40 K Game?

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What Power level for the Game?

High Powered. Marines, plasma, and Power Gloves All the Way!!!
5
71%
Low Powered. No demigods, just talented and trained mortals.
2
29%
 
Total votes: 7

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Charon
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#176

Post by Charon »

Retreat? We're supposed to be retreating? I was going to at least kill the first wave before falling back to a more strategic position. :twisted:
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#177

Post by Pcm979 »

The 'first wave' consists of thirty-ish utterly fearless Xenos, armed with Pulse-based weaponry, who're immune to anything less than a full bolter round and don't die when their heads are blown off. A similar wave is following.

Should I harvest your Geneseed now, get it over with? :razz:
Last edited by Pcm979 on Tue Jun 20, 2006 12:36 pm, edited 1 time in total.
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#178

Post by Charon »

Pcm979 wrote:The 'first wave' consists of thirty-ish utterly fearless Xenos, armed with Pulse-based weaponry, who're immune to anything less than a full bolter round and don't die when their heads are blown off. A similar wave is following.

Should I harvest your Geneseed now, get it over with? :razz:
Hey, I said I was gonna retreat. But I'm a Space Marine. The only type of retreating I do is aggressive. And you have no room to talk Mr. I'm-placing-a-meltabomb-to-go-off-after-we-leave. :razz:
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#179

Post by Pcm979 »

Hush, you. Logic has no place in the 41st millenium! :smile:
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#180

Post by The Necrontyr Messenger »

Pcm979 wrote:Just as a note, Messenger, earlier I had the Cat spend several minutes chewing me out for an earlier version of my post where I, much like you, attempted to 'suppress' 40-odd fearless beast who're immune to anything less than a regular bolt. :razz:
Supressive fire doesn't necesserily have to make them fearful, merely make them cautious. Unless they're actually in the equal of astartes power armour, they're still likely to advance more slowly into that kind of fire than they would otherwise. And while they're doing that, the volume of their firepower would be reduced too.
Last edited by The Necrontyr Messenger on Tue Jun 20, 2006 12:52 pm, edited 1 time in total.
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#181

Post by The Necrontyr Messenger »

Charon wrote:Retreat? We're supposed to be retreating? I was going to at least kill the first wave before falling back to a more strategic position. :twisted:
Well, if we kill lots of them, we might have time to retrieve Hamila's captive and then fill the place with melta bombs before we pull out.

Incidentally, my Alien Hunters were wiped out to a man, (Huzzah) but Crassiros was the last man standing. He took a demolisher cannon shot to the face to kill. :twisted:
Last edited by The Necrontyr Messenger on Tue Jun 20, 2006 1:44 pm, edited 2 times in total.
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#182

Post by Pcm979 »

*Ahem* They've already taken the captive, and I'm working on the Meltabombs. :smile:
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#183

Post by The Necrontyr Messenger »

They took the captive? Bah. I thought it was webbed to a wall. Oh well. Keep killing.
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#184

Post by Pcm979 »

It was, but they hauled it off themselves. Killing continuing, sir! :cool:
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#185

Post by B4UTRUST »

*wakes up, reads thread, sighs* Well....fuck....

Note to self... Arcos... unleash hell...
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#186

Post by The Necrontyr Messenger »

Three marines (More actually, but I'm just counting the players who seem to be online ATM, and not counting Mal - I'm sure we'll find something for him to kill later though) , bolters rapid firing in an enclosed space... I think we should be able to finish that wave pretty quick now...
Last edited by The Necrontyr Messenger on Tue Jun 20, 2006 3:26 pm, edited 1 time in total.
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#187

Post by White Haven »

It should be noted that Damon doesn't carry a bolter. :)

As for retreat...all he knows is that there's gunfire, and that means something needs killing. He's sorta kinda impulsive...what do you expect of someone with a jetpack, a polearm, a gun that might or might not explode in his hand, and pocket fusion bombs strapped to his waist?
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#188

Post by Cynical Cat »

The don't get intimidated at all by Metal Storm rounds or frag grenades and as I said, there armour is slighly inferior to carapace and they fuckers die hard. Multiple bolter rounds do do the trick though.

To clarify, these suckers are completely incased in an armoured carapace. Shuriken pistol rounds will penetrate, they just don't die easy.
Last edited by Cynical Cat on Tue Jun 20, 2006 5:24 pm, edited 1 time in total.
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#189

Post by Pcm979 »

Right, I'm off to bed. I'd appreciate it if someone could puppet Rause for the next eight-ish hours. It shouldn't be too difficult. Shoot things, slice things, speak in short sentences. :wink:
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#190

Post by White Haven »

Would the second xeno force be close enough for the retreating forces to react to? Posted something, then realized they might be too far off, so deleted it for now. :)
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#191

Post by Charon »

Well wasn't there something about orders to the PDF to bombard the hell out of that position once the doors openned?
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#192

Post by Cynical Cat »

The second xeno force is a totally different area. The door down to the first area was near your ships. The cargo door was across the roof. And the PDF isn't here and hasn't recieved orders. You have given orders to some of your retainers to watch the door, but they are head pressed to go up against a dozen drone soldiers, let alone more drone soldiers backed up by xenos dreadnaught equivalents.
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#193

Post by Charon »

Cynical Cat wrote:The second xeno force is a totally different area. The door down to the first area was near your ships. The cargo door was across the roof. And the PDF isn't here and hasn't recieved orders. You have given orders to some of your retainers to watch the door, but they are head pressed to go up against a dozen drone soldiers, let alone more drone soldiers backed up by xenos dreadnaught equivalents.
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#194

Post by Cynical Cat »

The cargo doors aren't that far away from you. Its just further away on the same stack. An artillery strike would come down on your heads.
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#195

Post by Charon »

Ah... yeah. That would be a problem.

I blame shoddy leadership. *points at Necrontyr.*
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#196

Post by GeneralTacticus »

Quick question: what sort of weapons would a Valkyrie normally carry?
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#197

Post by Cynical Cat »

Multilaser
2x heavy bolters
2x rocket pods.
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#198

Post by GeneralTacticus »

Already made the post, but something occurs to me - do those rocket pods actually have anti-tank rockets of any kind? If not, I'll edit the post.
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#199

Post by Cynical Cat »

Nothing nastier than krak missles, but those have a pretty good punch.
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#200

Post by Cynical Cat »

There's about three score of the drone soldiers as well as another pair of war robots. Go ahead and kick ass, but remember your opponents are dangerous and no uber wankage.
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