40 K Game?

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Moderator: B4UTRUST

What Power level for the Game?

High Powered. Marines, plasma, and Power Gloves All the Way!!!
5
71%
Low Powered. No demigods, just talented and trained mortals.
2
29%
 
Total votes: 7

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B4UTRUST
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#201

Post by B4UTRUST »

I think I mentioned to PCM along the lines that now the only safe place was behind any artillery. But now that we're not getting the sky falling down about our ears we might have a chance to live... sad when I'm more afraid of my own support then the enemy..
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#202

Post by White Haven »

Then never play in a Battletech game where I'm running the arty. :twisted:
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#203

Post by SirNitram »

White Haven wrote:Then never play in a Battletech game where I'm running the arty. :twisted:
Didn't your CO stand in the middle of Longtom support several times?
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#204

Post by White Haven »

Well, he managed to stand up and get out of the target zone. Course the round missed the target and drifted directly along the route he used to escape...and slammed into his Highlander's head.
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#205

Post by B4UTRUST »

Well, the Arcos are out. Try not to kill them with friendly fire...and don't get in their way. They're unleashing hell.
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#206

Post by Cynical Cat »

Just a point to Nitram: the hellacious fire rate and armour piercing capabilities of the shuriken pistol make it a viable weapon agains the drones, you just need to shoot them alot, which considering how high a shuriken pistol rate of fire, isn't too hard.
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#207

Post by SirNitram »

Cynical Cat wrote:Just a point to Nitram: the hellacious fire rate and armour piercing capabilities of the shuriken pistol make it a viable weapon agains the drones, you just need to shoot them alot, which considering how high a shuriken pistol rate of fire, isn't too hard.
Ahhh, pardon. I had basically considered it a foolish choice.

Well then. Time to emulate Natan from From The New World, then.
Half-Damned, All Hero.

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Tev: You're turning me on.

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#208

Post by White Haven »

....And miss them all as they all jump in unison?
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#209

Post by SirNitram »

White Haven wrote:....And miss them all as they all jump in unison?
That's when I yank out Soul Valet. You'll like that one.
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#210

Post by B4UTRUST »

BraidedShinigami: *pulls out sealed envelope*
Angelus, Ezekial, Damien
*tears open envelope and pulls out card, reading*
Name three things that are probably dead when I read the 40k thread...
ImperialFeline: Check my post.
BraidedShinigami: wow
BraidedShinigami: right on the first two
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#211

Post by The Necrontyr Messenger »

Charon wrote:I blame shoddy leadership. *points at Necrontyr.*
Hey, it's not my fault that he varies between 'The second xeno force is a totally different area.' and 'The cargo doors aren't that far away from you.' :razz: :razz:
Last edited by The Necrontyr Messenger on Wed Jun 21, 2006 7:50 am, edited 1 time in total.
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#212

Post by LadyTevar »

Geee.. the last time I saw a battle this one-sided was a ShadowRun where we all got frakked.
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#213

Post by Cynical Cat »

The Necrontyr Messenger wrote:[
Hey, it's not my fault that he varies between 'The second xeno force is a totally different area.' and 'The cargo doors aren't that far away from you.' :razz: :razz:
If the players would pay attention and know the door near their ships and that lead down are different from the large cargo doors across the roof but on the same building . . . . :razz:

And as for the PDF they don't have a line of sight with direct fire weaponry.
Last edited by Cynical Cat on Wed Jun 21, 2006 10:22 am, edited 1 time in total.
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#214

Post by Cynical Cat »

Feel free to just post stuff. Your auspexes show no signs of xenos activity nearby. Note that all communication, psychic and technological, is disrupted by the null shell. When the Admech finish launching a shielded cable up one kilometer, then you can use the relay. Clever players may be able to figure out some other means of communication.
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#215

Post by GeneralTacticus »

Hmmm... the idea occurred to me earlier of using a tight-beam laser to communicate, assuming we had LoS to a receiver. Would the null field be likely to block something like that?
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#216

Post by Cynical Cat »

Been tried. The beam gets through but one gets gibberesh on the other end.
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#217

Post by Cynical Cat »

You can have the Thunderhawk come over an pick you up, but remember, you can't vox it because its no longer on the complex.
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#218

Post by The Necrontyr Messenger »

Cynical Cat wrote:You can have the Thunderhawk come over an pick you up, but remember, you can't vox it because its no longer on the complex.
Humm? It was under instructions to return.
“Then circle back and ready your missiles to join the attack…â€
Last edited by The Necrontyr Messenger on Fri Jun 23, 2006 3:38 pm, edited 2 times in total.
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#219

Post by Cynical Cat »

Then post yourself on board. :razz:
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#220

Post by GeneralTacticus »

Is there any possibility that one of those alien dreadnaught-alikes could fit inside the Thunderhawk, or would it be too big?
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#221

Post by Cynical Cat »

It's fucking Thunderhawk. It transports buckets of Marines into battle. If you somehow had the strength to move the wreckage (as if, for example, you were playing power armour wearing demigods :razz: ) yes, it could fit.
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#222

Post by B4UTRUST »

Methinks this is a cramped ride...and here i was being generous not desiring to bring back the dead bodies of my guardsmen. After all, I need to present them with their letters of absolution. Ah well, I'm sure I can just paperclip it to their uniform when we come back planetside. Not like the administratum ever manages to keep up with all the paperwork anyhow...
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#223

Post by The Necrontyr Messenger »

How many guardsmen died, because you can probably cram a whole pile into a thunderhawk. They carry at least ten marines normally, and we're only five or six, and at a push, we could probably all fit on the top deck, leaving the extensive lower areas and the rear hold open.

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#224

Post by Pcm979 »

Actually, I thought leaving your dead cannon-fodder behind was just good roleplaying. :grin:
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#225

Post by B4UTRUST »

Two dead guardsmen and two dead arco flagellants. But who cares about the arcos, they were suppose to die...damned heretics.
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