Superheroes - Post your character here
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- Stofsk
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#1 Superheroes - Post your character here
This is to clean up the other thread. Post your FINALISED character here, leave commentary or high-fives in the other thread.
- Agent Fisher
- Adept
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#2
Name: Test Subject-043-P-09 "Niner"
Sex: Male
DOB: Created in GenTest Chamer A-4 on 1-3-92, reached full age of Maturity and emerged from GenTest Chamer A-4 on 5-4-98.
General body stats: 6'7", 250lbs, Purple eyes. Tail (OOC: to get an idea of what he looks like, well, just think of Mewtwo from the Pokemon series. Yeah, go ahead and laugh.)
History: Created by a faction in the US Government for Project Guardsman. Created to offer more control over the 'super beings.' However, once Niner was fully awakened for the first time as he was removed from his tube, he instinctually read the minds of the scientists and learned why he had been created. He learned he was made to defeat and contain 'super beings.' Knowing he was going to be doomed to a life of servitude with no say, he became angered and killed the science team and destroyed the facility.
Once free, he started hunting down the leaders and members of the faction that created him.
Origin of Powers: From creation.
Powers: TK, Telepathy, LoS Teleportation.
Just adding the formatting for my own, mysterious mod purposes. Muahahaha!
Sex: Male
DOB: Created in GenTest Chamer A-4 on 1-3-92, reached full age of Maturity and emerged from GenTest Chamer A-4 on 5-4-98.
General body stats: 6'7", 250lbs, Purple eyes. Tail (OOC: to get an idea of what he looks like, well, just think of Mewtwo from the Pokemon series. Yeah, go ahead and laugh.)
History: Created by a faction in the US Government for Project Guardsman. Created to offer more control over the 'super beings.' However, once Niner was fully awakened for the first time as he was removed from his tube, he instinctually read the minds of the scientists and learned why he had been created. He learned he was made to defeat and contain 'super beings.' Knowing he was going to be doomed to a life of servitude with no say, he became angered and killed the science team and destroyed the facility.
Once free, he started hunting down the leaders and members of the faction that created him.
Origin of Powers: From creation.
Powers: TK, Telepathy, LoS Teleportation.
- TK: Can lift up to several tons. Uses the TK to act as a shield and gives him flying abilities. Can condense some form of energy into balls to hrul at enemies and then the balls exploded on contact. And pretty much all at the same time.
- Telepathy: Can pull surface thoughts easily when he wants to (but doesnt most of the time to keep sane), uses telepathy to communicate. Does not speak with his mouth. When he focuses, Most people find it to keep him out.
- LoS Teleporation: Can only Teleport out to five hundred yards if the spot is in Line of Sight.
Just adding the formatting for my own, mysterious mod purposes. Muahahaha!
Last edited by Agent Fisher on Sat Apr 08, 2006 11:59 pm, edited 6 times in total.
- Comrade Tortoise
- Exemplar
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- Joined: Thu Jun 09, 2005 1:33 am
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#3
Real name: Dr. Alex Clarson in human form. In Were form it is Gomek
Hero name: The Avatar (short of The Avatar of Nature's Wrath but that is a bit long winded for every day use)
Sex: Male
General body stats: Were From: 6.5 feet tall with an 8 foot tail.
Brown and black skin, snout yellow eyes. Weighs about 300 lbs
Human form, fairly average 5'11 175 lbs. Brown hair, yellow eyes (the one thing that gives him away)
History: Alex grew up in a rural area in Florida. His parents were distant at best and it was essentially the wild that raised him. When he went into town he would pick up books and papers on nature and biology, as well as philosophy mathematics chemistry and physics. By the age of ten he had a huge collection of books, all of which he had read multiple times.
When he was not reading, he was wrapped in the prestine beauty of nature. He would hunt and fish. And swim in the open water with the local gators, turtles and Cottonmouths. But no matter what happened, or how foolish he was in his wild excursions, they never harmed him. Not once did an Alligator so much as hiss at him, even when he got to close to their nexts and was handeling their offspring. He knew it was odd, but figured he just had a way with them and they knew he ment no harm.
He pretty much homeschooled himself and eneted USF two years early with a full academic scholarship after he had gotten a 1600 on his SATs and already published two papers on the community structure of gator holes (this actually might be something I work on for my Ph.D so....)
He graduated magna with a Honors B.S. in Biology at 19 and went on to persue a Ph. D in Zoology at Cornell which he completed at 23 and went back to working in the Everglades. Then at the age of 25 he ran across a group of poachers taking Alligator hatchlings illegally from their nest after killing their mother. The saw him, and were about to kill him when he flew into a rage. In seconds he had taken on an alternate form. That of a half human/half alligator (changed to gator because the only crocodile species that is local is a fish eater that wouldnt never harm a human. Gators sometimes take people...) he gew in size, and spouted a tail and snout with webbed feet claws and a thick scaley hide. They shot at him, but the water of the glade respnded to his need and rose up and froze, forming an frigid shield which protected him from their guns. The trees the came to his aid and wrapped their roots around their hands and angles and thrust them into the waters to be torn to pieces by waiting alligators turtles and small fish.
He has gained some measure of control over his ability to control and influence the natural world. He realizes that he has an amazing gift, and focuses it on helping the innocent, be they people, or nature. Currently he is a research Professor at the University of Miami. He lives in the sticks in his field station and runs his small home off of solar power and a hydrogen fuel cell backup. THis allows him to leave for long periods of time.
Origin of Powers: As far as he can figure it, nature got tired of the monumantal evil that human urbanization brings into this world. So he was chosen to stem the tide, and help humans AND the wild around them. As for his alternate forms. That he chalks up to some form of lycanthropy
List of Powers: Shapeshifting into and out of full and half gator form, Nature Manipulation
Description of powers: Shapshifting powers are at will and last until he chooses to change into another form. The human form is his usual form for obvious reasons, and both crocodilian forms have everything that goes with them. Swimming, breath holding, bite pressure etc. Spells are limited to manipulation of nature and natural phonomonon.
Ability including but not necessarily limited to the following
He has a Ph.D in zoology with everyting that entails. Including computer skills. research, use of various forms of scientific equipment and knowledge of biophysics biochemistry and anatomy.
Hero name: The Avatar (short of The Avatar of Nature's Wrath but that is a bit long winded for every day use)
Sex: Male
General body stats: Were From: 6.5 feet tall with an 8 foot tail.
Brown and black skin, snout yellow eyes. Weighs about 300 lbs
Human form, fairly average 5'11 175 lbs. Brown hair, yellow eyes (the one thing that gives him away)
History: Alex grew up in a rural area in Florida. His parents were distant at best and it was essentially the wild that raised him. When he went into town he would pick up books and papers on nature and biology, as well as philosophy mathematics chemistry and physics. By the age of ten he had a huge collection of books, all of which he had read multiple times.
When he was not reading, he was wrapped in the prestine beauty of nature. He would hunt and fish. And swim in the open water with the local gators, turtles and Cottonmouths. But no matter what happened, or how foolish he was in his wild excursions, they never harmed him. Not once did an Alligator so much as hiss at him, even when he got to close to their nexts and was handeling their offspring. He knew it was odd, but figured he just had a way with them and they knew he ment no harm.
He pretty much homeschooled himself and eneted USF two years early with a full academic scholarship after he had gotten a 1600 on his SATs and already published two papers on the community structure of gator holes (this actually might be something I work on for my Ph.D so....)
He graduated magna with a Honors B.S. in Biology at 19 and went on to persue a Ph. D in Zoology at Cornell which he completed at 23 and went back to working in the Everglades. Then at the age of 25 he ran across a group of poachers taking Alligator hatchlings illegally from their nest after killing their mother. The saw him, and were about to kill him when he flew into a rage. In seconds he had taken on an alternate form. That of a half human/half alligator (changed to gator because the only crocodile species that is local is a fish eater that wouldnt never harm a human. Gators sometimes take people...) he gew in size, and spouted a tail and snout with webbed feet claws and a thick scaley hide. They shot at him, but the water of the glade respnded to his need and rose up and froze, forming an frigid shield which protected him from their guns. The trees the came to his aid and wrapped their roots around their hands and angles and thrust them into the waters to be torn to pieces by waiting alligators turtles and small fish.
He has gained some measure of control over his ability to control and influence the natural world. He realizes that he has an amazing gift, and focuses it on helping the innocent, be they people, or nature. Currently he is a research Professor at the University of Miami. He lives in the sticks in his field station and runs his small home off of solar power and a hydrogen fuel cell backup. THis allows him to leave for long periods of time.
Origin of Powers: As far as he can figure it, nature got tired of the monumantal evil that human urbanization brings into this world. So he was chosen to stem the tide, and help humans AND the wild around them. As for his alternate forms. That he chalks up to some form of lycanthropy
List of Powers: Shapeshifting into and out of full and half gator form, Nature Manipulation
Description of powers: Shapshifting powers are at will and last until he chooses to change into another form. The human form is his usual form for obvious reasons, and both crocodilian forms have everything that goes with them. Swimming, breath holding, bite pressure etc. Spells are limited to manipulation of nature and natural phonomonon.
Ability including but not necessarily limited to the following
- Telekinetic control of water and air, incuding temperature and pressure. Not huge in scale. The biggest volume he can affect with this is eqivalent to a modest apartment.
He is a natural lycanthrope (non-bitten. One or both of his parents were latent. never manifested) so there are a few additional things. When he exposes himself to sunlight (basking) his wounds heal significantly faster than normal and he is naturally in his crocodilian forms amazingly resilient against harm. However, when in his crocodilian forms, silver weapons do damage that must heal normally, in fact they do more damage than usual. - Plant growth and control. he can radically alter the growth speed of plants, and control the movement of plants. Well enough to make grass into effective grapplers.
- Commanding animal behavior, as well as communicating with them.
- Weather manipulation. Can turn hail into rain, rain into hail or snow, can direct the strikes of lighting things of that nature.
He has a Ph.D in zoology with everyting that entails. Including computer skills. research, use of various forms of scientific equipment and knowledge of biophysics biochemistry and anatomy.
Last edited by Comrade Tortoise on Sun Apr 02, 2006 4:04 pm, edited 5 times in total.
"Nothing in biology makes sense except in the light of evolution."
- Theodosius Dobzhansky
There is no word harsh enough for this. No verbal edge sharp and cold enough to set forth the flaying needed. English is to young and the elder languages of the earth beyond me. ~Frigid
The Holocaust was an Amazing Logistical Achievement~Havoc
- Theodosius Dobzhansky
There is no word harsh enough for this. No verbal edge sharp and cold enough to set forth the flaying needed. English is to young and the elder languages of the earth beyond me. ~Frigid
The Holocaust was an Amazing Logistical Achievement~Havoc
- Dark Silver
- Omnipotent Overlord
- Posts: 5477
- Joined: Wed Jun 08, 2005 12:15 pm
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#4
Name: Garth Tobias / Saibot
Sex: Male
Height: 6'3"
Weight: approx 190 lbs
Eyes: Green
Hair: Black
Race: Cacaussian / Homo Superior
History:
Born in South Louisianna, he was raised in the city of New Orleans, in the Garden District of the Veaux Carre (the Old Quarter). As a lad he was a rambucious child, who never semed to get sick and who healed from most childhood injuries (cuts, srapes, broken bones). He graduated high school and then went onto Loyola University. By the age of twenty-one, he graduated with a bachelor's in chemistry with a minor in biology.
It was the year 2001, and he had acquired a job at a chemical lab and a small home in Houston when the Black Arions attacked. He watched in horror as a team of metahumans fought against the Black Arions, and devestated the complex he worked at. He returned to New Orleans, and tried to settle down to a new life, finding a new job at a research firm and a home not far from his parents in the Garden District.
Things looked good for him, a few years passed, and he found a wife. It was then that what he later termed the Meta-scourge struck again. A metahuman attacked his parents home while he and his wife were there. His father fought the metahuman, who only called himself Slithus, and lost. Brent managed to find his father's shotgun, and shot Slithus, but not before the Meta used his power. The house was set aflame, and his wife and mother were killed in the conflagaration, Slithus escaped .
Garth never knew how he survived.
He spent months in a haze, mourning the lost of his wife, and his parents. When the police finally allowed him to get the fewthings not destroyed by the fire, he found a ornate wooden box carved with greek letters amoungst the items. Upon opening the box, he discovered a ring, glowing with a blue light, and a curved dagger-like weapon. The ring seemed to call to him, and when he touched it, things went dark.
When he awoke, he found the ring on his finger, his clothing replaced with a form fitting black suit with a helmet, and the dagger in his hand, the blade extended another foot in length, and the body of Slithus, gutted on the ground. He understood his powers, instinctively, and what he had done.
He spent several years traveling the United State, spending a few years with a group of popular Superhero's known as Guardian Force. He left when the team disbanded in the early part of the millinium.
Origin of Powers: Genetic Mutation and a magical artifacts
List of Powers: Green Lantern like abilities (energy manipulation, flight, life support force field, pretty much anything you see Green Lantern do except interstellar travel), short bursts of extra speed, heightened senses, regeneration
Description of powers:
The ring he wears at all times on his right hand is a ancient magical artifact which allows him to tap into the inherent mystical energy of the Universe and focused by his strength of will. Using the ring, he can create constructs of solid energy and energy beams. The ring is limited only by his imagination, and unfortunatly, he doesn't have much of a imagination. Though he can occassionally create more complex things like tools, in most combat situations, he keeps the power usage simple, swords, maces, shields, energy bolts, handcuffs, cages, etc.
The dagger like weapon, called the Dragon Saber, is capable of extending aextra foot in blade length, and channeling the mystical energy through it's blade, or for "drawing" it's signiture attack, Shadow Arrows. Simply put, these are "arrows" of mystical energy which hover in the airshortly after being "drawn", and fly out to strike the opponent.
The ring can also empower his form, allowing him to briefly obtain bursts of extra speed while in combat situations. This speedburst is often tuilized to escape a battle, or to close in on his enemy to gain the advantage.
His regeneration is powerful, in that he does not get sick, all but the most severe of injuries are healed within hours. His senses are heightened above those of a human being, his sense of smell is as sharp as a wolves, and his sense of hearing much like a cats. He also has a heightend sense of equilibrium.
Profile:
Silent for the most part, Garth works alone in his role as Saibot. He sees other Superpowered beings as threats to the world at large, and those who are most blatant with thier powers, he hunts down. Though, he refuses to attack a weakened opponent, and has even been known to tall temporary truces when a greater threat makes itself known.
His operations have netted him with very few victories, and a host of assorted enemies, even within the Superhero community. He is brutal in combat, and often mocks his opponents. He has few skills beyond combat, interrogation and investigation, though he has built up contacts through the years with those who are inclined to assist him with whatever he needs.
His costume is simple, if effective. A black bodysuit hugs his form, composed of a titanium/kevlar weave, reinforced by the power of his ring. It provides protection from most small arms fire and average bladed weapons. His face is hidden in full enclosing helmet, stylized slightly by a crest/fin on the forehead moving back, and a large red patch which posseses starlight nightvision lenses. The suit has no decoration, aside from the shoulders, which possess a blue coloration.
Sex: Male
Height: 6'3"
Weight: approx 190 lbs
Eyes: Green
Hair: Black
Race: Cacaussian / Homo Superior
History:
Born in South Louisianna, he was raised in the city of New Orleans, in the Garden District of the Veaux Carre (the Old Quarter). As a lad he was a rambucious child, who never semed to get sick and who healed from most childhood injuries (cuts, srapes, broken bones). He graduated high school and then went onto Loyola University. By the age of twenty-one, he graduated with a bachelor's in chemistry with a minor in biology.
It was the year 2001, and he had acquired a job at a chemical lab and a small home in Houston when the Black Arions attacked. He watched in horror as a team of metahumans fought against the Black Arions, and devestated the complex he worked at. He returned to New Orleans, and tried to settle down to a new life, finding a new job at a research firm and a home not far from his parents in the Garden District.
Things looked good for him, a few years passed, and he found a wife. It was then that what he later termed the Meta-scourge struck again. A metahuman attacked his parents home while he and his wife were there. His father fought the metahuman, who only called himself Slithus, and lost. Brent managed to find his father's shotgun, and shot Slithus, but not before the Meta used his power. The house was set aflame, and his wife and mother were killed in the conflagaration, Slithus escaped .
Garth never knew how he survived.
He spent months in a haze, mourning the lost of his wife, and his parents. When the police finally allowed him to get the fewthings not destroyed by the fire, he found a ornate wooden box carved with greek letters amoungst the items. Upon opening the box, he discovered a ring, glowing with a blue light, and a curved dagger-like weapon. The ring seemed to call to him, and when he touched it, things went dark.
When he awoke, he found the ring on his finger, his clothing replaced with a form fitting black suit with a helmet, and the dagger in his hand, the blade extended another foot in length, and the body of Slithus, gutted on the ground. He understood his powers, instinctively, and what he had done.
He spent several years traveling the United State, spending a few years with a group of popular Superhero's known as Guardian Force. He left when the team disbanded in the early part of the millinium.
Origin of Powers: Genetic Mutation and a magical artifacts
List of Powers: Green Lantern like abilities (energy manipulation, flight, life support force field, pretty much anything you see Green Lantern do except interstellar travel), short bursts of extra speed, heightened senses, regeneration
Description of powers:
The ring he wears at all times on his right hand is a ancient magical artifact which allows him to tap into the inherent mystical energy of the Universe and focused by his strength of will. Using the ring, he can create constructs of solid energy and energy beams. The ring is limited only by his imagination, and unfortunatly, he doesn't have much of a imagination. Though he can occassionally create more complex things like tools, in most combat situations, he keeps the power usage simple, swords, maces, shields, energy bolts, handcuffs, cages, etc.
The dagger like weapon, called the Dragon Saber, is capable of extending aextra foot in blade length, and channeling the mystical energy through it's blade, or for "drawing" it's signiture attack, Shadow Arrows. Simply put, these are "arrows" of mystical energy which hover in the airshortly after being "drawn", and fly out to strike the opponent.
The ring can also empower his form, allowing him to briefly obtain bursts of extra speed while in combat situations. This speedburst is often tuilized to escape a battle, or to close in on his enemy to gain the advantage.
His regeneration is powerful, in that he does not get sick, all but the most severe of injuries are healed within hours. His senses are heightened above those of a human being, his sense of smell is as sharp as a wolves, and his sense of hearing much like a cats. He also has a heightend sense of equilibrium.
Profile:
Silent for the most part, Garth works alone in his role as Saibot. He sees other Superpowered beings as threats to the world at large, and those who are most blatant with thier powers, he hunts down. Though, he refuses to attack a weakened opponent, and has even been known to tall temporary truces when a greater threat makes itself known.
His operations have netted him with very few victories, and a host of assorted enemies, even within the Superhero community. He is brutal in combat, and often mocks his opponents. He has few skills beyond combat, interrogation and investigation, though he has built up contacts through the years with those who are inclined to assist him with whatever he needs.
His costume is simple, if effective. A black bodysuit hugs his form, composed of a titanium/kevlar weave, reinforced by the power of his ring. It provides protection from most small arms fire and average bladed weapons. His face is hidden in full enclosing helmet, stylized slightly by a crest/fin on the forehead moving back, and a large red patch which posseses starlight nightvision lenses. The suit has no decoration, aside from the shoulders, which possess a blue coloration.
Last edited by Dark Silver on Mon May 01, 2006 6:19 pm, edited 6 times in total.
Allen Thibodaux | Archmagus | Supervillain | Transfan | Trekker | Warsie |
"Then again, Detective....how often have you dreamed of hearing your father's voice once more? Of feeling your mother's touch?" - Ra's Al Ghul
"According to the Bible, IHVH created the Universe in six days....he obviously didn't know what he was doing." - Darek Steele bani Order of Hermes.
DS's Golden Rule: I am not a bigot, I hate everyone equally. | corollary: Some are more equal than others.
"Then again, Detective....how often have you dreamed of hearing your father's voice once more? Of feeling your mother's touch?" - Ra's Al Ghul
"According to the Bible, IHVH created the Universe in six days....he obviously didn't know what he was doing." - Darek Steele bani Order of Hermes.
DS's Golden Rule: I am not a bigot, I hate everyone equally. | corollary: Some are more equal than others.
- Narsil
- Lord of Time
- Posts: 1883
- Joined: Fri Aug 19, 2005 3:26 am
- 19
- Location: A Scot in England
- Contact:
#5
Okay: Redoing powers and origins for Adam Thorne
Current Name: Adam Thorne
Birth Name: Arthur Cunningham
Birth Date: July 7th 1258
Race: Human Vampire
Sex: Male
Family: Rhona Thorne (Daughter), the rest of his family died centuries ago.
Height: 6'2
Weight: 185 lbs
Eyes: Green (day), Yellow (night)
Hair: Red (day), White-Grey (night)
Superhero Name: N/A
Costume: N/A
Powers, and Desciption:
((Vampire Traits))
Adam has superhuman strength, speed, and agility, yet not beyond any 'human world records' in any of the three categories.
Adam can regenerate quickly from a fight. But he needs to be at rest to employ this ability, and it thus cannot be realistically used in combat.
Adam can hypnotise someone with a stare. But only if they're weak minded.
Adam can become a wolf at will... as per his vampiric 'alternate form'.
Supersensitive hearing, eyesight and smell
Can take upon a mist form.
Weaknesses:
His senses can be overloaded by it being loud enough, bright enough etc.
Staking him through the heart will kill him, and shooting him in the head will permanently paralyse him.
He cannot use his supernatural-ish powers in direct sunlight, but retains his superhuman strength and superhuman senses.
If he is harmed enough by attacks, he may die, but it depends on the damage in question (eg: If most of his body is destroyed before he can escape and regenerate)
Adam, like most vampires, must drink blood. He lives mostly on the blood of rapists and murderers.
Origin of Powers: Vampirism, acquired in the year 1297 after he was mortally wounded during the Battle of Stirling Bridge. He was rescued by vampires, who wished to expand their coven, and they turned him.
Resources: Adam has a sprawling mansion to himself which serves as both a hideout and cover for his daytime life. This mansion is situated in Scotland some miles away from Glasgow.
Current Name: Adam Thorne
Birth Name: Arthur Cunningham
Birth Date: July 7th 1258
Race: Human Vampire
Sex: Male
Family: Rhona Thorne (Daughter), the rest of his family died centuries ago.
Height: 6'2
Weight: 185 lbs
Eyes: Green (day), Yellow (night)
Hair: Red (day), White-Grey (night)
Superhero Name: N/A
Costume: N/A
Powers, and Desciption:
((Vampire Traits))
Adam has superhuman strength, speed, and agility, yet not beyond any 'human world records' in any of the three categories.
Adam can regenerate quickly from a fight. But he needs to be at rest to employ this ability, and it thus cannot be realistically used in combat.
Adam can hypnotise someone with a stare. But only if they're weak minded.
Adam can become a wolf at will... as per his vampiric 'alternate form'.
Supersensitive hearing, eyesight and smell
Can take upon a mist form.
Weaknesses:
His senses can be overloaded by it being loud enough, bright enough etc.
Staking him through the heart will kill him, and shooting him in the head will permanently paralyse him.
He cannot use his supernatural-ish powers in direct sunlight, but retains his superhuman strength and superhuman senses.
If he is harmed enough by attacks, he may die, but it depends on the damage in question (eg: If most of his body is destroyed before he can escape and regenerate)
Adam, like most vampires, must drink blood. He lives mostly on the blood of rapists and murderers.
Origin of Powers: Vampirism, acquired in the year 1297 after he was mortally wounded during the Battle of Stirling Bridge. He was rescued by vampires, who wished to expand their coven, and they turned him.
Resources: Adam has a sprawling mansion to himself which serves as both a hideout and cover for his daytime life. This mansion is situated in Scotland some miles away from Glasgow.
Last edited by Narsil on Sun Apr 02, 2006 3:39 am, edited 1 time in total.
- Rukia
- Pleasure Kitten
- Posts: 1672
- Joined: Mon Nov 07, 2005 2:38 am
- 19
- Location: batting at a ball of string...
- Contact:
#6
Name: Camie Roberts (assumed after accident)
Sex: Female
General body stats: Age-early twenties Hight-5'8' Hair-Red Eyes-Violet Weight- 130
History: Not much is known. After a freak accident she was left with nothing but her name, amnisia..
Origin of Powers: A freak accident at a unknown chemical plant left Camie with only her name. Nothing is known about her past or why she was at the plant.
List of Powers : General mind reading/probing ablitites. The ability to blend into her enviroment flawlessly. (And as a side note; basic ass kicking ability) Possibly (faulty) flash teleportation.
Description of powers: ESP can be used to predict upcoming attacks. She can also control her opponets for brief amounts of time (most commonly used to disorient giving her a chance to flee). Chameleon-esque power makes for a quick get away, or dodging an attack. Also used for changing position in a fight to gain the upper hand. Teleportaion is used for this purpose as well.
Profile of character: Mostly a loner. She hasn't really come to grips with her new found powers but seems rather content with not knowing about her past. After the accident she assumed the name Camie Roberts because she couldn't remember her real name and Had no forms of i.d when she woke up. She hasn't got the greatest control over her powers and seems to be in denile. It is not known weather her powers were gained from the chemicals or if she had them before. Very quiet and intoverted, until provoked. She has a very sarcastic and biting wit, and prefers to use this over fighting with powers because of her lack of control. Mostly the teleportation, she quite often cant make it to the designated target and falls short or too far. Weather she plans on using her powers for good or evil is yet to be detrimined.
Sex: Female
General body stats: Age-early twenties Hight-5'8' Hair-Red Eyes-Violet Weight- 130
History: Not much is known. After a freak accident she was left with nothing but her name, amnisia..
Origin of Powers: A freak accident at a unknown chemical plant left Camie with only her name. Nothing is known about her past or why she was at the plant.
List of Powers : General mind reading/probing ablitites. The ability to blend into her enviroment flawlessly. (And as a side note; basic ass kicking ability) Possibly (faulty) flash teleportation.
Description of powers: ESP can be used to predict upcoming attacks. She can also control her opponets for brief amounts of time (most commonly used to disorient giving her a chance to flee). Chameleon-esque power makes for a quick get away, or dodging an attack. Also used for changing position in a fight to gain the upper hand. Teleportaion is used for this purpose as well.
Profile of character: Mostly a loner. She hasn't really come to grips with her new found powers but seems rather content with not knowing about her past. After the accident she assumed the name Camie Roberts because she couldn't remember her real name and Had no forms of i.d when she woke up. She hasn't got the greatest control over her powers and seems to be in denile. It is not known weather her powers were gained from the chemicals or if she had them before. Very quiet and intoverted, until provoked. She has a very sarcastic and biting wit, and prefers to use this over fighting with powers because of her lack of control. Mostly the teleportation, she quite often cant make it to the designated target and falls short or too far. Weather she plans on using her powers for good or evil is yet to be detrimined.
Last edited by Rukia on Mon Apr 03, 2006 3:05 pm, edited 2 times in total.
shark42bait: you are evil...
shark42bait: i admire that in a woman....
I'm a mystery wrapped in an enigma wrapped in an AWESOME rack!
"if you want to get out of a speeding ticket short skirts and crying are still the way to go" Kairy on "mythbusters"
LimePink: "Um, Mr. President? I was doing a suduko puzzle, and based on the hidden co-ordinates in the grid, I think Osama Bin Laden is either here : points on map: or here :points to another spot within 5 miles:. Also, Jay-Z killed Tupac Shakur and the lost treasure of Atlantis actually turned to the glacier that sunk the Titanic."
shark42bait: i admire that in a woman....
I'm a mystery wrapped in an enigma wrapped in an AWESOME rack!
"if you want to get out of a speeding ticket short skirts and crying are still the way to go" Kairy on "mythbusters"
LimePink: "Um, Mr. President? I was doing a suduko puzzle, and based on the hidden co-ordinates in the grid, I think Osama Bin Laden is either here : points on map: or here :points to another spot within 5 miles:. Also, Jay-Z killed Tupac Shakur and the lost treasure of Atlantis actually turned to the glacier that sunk the Titanic."
- Stofsk
- Secret Agent Man
- Posts: 1710
- Joined: Mon Jun 13, 2005 4:46 pm
- 19
- Location: Melbourne, Australia
- Contact:
#7
Name: Miklos 'Michael' Kovacs, AKA Mickey, AKA 'Spectre'.
Citizenship: Born in Hungary, emigrated to Australia as a young child. Currently holds dual-citizenship.
Sex: Male
Age: 24
General body stats: Dark hair, dark eyes. 175cm tall, 75 kg.
Origin of Powers: The dark god of the void... or a dark god of the void, he's not too sure.
List of Powers: Combat skills from ninjutsu martial arts. Not a power, but falls under 'stuff he can do'. He is also trained in fencing.
List of equipment: Typical martial arts gear: caltrops, knucledusters, etc. He uses two telescoping batons that can be screwed together and form a short jo staff.
His costume is dark coloured with silver trims. He wears a robe that is dark on the outside and silver on the inside. It is made of kevlar. He wears a mask. He wears a silver medallion around his neck; according to the acolyte priestess that gave it to him, it's an amulet of anubis. Michael wears it to remind himself of her, rather than of any intrinsic supernatural benefit.
Profile of character: Michael holds a Bachelors degree in Arts. He has worked as a security guard, a prison guard, then as a freelance security consultant. This involves testing the security measures of a given property for his clients, from many different angles of breaching. He has contacts in law enforcement, the legal profession, and even the criminal underworld.
Family: Father, deceased (cancer). Mother, and sister (older, by about a year). His sister was trained the same way as he was. He hasn't seen her since she disappeared a year ago. He is currently obsessed with finding his older sister and all other priorities are secondary to finding her whereabouts, or whether she is still alive.
Citizenship: Born in Hungary, emigrated to Australia as a young child. Currently holds dual-citizenship.
Sex: Male
Age: 24
General body stats: Dark hair, dark eyes. 175cm tall, 75 kg.
Origin of Powers: The dark god of the void... or a dark god of the void, he's not too sure.
List of Powers: Combat skills from ninjutsu martial arts. Not a power, but falls under 'stuff he can do'. He is also trained in fencing.
- Void meditation. Not only does this enhance his mental and physical acumen (though not in any superhuman way), but in this state he is more receptive to communication from his dimensional master. Though this isn't a 'two-way to god', he does get flashes of insight or clairvoyant abilities.
- Shadow phantasms. Using his knowledge of ninjutsu, human psychology, and the powers from the void, he can conjure shadow illusions that serve to distract people or fight them.
- Shadow teleportation. Mickey can merge with the shadows and emerge out of them in another location. This has limits, as he can only use shadows to do this - if he's in a bright room he can't exit. Obviously this power would be very hard to use during the day, depending on the intensity of the sunlight.
List of equipment: Typical martial arts gear: caltrops, knucledusters, etc. He uses two telescoping batons that can be screwed together and form a short jo staff.
His costume is dark coloured with silver trims. He wears a robe that is dark on the outside and silver on the inside. It is made of kevlar. He wears a mask. He wears a silver medallion around his neck; according to the acolyte priestess that gave it to him, it's an amulet of anubis. Michael wears it to remind himself of her, rather than of any intrinsic supernatural benefit.
Profile of character: Michael holds a Bachelors degree in Arts. He has worked as a security guard, a prison guard, then as a freelance security consultant. This involves testing the security measures of a given property for his clients, from many different angles of breaching. He has contacts in law enforcement, the legal profession, and even the criminal underworld.
Family: Father, deceased (cancer). Mother, and sister (older, by about a year). His sister was trained the same way as he was. He hasn't seen her since she disappeared a year ago. He is currently obsessed with finding his older sister and all other priorities are secondary to finding her whereabouts, or whether she is still alive.
- SirNitram
- The All-Seeing Eye
- Posts: 5178
- Joined: Thu Jun 30, 2005 7:13 pm
- 19
- Location: Behind you, duh!
- Contact:
#8
Philedelphia Trask/Gravitas.
Point Of Origin: Earth, Aeon Universe.
Gender: Male
Age: 75(Physically 23)
Height: 5'2"
Weight: 130lbs
Race: British
Species: Homo Sapien Novus.
Source of powers: Small gland in the brain, present in all Nova's.
Powers: Control over gravity, up to and including warping local spacetime to produce gateways.
History: A college student when N-Day transformed his home Earth into a world where the God's Walked, Phil acheived his eruption almost instantly, and applied his vast knowledge of astrophysics to strengthening it. Capable of manipulating gravity on all scales, he pushed the boundaries instantly.
When the Teragen emerged, he joined the fringes as an intellectual who agreed with their basic premise.. Novas were not 'human', and were as close to gods as can be.. But disdained the violence and terrorist activites the faction caused. As time passed, he gathered like-minded Novas and created a splinter faction named the Olympians; Gods, to be sure, but benevolent ones.
As time ground inevitably to human-nova conflict, the Olympians clashed with all sides, over idealogy, misconceptions, and hotheadedness.
When the Aberrant War threatened to destroy human civilization, the Olympians scattered across multiverses, ignoring the other Novas going forth. Gravitas found a new Earth, and began wondering what to do with himself. But a new world means new beginnings.
Point Of Origin: Earth, Aeon Universe.
Gender: Male
Age: 75(Physically 23)
Height: 5'2"
Weight: 130lbs
Race: British
Species: Homo Sapien Novus.
Source of powers: Small gland in the brain, present in all Nova's.
Powers: Control over gravity, up to and including warping local spacetime to produce gateways.
History: A college student when N-Day transformed his home Earth into a world where the God's Walked, Phil acheived his eruption almost instantly, and applied his vast knowledge of astrophysics to strengthening it. Capable of manipulating gravity on all scales, he pushed the boundaries instantly.
When the Teragen emerged, he joined the fringes as an intellectual who agreed with their basic premise.. Novas were not 'human', and were as close to gods as can be.. But disdained the violence and terrorist activites the faction caused. As time passed, he gathered like-minded Novas and created a splinter faction named the Olympians; Gods, to be sure, but benevolent ones.
As time ground inevitably to human-nova conflict, the Olympians clashed with all sides, over idealogy, misconceptions, and hotheadedness.
When the Aberrant War threatened to destroy human civilization, the Olympians scattered across multiverses, ignoring the other Novas going forth. Gravitas found a new Earth, and began wondering what to do with himself. But a new world means new beginnings.
Last edited by SirNitram on Fri Jun 30, 2006 11:41 pm, edited 1 time in total.
Half-Damned, All Hero.
Tev: You're happy. You're Plotting. You're Evil.
Me: Evil is so inappropriate. I'm ruthless.
Tev: You're turning me on.
I Am Rage. You Will Know My Fury.
Tev: You're happy. You're Plotting. You're Evil.
Me: Evil is so inappropriate. I'm ruthless.
Tev: You're turning me on.
I Am Rage. You Will Know My Fury.
#9
Name: Mark Roberts/Legacies
Sex: Male
General body stats: 5' 10"normally, 210 pounds, Silver tinted eyes, almost white hair, in his late 30's or early 40's, caucasian human.
History: Mark has had a tough life, born in the bad part of Denver his parents split soon after he was born, Mark went to school but between not being a good student and the promises of adventure and leraning valuable skills, he went into the military after high school. It was during this time that Genocide came about and the slaughter began. He was involved briefly in the fighting. His squad was easily overrun withough even causing a casualty to their attackers. Uninterested in killing normals the group of Genocide did not kill a single man in his squad. Mark however was left in awe of the power of the meta-humans. He served for another four years until a piece of shrapnel gave him an honorable discharge and a bad limp. Unable to get a job after returning to Denver Mark turned to the street life where he passed his days in either a drunken stupor or begging for scraps, this continued for five years.
One night Mark was awoken by the sound of explosions, instinctively he ducked for cover under some garbage. A few moments passed and Mark looked out from under the garbage and down the alley he'd slept in, on the ground was something that hadn't been there before, it reflected the light of the street lamp and looked like a silver oil spill. What Mark saw next terrified him, the silver puddle moved, shooting straight for him. Mark tried to get up and run but his bad leg refused to budge, tripping Mark up. He fell back into the garbage as the oddly warm fluid began to run up his legs, then over his waist. Mark began screaming until the silver covered him and suddenly he heard a voice in his head. The voice was calming, soothing. Mark listened as the voice told it's story, the silver thing had come from a nearby Project: Guardsmen facility that was still in use where it had been under study, it had escaped and in return for the safety of being bonded to Mark so it could travel more easily it would make him stronger, faster, and all around better Mark agreed to the terms.
When 2001 rolled around two years later Mark was still relatively new to the business of being a superhero. Mostly doing simple jobs paid for by wealthy benefactors or cities. He was in Texas when the attacks began. Remembering the last time he had faced a group of evil metas and knowing that he could now do something, Mark immediately jumped to the defense of Houston. There he met with stiff resistance from three metas. Still looking like a normal human the metas were unimpressed until a silver spear impaled one and left him stuck into a building. The fight began and almost half a cityblock was demolished before Mark was finally taken down, but as he went down a local group of supers appeared and ended the fight quickly. Mark, under the alias of Legacies was thanked by the city and richly rewarded for his efforts. Since then has been making ends meet by once again assisting cities for what he views as good causes..
Origin of Powers: The silver symbiote which has bonded with Mark, leaving his hair silver and his eyes that silver color. The symbiote came from space, beyond that it doesn't give many details.
List of Powers: General boost to all physical abilities. Manipulation over the symbiote material.
Description of powers:
1. General boost effects all physical abilities, can lift approximately 10 tons, Can run at 50 mph, can take a bullet as well as a bullet-proof vest can. He has a great endurance which allows him to keep at almost full activity for hours as well as amazing reflexes and agility.
2. Manipulation over the symbiote material can lead to camouflage, extending tendrils, creating shapes, detaching and throw parts of the suit (basically anything we see Carnage do)
Profile of character: Mark is gruff and serious. Between his years in the military and living on the streets much of his humor has died. He is skilled at filching items, and pickpocketing, as well as having a familiarity with many types of weapons and a general knowledge of tactics. Mark is in great shape now as he has been working mostly as Legacies which requires a great deal of effort and work. His work has varied but for the most part Mark attempts to give back to society after, as he sees it, having been a drain on it for so long. Legacies (the suit) on the other hand is very calm and relaxed, able to crack a joke at his leisure. It is unknown how old the suit is or what it's past was. But as far as Legacies is concerned it is apparently unimportant.
Sex: Male
General body stats: 5' 10"normally, 210 pounds, Silver tinted eyes, almost white hair, in his late 30's or early 40's, caucasian human.
History: Mark has had a tough life, born in the bad part of Denver his parents split soon after he was born, Mark went to school but between not being a good student and the promises of adventure and leraning valuable skills, he went into the military after high school. It was during this time that Genocide came about and the slaughter began. He was involved briefly in the fighting. His squad was easily overrun withough even causing a casualty to their attackers. Uninterested in killing normals the group of Genocide did not kill a single man in his squad. Mark however was left in awe of the power of the meta-humans. He served for another four years until a piece of shrapnel gave him an honorable discharge and a bad limp. Unable to get a job after returning to Denver Mark turned to the street life where he passed his days in either a drunken stupor or begging for scraps, this continued for five years.
One night Mark was awoken by the sound of explosions, instinctively he ducked for cover under some garbage. A few moments passed and Mark looked out from under the garbage and down the alley he'd slept in, on the ground was something that hadn't been there before, it reflected the light of the street lamp and looked like a silver oil spill. What Mark saw next terrified him, the silver puddle moved, shooting straight for him. Mark tried to get up and run but his bad leg refused to budge, tripping Mark up. He fell back into the garbage as the oddly warm fluid began to run up his legs, then over his waist. Mark began screaming until the silver covered him and suddenly he heard a voice in his head. The voice was calming, soothing. Mark listened as the voice told it's story, the silver thing had come from a nearby Project: Guardsmen facility that was still in use where it had been under study, it had escaped and in return for the safety of being bonded to Mark so it could travel more easily it would make him stronger, faster, and all around better Mark agreed to the terms.
When 2001 rolled around two years later Mark was still relatively new to the business of being a superhero. Mostly doing simple jobs paid for by wealthy benefactors or cities. He was in Texas when the attacks began. Remembering the last time he had faced a group of evil metas and knowing that he could now do something, Mark immediately jumped to the defense of Houston. There he met with stiff resistance from three metas. Still looking like a normal human the metas were unimpressed until a silver spear impaled one and left him stuck into a building. The fight began and almost half a cityblock was demolished before Mark was finally taken down, but as he went down a local group of supers appeared and ended the fight quickly. Mark, under the alias of Legacies was thanked by the city and richly rewarded for his efforts. Since then has been making ends meet by once again assisting cities for what he views as good causes..
Origin of Powers: The silver symbiote which has bonded with Mark, leaving his hair silver and his eyes that silver color. The symbiote came from space, beyond that it doesn't give many details.
List of Powers: General boost to all physical abilities. Manipulation over the symbiote material.
Description of powers:
1. General boost effects all physical abilities, can lift approximately 10 tons, Can run at 50 mph, can take a bullet as well as a bullet-proof vest can. He has a great endurance which allows him to keep at almost full activity for hours as well as amazing reflexes and agility.
2. Manipulation over the symbiote material can lead to camouflage, extending tendrils, creating shapes, detaching and throw parts of the suit (basically anything we see Carnage do)
Profile of character: Mark is gruff and serious. Between his years in the military and living on the streets much of his humor has died. He is skilled at filching items, and pickpocketing, as well as having a familiarity with many types of weapons and a general knowledge of tactics. Mark is in great shape now as he has been working mostly as Legacies which requires a great deal of effort and work. His work has varied but for the most part Mark attempts to give back to society after, as he sees it, having been a drain on it for so long. Legacies (the suit) on the other hand is very calm and relaxed, able to crack a joke at his leisure. It is unknown how old the suit is or what it's past was. But as far as Legacies is concerned it is apparently unimportant.
Last edited by Charon on Sun Apr 02, 2006 10:37 pm, edited 1 time in total.
Moderator of Philosophy and Theology
- Elheru Aran
- Initiate
- Posts: 492
- Joined: Tue Aug 30, 2005 8:58 am
- 19
- Location: Georgia Southern University, USA
- Contact:
#10
Name Anderson (surname; first name unknown at moment), is addressed as 'Starlord' by members of [CENSORED] from Multonmah Valley, Tennessee.
Sex Male
General body stats About six-one, roughly between twenty to twenty-five years old, Caucausian, hair color unknown (presumed dark) and eye color unknown due to wearing mask at all times. Presumably has a scar or deformation that he wishes to hide. Overall body type large. Not overly muscular, but definitely strong. Can run at a fairly steady rate over a few hours with minimal loadout; this decreases in proportion to how much weight he is carrying.
History Born in the mountains of Tennessee. Is relatively obscure, as he doesn't have a fancy costume or anything; only distinctive feature is a black mask covering his head.
Origin of Powers Small genetic mutations stemming from an eugenics program enacted by a cult in the Appalachian mountains.
List of Powers (Limited to 2, please) Enhanced Reflexes, Enhanced Healing
Description of powers His reflexes allow him to fight faster and more lethally. Healing factor is useful with minor injuries; however, broken bones and the like take about two-thirds as long to heal as a normal human, so they can still be incapicitating. The factor can be slightly accelerated by injections of a special formula; however, this accelerates body processes at a dangerous rate, and is therefore only used in cases of grievous bodily harm, such as the time he fell six stories from the top of an apartment after getting shot at close range by a target. As a result, he is highly wary of such situations happening again.
Profile of character Excellent free-climber. Is familar to a unusual degree with woodcraft and tracking. Doesn't stay anywhere long; apparently lives out of a van that has had some rather... interesting modifications. Generally breaks up petty crime, but has gone after the occasional gang.
Apparently has some serious bad blood with his 'family', the cult that rose him. They were striving to create a genuine human with superpowers that could be passed on and improved through birth; many unethical (to say the least) means were adopted to bring this about. He ran away from them when young, and lived in the woods for several years before being brought back. A lengthy brainwashing procedure was apparently temporarily successful, and he received extensive weapons and combat training.
This training was promptly turned onto his captors; after looting the armoury, he destroyed their compound after making sure the inhabitants were out of their homes in order to avoid unnecessary loss of life. He drove to the nearest sheriff's office, dropped a large manilla envelope with a lengthy description of the cult's activities on his desk, and vanished.
He is currently the target of a Federal investigation; fortunately for him, said investigation is bogged down by lack of willpower.
He has on occasion worked with others, and seems to get along fairly well with a few; however, he is very much a loner.
ADDENDUM: Is intelligent enough to realize that his powers do not measure up to those of other superheroes, and therefore uses his weapons training to its utmost. In one mission which made him slightly infamous among the underworld denizens, he stole an Marine 155mm artillery piece and several rounds. The underworld lived in fear for the next two weeks... until the artillery piece, its truck and ammo showed up in the town square of Lanark, WV, with a large sign painted 'BOO' on it.
The next morning, several highly placed members of a local methamphine ring were found, assassinated in their covert meeting place with what apparently was a silenced .22 pistol. When their bodies were moved, the bottom-most one uncovered an 155mm shrapnel shell, which detonated, killing more cartel members.
Is also highly expert in many different styles of hand-to-hand combat; also experienced with bladed and other melee weapons, but prefers a gun. Always carries a H&K .45 USP with silencer besides it in a custom-made holster. Is surmised to have connections to many black-market gun suppliers; also apparently has some unscruplous friends in the military. May have connections in the technological world; this is unconfirmed as yet.
Sex Male
General body stats About six-one, roughly between twenty to twenty-five years old, Caucausian, hair color unknown (presumed dark) and eye color unknown due to wearing mask at all times. Presumably has a scar or deformation that he wishes to hide. Overall body type large. Not overly muscular, but definitely strong. Can run at a fairly steady rate over a few hours with minimal loadout; this decreases in proportion to how much weight he is carrying.
History Born in the mountains of Tennessee. Is relatively obscure, as he doesn't have a fancy costume or anything; only distinctive feature is a black mask covering his head.
Origin of Powers Small genetic mutations stemming from an eugenics program enacted by a cult in the Appalachian mountains.
List of Powers (Limited to 2, please) Enhanced Reflexes, Enhanced Healing
Description of powers His reflexes allow him to fight faster and more lethally. Healing factor is useful with minor injuries; however, broken bones and the like take about two-thirds as long to heal as a normal human, so they can still be incapicitating. The factor can be slightly accelerated by injections of a special formula; however, this accelerates body processes at a dangerous rate, and is therefore only used in cases of grievous bodily harm, such as the time he fell six stories from the top of an apartment after getting shot at close range by a target. As a result, he is highly wary of such situations happening again.
Profile of character Excellent free-climber. Is familar to a unusual degree with woodcraft and tracking. Doesn't stay anywhere long; apparently lives out of a van that has had some rather... interesting modifications. Generally breaks up petty crime, but has gone after the occasional gang.
Apparently has some serious bad blood with his 'family', the cult that rose him. They were striving to create a genuine human with superpowers that could be passed on and improved through birth; many unethical (to say the least) means were adopted to bring this about. He ran away from them when young, and lived in the woods for several years before being brought back. A lengthy brainwashing procedure was apparently temporarily successful, and he received extensive weapons and combat training.
This training was promptly turned onto his captors; after looting the armoury, he destroyed their compound after making sure the inhabitants were out of their homes in order to avoid unnecessary loss of life. He drove to the nearest sheriff's office, dropped a large manilla envelope with a lengthy description of the cult's activities on his desk, and vanished.
He is currently the target of a Federal investigation; fortunately for him, said investigation is bogged down by lack of willpower.
He has on occasion worked with others, and seems to get along fairly well with a few; however, he is very much a loner.
ADDENDUM: Is intelligent enough to realize that his powers do not measure up to those of other superheroes, and therefore uses his weapons training to its utmost. In one mission which made him slightly infamous among the underworld denizens, he stole an Marine 155mm artillery piece and several rounds. The underworld lived in fear for the next two weeks... until the artillery piece, its truck and ammo showed up in the town square of Lanark, WV, with a large sign painted 'BOO' on it.
The next morning, several highly placed members of a local methamphine ring were found, assassinated in their covert meeting place with what apparently was a silenced .22 pistol. When their bodies were moved, the bottom-most one uncovered an 155mm shrapnel shell, which detonated, killing more cartel members.
Is also highly expert in many different styles of hand-to-hand combat; also experienced with bladed and other melee weapons, but prefers a gun. Always carries a H&K .45 USP with silencer besides it in a custom-made holster. Is surmised to have connections to many black-market gun suppliers; also apparently has some unscruplous friends in the military. May have connections in the technological world; this is unconfirmed as yet.
Last edited by Elheru Aran on Sun Apr 02, 2006 7:07 pm, edited 1 time in total.
- Cynical Cat
- Arch-Magician
- Posts: 11930
- Joined: Thu Jun 09, 2005 8:53 pm
- 19
- Location: Ice Sarcophagus outside a ruined Jedi Temple
- Contact:
#11
Name: Blackheart/ David Grey
Height: 6'2"
Wiegth: 195lbs.
Hair: Black
Eyes: Black
Skin: White
Background: He works for the Government, presumably a product of a super soldier program.
Powers
Strength: At his current level of his ability he can manage to lift 2 tons
Invulnerability: He can withstand small arm fire without injuries more severe than bruising. High powered rifles with specialty ammunition can probably inflict severe damage upon him.
Flight: Low level. He can fly at about 40 miles per hour. Although he has tremendous endurance, starts to set in after several minutes.
Rapid Healing: He has regenerated the tip of a finger after two weeks. He can recover from major surgery in several days.
Redundancy: Decapitation or destruction of the torso will definitely kill him. In practice, major injuries will still impair him, but are unlikely to be fatal.
Flash Vision: He is capable of projecting beams of blue-white energy from his eyes that can incinerate a human being.
Height: 6'2"
Wiegth: 195lbs.
Hair: Black
Eyes: Black
Skin: White
Background: He works for the Government, presumably a product of a super soldier program.
Powers
Strength: At his current level of his ability he can manage to lift 2 tons
Invulnerability: He can withstand small arm fire without injuries more severe than bruising. High powered rifles with specialty ammunition can probably inflict severe damage upon him.
Flight: Low level. He can fly at about 40 miles per hour. Although he has tremendous endurance, starts to set in after several minutes.
Rapid Healing: He has regenerated the tip of a finger after two weeks. He can recover from major surgery in several days.
Redundancy: Decapitation or destruction of the torso will definitely kill him. In practice, major injuries will still impair him, but are unlikely to be fatal.
Flash Vision: He is capable of projecting beams of blue-white energy from his eyes that can incinerate a human being.
Last edited by Cynical Cat on Sun Apr 02, 2006 5:32 pm, edited 1 time in total.
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
- frigidmagi
- Dragon Death-Marine General
- Posts: 14757
- Joined: Wed Jun 08, 2005 11:03 am
- 19
- Location: Alone and unafraid
#12
Name:Tobin O'Callaghan/Blast
Age: 19
Hieght: 5'10
Weight: 175
Hair: Black
Eyes: Grey
Race: Irish, American Born
Family: Father (former USMC, deceased), Mother (currently in good health)
History: Tobin considered himself a normal college student, however one night heading home from mass, he was broadsided by a drunk driver in a large pick up truck and suffered a head injury. He awoke to find himself not so normal. Unable to answer just how he gained his powers, or why they never appeared before, Tobin felt it best to keep his new abilities a secret. In fact he resolved to have nothing to do with them at first. However that idea went down the drain when a Black Arion member, calling himself 'The Lighting' attacked his campus for reasons unknown. Wearing black clothes, a makeshift mask, gloves and his father's combat boots Tobin defended the campus, bravely but inexpertly. Despite being immune to his oppotent's powers, Tobin took a number of minor injuries (including brusied ribs) before subduing his oppotent. He found himself on the front line again when a living tank with homocidcal impluses smashed into his home town. This time however he was better dressed wearing his father's old combat armor dyed black. Calling himself Blast, he fought the monster to a stand still allowing the police to evacuate most of the population behind him, however property damage was high, as the fight started from the outer areas of the town straight into it's downtown district damaging most of the businesses and government structures. Before Blast stalemated his foe, not through cunning, but by application of massive power blasts that held the thing down long enough for more professional heros to arrive and subdue the monster. It was Blast's first and as of today only appearence in the media spotlight, media coverage was mixed as many applauned him for saving the lives of hundreds if not thousands of citizens, others shook their heads at the sheer cost of his actions and his secretcy.
Occupication: College student, major in anthropolgy
List of Powers: Absorbation of Energy, Creation of Energy Shields, Blasts of energy.
Descirption of Powers: Blast functions in a silimar manner to a battery, absorbing energy to fuel the manifestations of his gift. As such without access to a power source (sunlight just don't cut it, he can't pull in enough to power much of any use) he's kinda screwed. His sheilds hold off most phyiscal/energy attacks that he has encountered so far, however can be overloaded, his blast attacks vary in strength according to the power supply he has access to which can be frusrating at times. So far he has accessed electrical outlets, running car engines, a super villian and a battery powered toaster for power.
Edit: added last name
Age: 19
Hieght: 5'10
Weight: 175
Hair: Black
Eyes: Grey
Race: Irish, American Born
Family: Father (former USMC, deceased), Mother (currently in good health)
History: Tobin considered himself a normal college student, however one night heading home from mass, he was broadsided by a drunk driver in a large pick up truck and suffered a head injury. He awoke to find himself not so normal. Unable to answer just how he gained his powers, or why they never appeared before, Tobin felt it best to keep his new abilities a secret. In fact he resolved to have nothing to do with them at first. However that idea went down the drain when a Black Arion member, calling himself 'The Lighting' attacked his campus for reasons unknown. Wearing black clothes, a makeshift mask, gloves and his father's combat boots Tobin defended the campus, bravely but inexpertly. Despite being immune to his oppotent's powers, Tobin took a number of minor injuries (including brusied ribs) before subduing his oppotent. He found himself on the front line again when a living tank with homocidcal impluses smashed into his home town. This time however he was better dressed wearing his father's old combat armor dyed black. Calling himself Blast, he fought the monster to a stand still allowing the police to evacuate most of the population behind him, however property damage was high, as the fight started from the outer areas of the town straight into it's downtown district damaging most of the businesses and government structures. Before Blast stalemated his foe, not through cunning, but by application of massive power blasts that held the thing down long enough for more professional heros to arrive and subdue the monster. It was Blast's first and as of today only appearence in the media spotlight, media coverage was mixed as many applauned him for saving the lives of hundreds if not thousands of citizens, others shook their heads at the sheer cost of his actions and his secretcy.
Occupication: College student, major in anthropolgy
List of Powers: Absorbation of Energy, Creation of Energy Shields, Blasts of energy.
Descirption of Powers: Blast functions in a silimar manner to a battery, absorbing energy to fuel the manifestations of his gift. As such without access to a power source (sunlight just don't cut it, he can't pull in enough to power much of any use) he's kinda screwed. His sheilds hold off most phyiscal/energy attacks that he has encountered so far, however can be overloaded, his blast attacks vary in strength according to the power supply he has access to which can be frusrating at times. So far he has accessed electrical outlets, running car engines, a super villian and a battery powered toaster for power.
Edit: added last name
Last edited by frigidmagi on Fri Aug 03, 2007 7:31 pm, edited 4 times in total.
"it takes two sides to end a war but only one to start one. And those who do not have swords may still die upon them." Tolken
#13
Name: Herbert Killian
Alias: Mark 25, FAM25, FAMAS, Mark
Sex: Male
Age: Approx. 25 Years
History: Herbert Killian was an unregistered Metahuman who was on the verge of applying for a government position a few years after coming to terms with his powers. On his way to the federal registration facility, he was intercepted by a villainous organization led by a Mad Doc Gadgeteer by the name of PsyberCykosis. When Killian missed his appointment, the Agency started an investigation.
In the meantime, Killian became just one of dozens of the Mad Doc’s experiments in enhancing and controlling meta powers with cybernetic surgery. Killian was experiment number twenty five. When the Agency finally raided the secret laboratory, Killian was about to undergo the final set of procedures. The first twenty four metaborgs were unleashed on the Agency team, most ended up dead or in a catatonic state. The experiments after Killian were reverted to a more normal state after serious therapy. Killian, however, was beyond total recovery. The Agency did what it could to restore his mind, but the combination of cybernetic implants and raw trauma he underwent at the hands of PsyberCykosis resulted in a near total loss of personality. Functionally, however, he remained useful to the organization, and while work still continues on restoring his mind, he has since been put to work as an Agency Operative.
In addition to his cybernetic body, his meta power remains largely intact, though unfortunately somewhat warped by the numerous experiments and operations.
List of Powers: Fully Cybernetic Body, minimal organic organs and structure. Enhanced strength, above average speed, enhanced durability, senses. Meta power of force field generation. Standard equipment supplied by the Agency includes a dual-purpose sidearm (Lethal/Stun) and an unmarked patrol vehicle.
Origin of Powers: Force Field generation linked to mutation. Other traits result of illegal cybernetic enhancement performed by PsyberCykosis.
Profile: Personality appears to be largely subdued, though is still evident to those that look closely. Herbert Killian was declared dead as the result of Illegal Meta-Human activity, and his family was justifiably compensated by the government. To reduce confidentiality issues, Mark 25 was transferred to another part of the country to avoid contact with his family, at the suggestion of the Agency psych evaluation.
Alias: Mark 25, FAM25, FAMAS, Mark
Sex: Male
Age: Approx. 25 Years
History: Herbert Killian was an unregistered Metahuman who was on the verge of applying for a government position a few years after coming to terms with his powers. On his way to the federal registration facility, he was intercepted by a villainous organization led by a Mad Doc Gadgeteer by the name of PsyberCykosis. When Killian missed his appointment, the Agency started an investigation.
In the meantime, Killian became just one of dozens of the Mad Doc’s experiments in enhancing and controlling meta powers with cybernetic surgery. Killian was experiment number twenty five. When the Agency finally raided the secret laboratory, Killian was about to undergo the final set of procedures. The first twenty four metaborgs were unleashed on the Agency team, most ended up dead or in a catatonic state. The experiments after Killian were reverted to a more normal state after serious therapy. Killian, however, was beyond total recovery. The Agency did what it could to restore his mind, but the combination of cybernetic implants and raw trauma he underwent at the hands of PsyberCykosis resulted in a near total loss of personality. Functionally, however, he remained useful to the organization, and while work still continues on restoring his mind, he has since been put to work as an Agency Operative.
In addition to his cybernetic body, his meta power remains largely intact, though unfortunately somewhat warped by the numerous experiments and operations.
List of Powers: Fully Cybernetic Body, minimal organic organs and structure. Enhanced strength, above average speed, enhanced durability, senses. Meta power of force field generation. Standard equipment supplied by the Agency includes a dual-purpose sidearm (Lethal/Stun) and an unmarked patrol vehicle.
Origin of Powers: Force Field generation linked to mutation. Other traits result of illegal cybernetic enhancement performed by PsyberCykosis.
Profile: Personality appears to be largely subdued, though is still evident to those that look closely. Herbert Killian was declared dead as the result of Illegal Meta-Human activity, and his family was justifiably compensated by the government. To reduce confidentiality issues, Mark 25 was transferred to another part of the country to avoid contact with his family, at the suggestion of the Agency psych evaluation.
- Shark Bait
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#14
Name: John “7â€Â
Last edited by Shark Bait on Mon Apr 10, 2006 11:00 pm, edited 1 time in total.
[img=left]http://img.photobucket.com/albums/v721/ ... giite1.png[/img]"I reject your reality and substitute my own"
-Adam Savage "Mythbusters"
"Rule 4: Blades don't need reloading."
-Zombie survival guide
"What is burning people but stabbing them with fire?"
-Frigidmagi
-Adam Savage "Mythbusters"
"Rule 4: Blades don't need reloading."
-Zombie survival guide
"What is burning people but stabbing them with fire?"
-Frigidmagi
- LadyTevar
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#15
Name: ShadowDragon/ Argent/ "Lei" possibly other aliases. (Birth Name Unknown)
General Stats: Female, 24yrs old, 5'7"/1.7m, weight approx 120lb/54kg. Straight black hair drapes down to mid-back. Vaguely Oriental features, possibly 7th generation Chinese but still retains Oriental colouration. Slim athletic build. Notable Feature: Eyes have no visible iris or white, but seem to be totally black pupil.
Origin of Power: Demonic bloodline
List of Powers:
Shadow Manipulation: allows limited teleportation, concealment, and limited flight. Also also allows telekinetic control of shadows for use in attacks or as a defensive shield. Notable Feature: Teleportation and Flight reguires transmorph into the shadowy image of a dragon.
Minor Power -- Tel-Empathy: Able to not only sense and experience another's emotions, but to subtly or overly manipulate emotions in those around her. (ie: Evoking 'dragonfear' in crowds as she flies overhead; forming alliances by ensuring their total trust in her)
History (from FBI and Police Files): Simply appeared in California 8 years ago, aiding a jewelry store robbery. Has joined with various groups across the US in other robberies, going by various aliases. Captured, but escaped containment before transport due to either teleportation or subversion of officer transporting her. Those captured with her often show suprising loyalty, possibly also subverted.
General Stats: Female, 24yrs old, 5'7"/1.7m, weight approx 120lb/54kg. Straight black hair drapes down to mid-back. Vaguely Oriental features, possibly 7th generation Chinese but still retains Oriental colouration. Slim athletic build. Notable Feature: Eyes have no visible iris or white, but seem to be totally black pupil.
Origin of Power: Demonic bloodline
List of Powers:
Shadow Manipulation: allows limited teleportation, concealment, and limited flight. Also also allows telekinetic control of shadows for use in attacks or as a defensive shield. Notable Feature: Teleportation and Flight reguires transmorph into the shadowy image of a dragon.
Minor Power -- Tel-Empathy: Able to not only sense and experience another's emotions, but to subtly or overly manipulate emotions in those around her. (ie: Evoking 'dragonfear' in crowds as she flies overhead; forming alliances by ensuring their total trust in her)
History (from FBI and Police Files): Simply appeared in California 8 years ago, aiding a jewelry store robbery. Has joined with various groups across the US in other robberies, going by various aliases. Captured, but escaped containment before transport due to either teleportation or subversion of officer transporting her. Those captured with her often show suprising loyalty, possibly also subverted.
Last edited by LadyTevar on Sat May 05, 2007 11:48 am, edited 5 times in total.
Dogs are Man's Best Friend
Cats are Man's Adorable Little Serial Killers
- Pcm979
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#16
Name: "A. J." Gallagher
Psuedonym: Shockwave
Sex: Male
General body stats: 6'-ish. Caucasian. Dirty blonde hair, green eyes. Physically fit. Irish-American. Early to mid twenties.
History: Born in New York to a comfortably well-off family, A.J. recieved his powers after his parachute failed during a skydiving expedition. He joined the Superhero group The Interceptors and took well to the Superheroic lifestyle until the group's recent disbandment. He is currently unaffiliated.
Origin of Powers: Genetic mutation
List of Powers: Ability to channel kinetic energy, effectively rendering him immune to blunt trauma. It also allows him to double the power of his physical attacks and ignore weapons recoil. He is still vulnerable to other types of damage, such as electric, chemical, magical etc.
Additionally, he owns a pair of gauntlets that can store a limited amount of KE, allowing him to (infrequently) release the shockwaves he's nicknamed for and punch through concrete. Unfortunately, they can only hold one 'charge' at a time and have to be put through significant blunt trauma to 'reload'.
Profile of character: A.J. is a generally genial man, not afraid to make fun of himself to put others at ease. In both his private and superheroic life he uses this to divert attention from the parts of his life he'd rather keep to himself. He's a good shot with firearms and has developed his own style of close quarters combat, to match his unique abilities.
His costume is a navy blue, temperature controlled bodysuit which is resistant to the elements but light on the physical protection, it being largely unnecessary in his case. He can add a helmet to his suit to hermetically seal it, but prefers not to. He has two dull silver gauntlets that augment his powers and his symbol, emblazoned over his chest, is a black stylised fist emitting ripples over a red background.
Psuedonym: Shockwave
Sex: Male
General body stats: 6'-ish. Caucasian. Dirty blonde hair, green eyes. Physically fit. Irish-American. Early to mid twenties.
History: Born in New York to a comfortably well-off family, A.J. recieved his powers after his parachute failed during a skydiving expedition. He joined the Superhero group The Interceptors and took well to the Superheroic lifestyle until the group's recent disbandment. He is currently unaffiliated.
Origin of Powers: Genetic mutation
List of Powers: Ability to channel kinetic energy, effectively rendering him immune to blunt trauma. It also allows him to double the power of his physical attacks and ignore weapons recoil. He is still vulnerable to other types of damage, such as electric, chemical, magical etc.
Additionally, he owns a pair of gauntlets that can store a limited amount of KE, allowing him to (infrequently) release the shockwaves he's nicknamed for and punch through concrete. Unfortunately, they can only hold one 'charge' at a time and have to be put through significant blunt trauma to 'reload'.
Profile of character: A.J. is a generally genial man, not afraid to make fun of himself to put others at ease. In both his private and superheroic life he uses this to divert attention from the parts of his life he'd rather keep to himself. He's a good shot with firearms and has developed his own style of close quarters combat, to match his unique abilities.
His costume is a navy blue, temperature controlled bodysuit which is resistant to the elements but light on the physical protection, it being largely unnecessary in his case. He can add a helmet to his suit to hermetically seal it, but prefers not to. He has two dull silver gauntlets that augment his powers and his symbol, emblazoned over his chest, is a black stylised fist emitting ripples over a red background.
"Are you trying to give me a spasm?" ~The Necrontyr Messenger
- Agent Fisher
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#17
Name:Dan Ryan
Rank: Staff Sergeant
Code Name: Ghost
Age: 40
Sex: Male
Body Stats: 5'11", 174 Lbs, short cropped brown/redish hair
History: Joined US Army at age 18. Married Amy Reed, high school sweetheart. After 4 years in 82nd, transferred to 75th Ranger Regiment. After 4 years, his powers awakened and he was selected to join the FOX Unit, a CIA Meta Human Intelligence group, part of the Special Activities Division, though he still was listed as active military. He served with distinction for 12 years. After completing his stint with the FOX Unit, he was transferred to the Ultima Bureau.
Powers: Invisibility (can be seen with use of thermal imaging equipment, half hour of continous use with an hour recharge time), Large amount of combat and weapons experience( Not a power, but kinda fits)
Origins of Powers: Mild Exposure to a Chemical Weapon awakened his power
Use of Powers: To sneak around.
Ghost in normal wear
Ghost ready to kick ass
Rank: Staff Sergeant
Code Name: Ghost
Age: 40
Sex: Male
Body Stats: 5'11", 174 Lbs, short cropped brown/redish hair
History: Joined US Army at age 18. Married Amy Reed, high school sweetheart. After 4 years in 82nd, transferred to 75th Ranger Regiment. After 4 years, his powers awakened and he was selected to join the FOX Unit, a CIA Meta Human Intelligence group, part of the Special Activities Division, though he still was listed as active military. He served with distinction for 12 years. After completing his stint with the FOX Unit, he was transferred to the Ultima Bureau.
Powers: Invisibility (can be seen with use of thermal imaging equipment, half hour of continous use with an hour recharge time), Large amount of combat and weapons experience( Not a power, but kinda fits)
Origins of Powers: Mild Exposure to a Chemical Weapon awakened his power
Use of Powers: To sneak around.
Ghost in normal wear
Ghost ready to kick ass
Last edited by Agent Fisher on Mon Dec 03, 2007 4:56 pm, edited 8 times in total.
Morpheus:I remember that I am here not because of the path that lies before me but because of the path that lies behind me.
#18
Well, here's entry #2 (sorry about Mark 25 folks...)
Since I'm sure someone has wondered somewhere "Where the fuck did he get his screen name?" Here we go.
Name: Collin Jones
Alias: Hotfoot
Sex: Male
Age: 19
History: Son of Capt. Frank Jones, United States Army, and Kay Williams, CIA Analyst. While serving in Vietnam, Frank Jones was severely wounded in combat. The nature of his injuries allowed him to be entered into Project Atlas, which fitted him with high-end cybernetics which granted him several superhuman powers, including flight, super-hearing, and the ability to shoot and control plasma. Since then, Capt. Jones was officially known as the costumed hero "Hotfoot". The cybernetically enhanced hero was deployed by the Military in specific situations, both before and after the official termination of Project Atlas. Meanwhile, Kay Williams, officially an analyst, was secretly a metahuman employed by the CIA in sensitive assignments. While registered, her name never appears on official records for security reasons. Her own abilities were extremely useful in the recovery of captured agents. The two were extremely loyal to the United States, and so when they were approached to be a part of yet another top-secret project to try and ensure their children would become super-powered metahumans in defense of the nation, they agreed.
Collin was born and raised by his parents in preparation of his having powers and abilities far beyond the means of normal humans. Some records would show that he was perhaps too kind and restrained, but his mother made sure that he would know restraint, given her own experiences with her powers. At this point, Collin's father had been killed in action. Ultimately, when the program was supposed to come to fruition, the trigger failed to activate his powers. Convinced that he was one of the several failures of the program, his mother was released to raise him as a normal child.
Collin had a happy life, though his father's death early in his life left a pall over the family for several years. He knew about at least some of the details of his parents life, but his mother, true to her training, never revealed anything he didn't already know from being in the top secret metahuman program. His father was a hero, he died in service of the nation, and his name was Hotfoot, which supposedly was some sort of acronym. He never knew specifically that his mother was a metahuman, but he has suspicions. Of course, he also knew she worked for the Government and was sometimes called away for long periods of time. He was driven to excel at physical fitness, including gymnastics and martial arts by his mother. While not olympic level, he was above average in his achievements.
One day, at college, he was up late trying to find out if he had gotten the classes he was looking for when a prank went horribly wrong. Some students, looking for a laugh and annoyed at the college administration, launched a firework at the building just as Collin was exiting it. The rocket caught Collin in the stomach and exploded. The shock and burning pain finally activated the powers that had been sought by the government so long ago. A shield of plasma flashed to life, absorbing the brunt of the damage, leaving him with some burnt flesh and scorched clothing. Suddenly, the world seemed to slow down. Expressions of shock and horror frozen in a moment of time. His own mind racing, Collin started running. By the time he stopped, he realized he was halfway across the state. All of the training his mother imparted to him started to come back, as well as some words of wisdom she had scattered throughout his childhood.
Over the last year, he has done his best to avoid letting people know about his powers, but doing what he could to help people in need. He's stayed clear of Ultima for the time being because he's not sure if he wants to live the life his parents led. He knows he wants to help people though, and his journey has led to Millenium City. While he's managed to stay under the radar so far, he knows it is merely a matter of time before he's drawn attention to himself.
List of Powers:
Superspeed - The ability to move at amazing speeds. A degree of above-human strength and toughness is bestowed by this. Collin's natural agility is accentuated by his speed, and in larger fights, he may well start rebounding, spinning, and otherwise bouncing around to confuse attackers and gain tactical superiority.
Plasmic Shield - This shield is the primary factor that shields him from friction and other dangers when moving at superhuman speeds. It also can be used offensively in combat as it conforms to his body and can be increased or reduced in power by focusing on a part of his body. When at full strength, it flares around him and creates a small trail of fire behind him as he runs.
Origin of Powers: Mother's genetic code, enhanced by the DoD for the project.
Profile: Somewhat timid, he hasn't even told his mother about his powers yet, but still he possesses a strong sense of right and wrong. He is frightened of what would happen if he lost control of his powers, and he's frightened about killing in the process of saving someone. He knows his powers are inherantly dangerous, and as such he has held back any time he has had to confront anyone physically. So far, he has relied on his speed and distortion from his plasmic shield to try and obscure his face from the public.
Since I'm sure someone has wondered somewhere "Where the fuck did he get his screen name?" Here we go.
Name: Collin Jones
Alias: Hotfoot
Sex: Male
Age: 19
History: Son of Capt. Frank Jones, United States Army, and Kay Williams, CIA Analyst. While serving in Vietnam, Frank Jones was severely wounded in combat. The nature of his injuries allowed him to be entered into Project Atlas, which fitted him with high-end cybernetics which granted him several superhuman powers, including flight, super-hearing, and the ability to shoot and control plasma. Since then, Capt. Jones was officially known as the costumed hero "Hotfoot". The cybernetically enhanced hero was deployed by the Military in specific situations, both before and after the official termination of Project Atlas. Meanwhile, Kay Williams, officially an analyst, was secretly a metahuman employed by the CIA in sensitive assignments. While registered, her name never appears on official records for security reasons. Her own abilities were extremely useful in the recovery of captured agents. The two were extremely loyal to the United States, and so when they were approached to be a part of yet another top-secret project to try and ensure their children would become super-powered metahumans in defense of the nation, they agreed.
Collin was born and raised by his parents in preparation of his having powers and abilities far beyond the means of normal humans. Some records would show that he was perhaps too kind and restrained, but his mother made sure that he would know restraint, given her own experiences with her powers. At this point, Collin's father had been killed in action. Ultimately, when the program was supposed to come to fruition, the trigger failed to activate his powers. Convinced that he was one of the several failures of the program, his mother was released to raise him as a normal child.
Collin had a happy life, though his father's death early in his life left a pall over the family for several years. He knew about at least some of the details of his parents life, but his mother, true to her training, never revealed anything he didn't already know from being in the top secret metahuman program. His father was a hero, he died in service of the nation, and his name was Hotfoot, which supposedly was some sort of acronym. He never knew specifically that his mother was a metahuman, but he has suspicions. Of course, he also knew she worked for the Government and was sometimes called away for long periods of time. He was driven to excel at physical fitness, including gymnastics and martial arts by his mother. While not olympic level, he was above average in his achievements.
One day, at college, he was up late trying to find out if he had gotten the classes he was looking for when a prank went horribly wrong. Some students, looking for a laugh and annoyed at the college administration, launched a firework at the building just as Collin was exiting it. The rocket caught Collin in the stomach and exploded. The shock and burning pain finally activated the powers that had been sought by the government so long ago. A shield of plasma flashed to life, absorbing the brunt of the damage, leaving him with some burnt flesh and scorched clothing. Suddenly, the world seemed to slow down. Expressions of shock and horror frozen in a moment of time. His own mind racing, Collin started running. By the time he stopped, he realized he was halfway across the state. All of the training his mother imparted to him started to come back, as well as some words of wisdom she had scattered throughout his childhood.
Over the last year, he has done his best to avoid letting people know about his powers, but doing what he could to help people in need. He's stayed clear of Ultima for the time being because he's not sure if he wants to live the life his parents led. He knows he wants to help people though, and his journey has led to Millenium City. While he's managed to stay under the radar so far, he knows it is merely a matter of time before he's drawn attention to himself.
List of Powers:
Superspeed - The ability to move at amazing speeds. A degree of above-human strength and toughness is bestowed by this. Collin's natural agility is accentuated by his speed, and in larger fights, he may well start rebounding, spinning, and otherwise bouncing around to confuse attackers and gain tactical superiority.
Plasmic Shield - This shield is the primary factor that shields him from friction and other dangers when moving at superhuman speeds. It also can be used offensively in combat as it conforms to his body and can be increased or reduced in power by focusing on a part of his body. When at full strength, it flares around him and creates a small trail of fire behind him as he runs.
Origin of Powers: Mother's genetic code, enhanced by the DoD for the project.
Profile: Somewhat timid, he hasn't even told his mother about his powers yet, but still he possesses a strong sense of right and wrong. He is frightened of what would happen if he lost control of his powers, and he's frightened about killing in the process of saving someone. He knows his powers are inherantly dangerous, and as such he has held back any time he has had to confront anyone physically. So far, he has relied on his speed and distortion from his plasmic shield to try and obscure his face from the public.
- LadyTevar
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#19
Posted for Nitram:
Real Name: Unknown.
Codename: Sculptor.
Age: Unknown.
Affiliation: Freak Legion.
Powers: Shapeshifting, Healing, Telepathy(5 foot radius).
Description: Apparently affluent man. If he spends any amount of time in his original form, his flesh begins to run, shift, and drip, like wet clay. Never seen without his bag of sculpting tools.
'Sculptor' is one of the dozens of Metahumans whose power came at a high price. Though his demeanour and dress points to a life of affluence and luxury, this is long history. Cursed with a face that cannot hold it's shape unless he's being someone or something else, he retreated underground with the Freaks to try and live out a life in safety.
Sculptor isn't really Ultima material, but in a pinch, he can be dangerous. After all, his abilities to reshape flesh extend beyond himself.
Dogs are Man's Best Friend
Cats are Man's Adorable Little Serial Killers
- LadyTevar
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#20
So we can find them easier:
[quote="Marcao"]
Name: Elias DuBois
Handle: Tachyon
Age: 26
Height: 6’3â€
[quote="Marcao"]
Name: Elias DuBois
Handle: Tachyon
Age: 26
Height: 6’3â€
Dogs are Man's Best Friend
Cats are Man's Adorable Little Serial Killers
- Bloody Good
- Initiate
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- 17
- Location: The state of Denial
#21
Tasat the Sumerian
Age: Not really applicable. 25 at time of death, which was long before the birth of Christ. Current body was vat-grown to resemble 21-year old male.
Tasat the Sumerian and Tholos of Sparta met in the great library at Alexandria, both searching for the same ritual, one that would allow a mortal to steal the power of a demon. In the days of these two, demons walked the earth freely. Tholos sought power as a means to depose his king and lead the Spartans to greater glory than they had ever known. Tasat desired power for its own sake. The two agreed that together, they would seek out the greatest source of demonic power, the Blasphemous Word, an object of power so great that the Lords of Hell split it into seven parts and gave each to one of their most trusted agents. The first syllabel, the Word of Fire, was given to Vazgor the Hellbound. The second, the Word of Change, was given to the demoness Varuli. The third, the Word of Pain, was granted to Zesixair, Tormentor of Innocence. The Word of Blood was trusted to Duamerthrax the Indestructible. The Word of Decay went to Ndoth the Fallen. The Word of Madness was claimed by Ngkog, Devourer of Minds. The temptress Lasciel took the Word of Deceit.
Tasat and Tholos, both great warriors in search of forbidden power, set out in search of the demons as they rampaged across the world with their new strengths. The first they chased was Vazgor the Hellbound. They found him atop Mt. Vesuvius, gloating over the destruction of Pompei. The battle lasted hours, both warriors hiding from titanic blasts of hellish flames behind their shields. Tholos had taught Tasat some of the Spartans' formations, and they protected each other as much as themselves. Tasat finally ended the battle when he hurled an axe through Vazgor's skull. Claiming the power of Fire, Tasat promised the next power to Tholos. The next demon they found was Varuli, Mistress of Change, when they returned to Alexandria. She was in the Library, disguised as a human, in search of knowledge of the world she intended to conquer. She struck down Tasat, reducing him to a child. Tholos slew her with a single thrust of his spear, and claimed the Word of Change. Restoring his comrade, they set out again. In Gaul, they found Duamerthrax, Lord of Blood, slaughtering an entire Roman Legion. After he had slain every last soldier, Tasat and Tholos attacked, commanding their new-found powers. Duamerthrax proved his honorific of 'The Indestructible' true, and shrugged off blows that would have slain armies. Wounds sealed themselves, healing in seconds. Tholos used his power of Change to strip the demon's defenses for an instant, and plunged his spear through the demon's heart. The blood flowed from the creature, and found Tholos a suitable host.
The demoness Zesixair was found infiltrating the Dynasties of the East. She sought to incapacitate the warriors with her power over agony. She died in a blast of fire thrown by Tasat. Ndoth the Fallen was found wandering the ancient battefields of Greece. When they found him, they saw a fallen warrior, doomed to walk the earth, the rot of death upon him without the peace of the grave. Tholos felt pity for the warrior, and felt duty-bound to bring peace to the damned. The bronze weapons of the Spartan clashed with the decaying steel of the demon, and in the end, the Word of Decay was claimed by the living.
Ngkog hunted down the duo before they could come for him, and attacked them as they hunted for Lasciel. The demon bombarded them with things that threatened to shatter their minds. Out of instinct, Tasat hurled his sword through the center of the maelstrom of insanity. The lucky shot pierced the demon, and the madness coalesced into the man. His soul managed to contain the Word, and its power was his.
Lasciel came to each of them in the night, and offered to face them alone, demoness against man, neither fighting with the power of the Word. She tempted them with the last syllabel of the Word, saying that it would make them stronger than the other man. Each agreed, and she sent them to the Roman Coliseum alone. There, they found each other. The demoness threw an illusion over them, so that neither saw his friend as he was, and instead saw a demon. They slew each other, the Sumerian's sword against the Spartan's spear. As the life ebbed from them, the demoness cast away the illusion, and allowed the men to see that they had been tricked before they died.
Each was cast into Hell, damned by their quest for forbidden power. Their souls were claimed by the Deciever Lasciel. The knowledge of the Word could not be taken from them, but as each held only parts of the Word, they could be contained. They remained in Hell until they saw a way out. Their captors had crafted a means for demons to claim physical bodies on earth, and the warriors saw hope. Their hope gave them strength, and they each broke free and found each other. Together, they stormed the Gate, using the powers they had wrested from the ancient demons on earth. They found themselves in a room, inhabiting fresh bodies. Deep in the RCE facility, they found themselves surrounded by demons. They fought their way out, and have been slowly becoming accustomed to the modern world since then.
Powers:
-The Word of Fire: Tasat commands potent pyromantic abilities. he makes extensive use of this power, and is very familiar with the nature of flame.
-The Word of Pain: This syllabel allows Tasat to inflict pain without actually causing any injury. He has to concentrate to maintain this power, and can only inflict pain that he is familiar with. However, his stay in hell has given him an impressive library of torment to inflict.
-The Word of Madness: Tasat is not as skilled with this syllabel as he is with the others. Through this, he can attack the mind directly. When he focuses on a single individual, he can temporarily sever their ties with reality. Unfocused, the Word of Madness attacks reality itself within a few dozen feet of Tasat. Horrific visions, jarring cacophanies, and any other manner of disturbing sensory events fill the area around him. He himself is accustomed to it. After all, it pales in comparison with the hellish plains.
Extra:
-Tasat's current body was designed with both athletics and vanity in mind. Big muscles, blond hair and blue eyes.
-Tasat and his partner speak English the same way that demons do; in becoming physical beings, they absorbed the ambient language of the region. It is strictly textbook English, and many vernacular phrases and expressions are lost on him.
-Before stealing his powers, Tasat was a formidible warrior with sword and spear.
Age: Not really applicable. 25 at time of death, which was long before the birth of Christ. Current body was vat-grown to resemble 21-year old male.
Tasat the Sumerian and Tholos of Sparta met in the great library at Alexandria, both searching for the same ritual, one that would allow a mortal to steal the power of a demon. In the days of these two, demons walked the earth freely. Tholos sought power as a means to depose his king and lead the Spartans to greater glory than they had ever known. Tasat desired power for its own sake. The two agreed that together, they would seek out the greatest source of demonic power, the Blasphemous Word, an object of power so great that the Lords of Hell split it into seven parts and gave each to one of their most trusted agents. The first syllabel, the Word of Fire, was given to Vazgor the Hellbound. The second, the Word of Change, was given to the demoness Varuli. The third, the Word of Pain, was granted to Zesixair, Tormentor of Innocence. The Word of Blood was trusted to Duamerthrax the Indestructible. The Word of Decay went to Ndoth the Fallen. The Word of Madness was claimed by Ngkog, Devourer of Minds. The temptress Lasciel took the Word of Deceit.
Tasat and Tholos, both great warriors in search of forbidden power, set out in search of the demons as they rampaged across the world with their new strengths. The first they chased was Vazgor the Hellbound. They found him atop Mt. Vesuvius, gloating over the destruction of Pompei. The battle lasted hours, both warriors hiding from titanic blasts of hellish flames behind their shields. Tholos had taught Tasat some of the Spartans' formations, and they protected each other as much as themselves. Tasat finally ended the battle when he hurled an axe through Vazgor's skull. Claiming the power of Fire, Tasat promised the next power to Tholos. The next demon they found was Varuli, Mistress of Change, when they returned to Alexandria. She was in the Library, disguised as a human, in search of knowledge of the world she intended to conquer. She struck down Tasat, reducing him to a child. Tholos slew her with a single thrust of his spear, and claimed the Word of Change. Restoring his comrade, they set out again. In Gaul, they found Duamerthrax, Lord of Blood, slaughtering an entire Roman Legion. After he had slain every last soldier, Tasat and Tholos attacked, commanding their new-found powers. Duamerthrax proved his honorific of 'The Indestructible' true, and shrugged off blows that would have slain armies. Wounds sealed themselves, healing in seconds. Tholos used his power of Change to strip the demon's defenses for an instant, and plunged his spear through the demon's heart. The blood flowed from the creature, and found Tholos a suitable host.
The demoness Zesixair was found infiltrating the Dynasties of the East. She sought to incapacitate the warriors with her power over agony. She died in a blast of fire thrown by Tasat. Ndoth the Fallen was found wandering the ancient battefields of Greece. When they found him, they saw a fallen warrior, doomed to walk the earth, the rot of death upon him without the peace of the grave. Tholos felt pity for the warrior, and felt duty-bound to bring peace to the damned. The bronze weapons of the Spartan clashed with the decaying steel of the demon, and in the end, the Word of Decay was claimed by the living.
Ngkog hunted down the duo before they could come for him, and attacked them as they hunted for Lasciel. The demon bombarded them with things that threatened to shatter their minds. Out of instinct, Tasat hurled his sword through the center of the maelstrom of insanity. The lucky shot pierced the demon, and the madness coalesced into the man. His soul managed to contain the Word, and its power was his.
Lasciel came to each of them in the night, and offered to face them alone, demoness against man, neither fighting with the power of the Word. She tempted them with the last syllabel of the Word, saying that it would make them stronger than the other man. Each agreed, and she sent them to the Roman Coliseum alone. There, they found each other. The demoness threw an illusion over them, so that neither saw his friend as he was, and instead saw a demon. They slew each other, the Sumerian's sword against the Spartan's spear. As the life ebbed from them, the demoness cast away the illusion, and allowed the men to see that they had been tricked before they died.
Each was cast into Hell, damned by their quest for forbidden power. Their souls were claimed by the Deciever Lasciel. The knowledge of the Word could not be taken from them, but as each held only parts of the Word, they could be contained. They remained in Hell until they saw a way out. Their captors had crafted a means for demons to claim physical bodies on earth, and the warriors saw hope. Their hope gave them strength, and they each broke free and found each other. Together, they stormed the Gate, using the powers they had wrested from the ancient demons on earth. They found themselves in a room, inhabiting fresh bodies. Deep in the RCE facility, they found themselves surrounded by demons. They fought their way out, and have been slowly becoming accustomed to the modern world since then.
Powers:
-The Word of Fire: Tasat commands potent pyromantic abilities. he makes extensive use of this power, and is very familiar with the nature of flame.
-The Word of Pain: This syllabel allows Tasat to inflict pain without actually causing any injury. He has to concentrate to maintain this power, and can only inflict pain that he is familiar with. However, his stay in hell has given him an impressive library of torment to inflict.
-The Word of Madness: Tasat is not as skilled with this syllabel as he is with the others. Through this, he can attack the mind directly. When he focuses on a single individual, he can temporarily sever their ties with reality. Unfocused, the Word of Madness attacks reality itself within a few dozen feet of Tasat. Horrific visions, jarring cacophanies, and any other manner of disturbing sensory events fill the area around him. He himself is accustomed to it. After all, it pales in comparison with the hellish plains.
Extra:
-Tasat's current body was designed with both athletics and vanity in mind. Big muscles, blond hair and blue eyes.
-Tasat and his partner speak English the same way that demons do; in becoming physical beings, they absorbed the ambient language of the region. It is strictly textbook English, and many vernacular phrases and expressions are lost on him.
-Before stealing his powers, Tasat was a formidible warrior with sword and spear.
Remember: Die angry, and leave a heavy corpse.
"A + B = KNIFE!"
-Red Mage, Twinkin' Out, Issue 21
"A + B = KNIFE!"
-Red Mage, Twinkin' Out, Issue 21
- Haizu
- Initiate
- Posts: 371
- Joined: Sat May 26, 2007 9:47 pm
- 17
- Location: The blasted lands of Kilik'tor.
- Contact:
#22
Tholos of Sparta
Age: Difficult to determine considering the fact that he has been dead for a couple thousand years and is now reincarnated as a 21 year old vat grown clone. You do the math.
Appearance: 5'10", well built, body was designed for agility and strength. Long black hair, green eyes, black beard.
Powers:
Blood: Basically a Hematokinetic. Can control... blood. Example: The Blood Golem from Diablo 2. This ability grants limited healing. Example: Frost from Blade when he becomes the Blood God, but to a lesser extent. The blood won't flow, but the body will still be injured.
Decay: For all you 40K fans out there, think Nurgel-esque. Rot, decay, disease. That sort of thing, only he's not a walking puss bucket. He's makes other people into walking puss buckets.
Change: Think Polymorph from Warcraft and D&D. Not only can he change other people and objects, but he can change himself. Stipulation: Changing has to be of similar size, mass, and form. Example: Man into gold=No go! Man into sheep=Good to go!
Background:
Killed demons, gained demonic power, died, fought way out of hell, repeat step one. For further details, please see the chatterbox known only as Bloody Good.
Extra's:
See Bloody Good's post for note on language.
THIS IS SPARTAAAAAAAAAA!!!
Age: Difficult to determine considering the fact that he has been dead for a couple thousand years and is now reincarnated as a 21 year old vat grown clone. You do the math.
Appearance: 5'10", well built, body was designed for agility and strength. Long black hair, green eyes, black beard.
Powers:
Blood: Basically a Hematokinetic. Can control... blood. Example: The Blood Golem from Diablo 2. This ability grants limited healing. Example: Frost from Blade when he becomes the Blood God, but to a lesser extent. The blood won't flow, but the body will still be injured.
Decay: For all you 40K fans out there, think Nurgel-esque. Rot, decay, disease. That sort of thing, only he's not a walking puss bucket. He's makes other people into walking puss buckets.
Change: Think Polymorph from Warcraft and D&D. Not only can he change other people and objects, but he can change himself. Stipulation: Changing has to be of similar size, mass, and form. Example: Man into gold=No go! Man into sheep=Good to go!
Background:
Killed demons, gained demonic power, died, fought way out of hell, repeat step one. For further details, please see the chatterbox known only as Bloody Good.
Extra's:
See Bloody Good's post for note on language.
THIS IS SPARTAAAAAAAAAA!!!
Last edited by Haizu on Thu Jun 21, 2007 9:43 pm, edited 1 time in total.
- Bloody Good
- Initiate
- Posts: 187
- Joined: Sat May 26, 2007 2:17 pm
- 17
- Location: The state of Denial
#23
Brother Hector Corvalis
Age: 29
Appearance: Brother Hector looks like a man at peace with the world. A perpetual smile graces his blocky countenance, and his cheerfully gleaming green eyes make it difficult to notice the faint scars that are all that remain from his youth as a hell-raiser. His head is shaved bald, but his hair color is dark enough to make out the stubble, and judging on the location of his hairline, he will probably be naturally bald before too long. He is exceptionally tall, standing at 6' 2", and his broad-shouldered frame is layered with enough muscle to make him especially conspicous.
Brother Hector wears ash-grey robes that resemble those worn by the Fransicians, complete with hood and white rope belt, though he does own normal clothes and will wear them if it is prudent. Heavy boots are visible under the hem, the toes capped with shining metal and the boots themselves fastened with thick buckles. The medallion he wears depicts a European-style dragon with its tail coiled around its neck and a cross on its back, and is made of either well-polished steel or slightly dulled silver. It appears to have been stamped rather than cast, and the chain it hangs on is heavier than one would expect on a piece of jewelry.
Powers:
-Strength: 20 ton lifting capability. 'Nuff said.
-Durability: Part of lifting 20 tons is not snapping a hip. Bludgeoning attacks, crushing implements, and ballistics are virtually useless against him, while stabbing and cutting injuries are partially effective. They can break the skin, but his muscles are as tough as cured leather, making it hard for a normal person to really do any damage that way. Anything else affects him normally, and he has become wary of burns.
-Power of Faith: Brother Hector has a wide array of powers that he accredits to the Almighty, stating that he has been gifted with them so that he may better carry out the Will of God. There are four which are easily noted, specifically the abilities to create light, heal the wounded, smite his enemies, and something he calls the Eyes of Faith. Most other uses of this power are extremely subtle, and the effects very minor.
--The Eyes of Faith allow him to see a person's true nature. He sees people as they are, not as they appear, and things that are beyond mortal view. Much of what he witnesses is kind of a visual metaphor, leaving him to puzzle out what it actually means on his own.
--The light he can create is a soft white glow that has no obvious point of origin, but follows him unerringly. The area lit is variable, fluctuating as he needs it to.
--His healing abilities, while potent, are limited to physical injury, and only those inflicted on someone other than himself. They stop just shy of bring the dead back to life, something for which he is grateful. He has no desire to be mistaken for Christ ordering Lazarus to exit him tomb.
--Smiting is the most obvious. His fists blaze with white light, and when they connect, they pierce defenses that would normally stop even one as powerful as him. He has tested this against a variety of foes, and it has proven quite reliable.
--Beyond these powers, he seems able to bestow blessings, and claims to occasionally hear a reply when he prays, offering advice, instructions and on occasion, direct orders. As an added note, he undoubtably lends a good deal of courage to those fighting alongside him and unnerve his opponents, but whether this is a true gift or just a natural leadership quality is unclear.
History: Hector Corvalis, third of four children born to John and Claire Corvalis, was a bit of a problem child. He was imprisoned at 18 for robbing a liquor store. While he was incarcerated, the prison was frequently visited by the local priests, and he eventually found his way back to the Catholic church. How exactly he went from penitent youth to a knight of the Ordo Draconis is not a subject normally open for discussion, but he will tell anyone asking that his meta powers did not emerge until after he rejoined the Church. Anyone asking about his Order gets more or less the same information from him: The Order of the Dragon was named for the legend of St. George, and is composed of individuals willing to take up arms to protect the Church and anyone not able to protect themselves. They are, in his words, "Crusaders without the good sense to go find a Crusade." He is also more than willing to discuss the meaning behind the Order's symbol, but no one ever asks, much to his disappointment.
Age: 29
Appearance: Brother Hector looks like a man at peace with the world. A perpetual smile graces his blocky countenance, and his cheerfully gleaming green eyes make it difficult to notice the faint scars that are all that remain from his youth as a hell-raiser. His head is shaved bald, but his hair color is dark enough to make out the stubble, and judging on the location of his hairline, he will probably be naturally bald before too long. He is exceptionally tall, standing at 6' 2", and his broad-shouldered frame is layered with enough muscle to make him especially conspicous.
Brother Hector wears ash-grey robes that resemble those worn by the Fransicians, complete with hood and white rope belt, though he does own normal clothes and will wear them if it is prudent. Heavy boots are visible under the hem, the toes capped with shining metal and the boots themselves fastened with thick buckles. The medallion he wears depicts a European-style dragon with its tail coiled around its neck and a cross on its back, and is made of either well-polished steel or slightly dulled silver. It appears to have been stamped rather than cast, and the chain it hangs on is heavier than one would expect on a piece of jewelry.
Powers:
-Strength: 20 ton lifting capability. 'Nuff said.
-Durability: Part of lifting 20 tons is not snapping a hip. Bludgeoning attacks, crushing implements, and ballistics are virtually useless against him, while stabbing and cutting injuries are partially effective. They can break the skin, but his muscles are as tough as cured leather, making it hard for a normal person to really do any damage that way. Anything else affects him normally, and he has become wary of burns.
-Power of Faith: Brother Hector has a wide array of powers that he accredits to the Almighty, stating that he has been gifted with them so that he may better carry out the Will of God. There are four which are easily noted, specifically the abilities to create light, heal the wounded, smite his enemies, and something he calls the Eyes of Faith. Most other uses of this power are extremely subtle, and the effects very minor.
--The Eyes of Faith allow him to see a person's true nature. He sees people as they are, not as they appear, and things that are beyond mortal view. Much of what he witnesses is kind of a visual metaphor, leaving him to puzzle out what it actually means on his own.
--The light he can create is a soft white glow that has no obvious point of origin, but follows him unerringly. The area lit is variable, fluctuating as he needs it to.
--His healing abilities, while potent, are limited to physical injury, and only those inflicted on someone other than himself. They stop just shy of bring the dead back to life, something for which he is grateful. He has no desire to be mistaken for Christ ordering Lazarus to exit him tomb.
--Smiting is the most obvious. His fists blaze with white light, and when they connect, they pierce defenses that would normally stop even one as powerful as him. He has tested this against a variety of foes, and it has proven quite reliable.
--Beyond these powers, he seems able to bestow blessings, and claims to occasionally hear a reply when he prays, offering advice, instructions and on occasion, direct orders. As an added note, he undoubtably lends a good deal of courage to those fighting alongside him and unnerve his opponents, but whether this is a true gift or just a natural leadership quality is unclear.
History: Hector Corvalis, third of four children born to John and Claire Corvalis, was a bit of a problem child. He was imprisoned at 18 for robbing a liquor store. While he was incarcerated, the prison was frequently visited by the local priests, and he eventually found his way back to the Catholic church. How exactly he went from penitent youth to a knight of the Ordo Draconis is not a subject normally open for discussion, but he will tell anyone asking that his meta powers did not emerge until after he rejoined the Church. Anyone asking about his Order gets more or less the same information from him: The Order of the Dragon was named for the legend of St. George, and is composed of individuals willing to take up arms to protect the Church and anyone not able to protect themselves. They are, in his words, "Crusaders without the good sense to go find a Crusade." He is also more than willing to discuss the meaning behind the Order's symbol, but no one ever asks, much to his disappointment.
Remember: Die angry, and leave a heavy corpse.
"A + B = KNIFE!"
-Red Mage, Twinkin' Out, Issue 21
"A + B = KNIFE!"
-Red Mage, Twinkin' Out, Issue 21