)
Common Lore (Imperial Creed) (Int)
Common Lore (Imperium) (Int)**
Common Lore (Ecclesiarchy) (Int)*
Forbidden Lore (Heresy) (Int)**
Charm (Fel)*
Scrutiny (Per)*
Inquiry (Fel)**
Trade (Valet) (Fel)
Performer (Singer) (Fel)

Talents:
Pistol Training (SP)
Melee Weapons Training (Primitive)
Basic Weapons Training (Primitive)
Basic Weapons Training (SP)**
Peer (Nobility) (Supremely Connected)
Peer (Government) (Supremely Connected)
Peer (Ecclesiarchy) *

(*- starting package, **- XP spent)

Gear:
Autogun (90m S/3/10 1d10+3 I Pen 0 Clip 30 Full)-100
Hecuter Pistol (30m S/3/6 1d10+3 I Pen 2 Clip 15 Full Reliable) -175
Fire Selector-25
Red Dot Laser Sight-50
100 bullets-5
18 Man-Stopper rounds -15
Sword (starting gear)
Guard Flak Armor (AP 4; All; 11kg)-300
Ecclesiarchy robes (Good Quality Clothing) (starting gear)
Uniform (Combat Fatigues) -10
Dataslate-25
Microbead-20
4 Candles (starting gear)
Backpack- 10
Charm (blessed aquila necklace)
Memento: Silver Curved Chainsword Pendant (symbol of the Drusian order)
42 Throne Gelts

Trade-ins:
Autopistol- 75
Crossbow-10
Flak Vest-50

Starting Wealth: 642
Total Wealth: 777
Spent: 735


Spent XP Summary:
Starting Package- 200
BS Advance-100
WP Advance- 100
Inquiry-100
Awareness-100
Deceive- 100
Common Lore (Imperium)-100
Basic Weapons Training (SP)-100
Forbidden Lore (Heresy)-100

Have a very nice day.
-fgalkin
Last edited by fgalkin on Tue Aug 10, 2010 9:13 pm, edited 1 time in total.
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#31

Post by Thirdfain »

Gentlemen!

I welcome Nikostratos Ephesion Manorov Kibal, a fine scion of the fabled Houe Merrne, into the service of His Holy Inquisition.

It's time to get serious. You know the rules; you know what you need to do. I am starting the game this Thursday at 2 in the PM, EST. It is your duty to complete your character sheet by then and submit it in this thread. Anyone else who is interested in playing, you have until then- we have room for 2 more players, and as many subs or alts as care to join.

Let us be about our business, friends! The heretic wastes no time; neither can we.
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#32

Post by Hawkwings »

I would like to join. Let me create a character... Any needs that need to be fulfilled? Otherwise I'd like to play a psyker.
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#33

Post by Thirdfain »

So far we have a Mechanicus adept and a Noble cleric; Frigidmagi and Academia Nut have yet to post characters, so you might want to talk to them about their plans to make sure you have a well-rounded group. No psykers so far, however...
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#34

Post by Hawkwings »

Or I can pre-empt them :D
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#35

Post by Thirdfain »

Hawkwings wrote:Or I can pre-empt them :D
Certainly!
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#36

Post by Hawkwings »

Subject to revision...

Name: Camillia Praetia Malva
Homeworld: Mind Cleansed
Gender: Female
Career: Imperial Psyker
Rank: Sanctionite
Start Package: Living Nightmare

WS: 27
BS: 34
S: 25
T: 35
Ag: 39
Int: 35
Per: 34
WP: 52
Fel: 22

Wounds: 10

Fate Points: 4
Insanity Pts: 13
Corruption Pts: 0
Thrones: 1
Starting XP: 1000

Build: Gaunt
Skin Color: Fair
Hair Color: Blond
Eye Color: Violet
Age: 30

Quirk: You have long, flowing hair.
Shards of Memory: The Dark Altar
Divination: The wise man learns from the deaths of others.

Traits:
Engram Implantation
Failsafe Control
Imperial Conditioning
Through a Mirror Darkly
Sanctioned Psyker
Unreadable Mind

Basic Skills:
Deceive (Fel) (Engram)
Intimidate (S) (Engram)
Common Lore (Tech) (Int) (Engram)
Survival (Int) (Engram)

Advanced Skills:
Speak Language (Low Gothic) (Int)
Psyniscience (Per)
Invocation (WP)
Literacy (Int)
Trade (Soothsayer) (Fel)
Scholastic Lore (Occult) (Int)
Forbidden Lore (Warp) (Int)

Talents:
Jaded
Pistol Weapon Training (SP)
Pistol Weapon Training (Las)
Melee Weapons Training (Primitive)
Resistance (Psychic Powers)
Rapid Reload

Psychic Powers:
Healer
Resist Possession
Spasm
Unnatural Aim
Spectral Hands

Gear:
staff (+10, traded in)
knife (psykana mercy blade)
quilted vest (+10, traded in)
tatty robe (Poor Quality Clothing)
Psy-Focus (intricate network of ribbons, beads, string, barettes, etc in hair)
sword (+15, traded in)
deck of cards (Imperial Tarot)
Palantine compact las pistol and 1 charge pack (direct replace of compact laspistol for equivalent cost)
bag of seeds (memento)
deck plating fragment (memento)

Flak cloak (-80)
Steel Burner (-100) and charge pack (-10)
Bolo Knife (-50)

Thrones left: 1

Advancement:
Starting Package (Living Nightmare) (300)
Awareness (Per) (100)
Scholastic Lore (Occult) (Int) (100)
Simple WP advance (100)
Psy Rating 2 (200)
Rapid Reload (100)
Forbidden Lore (Warp) (Int) (100)
Last edited by Hawkwings on Tue Aug 10, 2010 7:53 pm, edited 1 time in total.
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#37

Post by Thirdfain »

Camilla Praeta Malva, may you be a weapon of righteousness in the shadow-war for the preservation of His Empire! Emperor bless your benighted soul.
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#38

Post by fgalkin »

Silly question: do we all get microbeads from our Inquisitor, or do we buy our own? Should I even bother, considering some people don't even have them?

Speaking of the Inquisitor, could you tell us more? We're supposed to be working for this person for a some time.

Have a very nice day.
-fgalkin
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#39

Post by Soontir948 »

fgalkin wrote:Silly question: do we all get microbeads from our Inquisitor, or do we buy our own? Should I even bother, considering some people don't even have them?
Will 20 thrones actually beat you up, Mr. Nobleman? :razz:
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#40

Post by Thirdfain »

fgalkin wrote:Silly question: do we all get microbeads from our Inquisitor, or do we buy our own? Should I even bother, considering some people don't even have them?

Speaking of the Inquisitor, could you tell us more? We're supposed to be working for this person for a some time.

Have a very nice day.
-fgalkin
-++THE FOLLOWING IS CLASSIFIED EXTREMIS SUTURE WORMWOOD. IF YOU DO NOT POSSES CLEARANCE EXTREMIS SUTURE WORMWOOD, REPORT IMMEDIATELY FOR DEBRIEFING++-
<<SUBJECT: Falkenberg, Gudrun Angelina Tambrine>>
<<ROSETTE ID: (CENSORED)>>
<<HISTORY: Born (CENSORED) ------------------------------- (CENSORED) ----------------------------------- (CENSORED), hired on Scintilla by Inquisitor Valdine Beriastus after successfully assisting the Inquisitor during the (CENSORED) (Case ID 29420433KL) Service under Valdine continued for over fifty years, during which Acolyte Falkenberg continued to distinguish herself. Her involvement with (CENSORED) and (CENSORED), along with her notable successes during the Sandoval revolts (Case ID 473721136GM) netted her a promotion to the rank of Interrogator. Beriastus was slain in suspicious circumstances during the aftermath of the Third Eye cult's extermination on Malfi (Case ID 912303021GD). Her successful discovery of the culprit, a rival (CENSORED) --------------------------- (CENSORED) ----------------------------------- (CENSORED) ---------------------------------------------- (CENSORED), and as a result, her promotion to full Inquisitor was unanimously approved by a convocation of (CENSORED), (CENSORED), and Inquisitor Dain Dar Er Kafa, after less than a century in the service of the Ordos. Her career has been spotless if somewhat uninspiring. Due to allegations of (CENSORED) and concerns surrounding the death of Inquisitor Beriastus, much of her career saw her engaged on assignments beyond the normal working-grounds of the Ordos. Her most famous exploits took her to the edge of the Halo Stars, where her efforts against the secessionist heretics on Glenmorangie (Case ID 5739203431SW) won her close friendships with the Scintillan noble families which had bankrolled the colony. Further successes in the Balchian subsector saw her successfully put down the Bloody Memory cult (Case ID 5823920001OL) on Fornos, a mission for which she received an invitation to join the [CENSORED} from (CENSORED) on account of the (CENSORED) nature of the uprising, and the aplomb with which she handled the dangers involved. Her most recent missions took her to the Scintilla subsector, where for the last five decades she has focused largely on tracing corruption and political heresy among the upper classes on some of the mightiest worlds in the Calixis Sector. It has been during this campaign that her most recent team of Acolytes (SEPARATE FILE) have been gathered. With her discovery and execution of the ringleaders of the Seventy Year Fiscal Heresy (Case ID 39212000ZA), her attentions have again returned to Subsector Balchia, where she is investigating irregularities among the command-chain of Marshal Braganca's armies. >>
<<METHODS: Unlike many Inquisitors, Falkenberg has made no great effort to build a private network of mansions and holdings. Her largely migratory nature has made such efforts useless. Instead, she cultivates relationships with powers with subsector-wide reach, reasoning that so long as the arms of her friends are long, so will be hers. Her choices in selecting servants and acolytes has matched this trend, as her highly mobile nature sometimes necessitates the dispatch of trusted teams far from her direct control. This capacity to delegate power served her well during her investigation of the Seventy Year Fiscal Heresy; during which her capacity to operate on multiple worlds at once through a network of highly mobile followers allowed her to survey and destroy a distributed network of crooked arms suppliers.>>


----

OOC: Oh, and I recommend you all get earbuds, but you'll have to pay for them!

As you can guess, Her Ladyship will not be working closely with you. The details around that shall become more clear once the plot begins.
Last edited by Thirdfain on Tue Aug 10, 2010 7:48 pm, edited 2 times in total.
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#41

Post by Hawkwings »

Screw microbeads, I'm poor! I mean, I have two guns, two knives (one of which will hopefully never be used) and some armor. And that's it.

Noble cleric, pah! You can bankroll the earbuds if you care so damn much :razz:
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fgalkin
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#42

Post by fgalkin »

Kicking the enemies of the Emperor, and doing it in style! :D

In case you're wondering why I need a good pistol and an autogun, I am staying in character, since our friend the noble cleric doesn't go out to war zones much, and thus a pimped-out Hecuter is usually sufficient. In this case, however, the situation calls for more firepower, and thus, the autogun.

Have a very nice day.
-fgalkin
Last edited by fgalkin on Tue Aug 10, 2010 9:17 pm, edited 1 time in total.
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#43

Post by Soontir948 »

A thought I just had. Can I use luminen shock talent using the metal staff to touch the target?
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#44

Post by Hawkwings »

fgalkin: just be aware that the hecuter is not so incredibly badass anymore, due to the errata gimping it. See here. Also, man-stoppers have been edited slightly as well, they only increase Pen to 3, rather than increasing it by 3.

That is, of course, if we are playing with all errata'd rules in effect. I defer to the GM for this ruling.
Last edited by Hawkwings on Tue Aug 10, 2010 11:12 pm, edited 1 time in total.
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#45

Post by Cynical Cat »

The Hecuter is a murder machine even with the penetration removed. It's still reliable and does 1d10+3 instead of 1d10+2 damage with a just slightly smaller magazine than a standard autopistol. And you can still load it with Manstopper ammo. One of the assassins in my table top group uses twin Hecuters and deals out massive amounts of carnage.

If you don't use the errata it can have a higher penetration than a bolt pistol with a larger ammo capacity, full autofire, much cheaper ammo, and slightly inferior damage per shot. Does that sound like an accurate representation of the 40K universe to you?

Thirdfain, if you'll allow it, I'd like to join the group and play as a Scum Metallican Gunslinger.
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
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#46

Post by Academia Nut »

I shall go with the Feral Guardsman, preferrably from Dusk if possible.

Weapon Skill:

Ballistic Skill:

Strength:

Toughness:

Agility:

Intelligence:

Perception:

Willpower:

Fellowship:
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#47

Post by Academia Nut »

Rerolling Strength:

Wounds:

Starting Wealth:

Imperial Divination:
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#48

Post by Thirdfain »

Cynical Cat wrote: Thirdfain, if you'll allow it, I'd like to join the group and play as a Scum Metallican Gunslinger.
Accepted; any players from now on are alternates. Keep in mind, gentlemen: once the game starts on Thursday, expect to post every day! If you need time off for whatever reason, give me a day or two's warning. I intend to keep the action moving (I've pre-written tons of material, with the expectation you lads won't necessarily follow my plot plans,) do your best to keep up.

Edit: with regards to the errata, I'm following those rules, but hopefully it won't matter...
Last edited by Thirdfain on Wed Aug 11, 2010 4:10 am, edited 1 time in total.
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#49

Post by Cynical Cat »

Ballistic Skill:

Weapon Skill:

Strength:

Toughness:

Agility:

Intelligence:

Perception:

Willpower:

Fellowship:

Fate points:

Wounds:

Divination:
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
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#50

Post by Academia Nut »

Well, since there seems to be no objection to the use of the starting worlds in the Inquisitor's Handbook, I shall assume that Dusk is allowed. I shall thus roll my starting insanity and corruption along with my fate points, which I forgot before.

Fate:

Insanity:

Corruption:
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