DesertFly wrote:Is the Empire light years ahead of the Goa'uld and the Amillians, or is there some sort of parity?
The Empire could pretty easily kick all of our asses if they brought in forces from their galaxy.
Right now, we keep them down to size by saying most the Empire favours isolationism, hence keeping most the fleet at home. Only Kreshna's personal fleet of IIRC 9 stardestroyers and one super stardestroyer is in the Milky Way. And of course the Death Star.
Even those would be a serious problem; we would have to send a much larger fleet to knock it down, but it is possible for us.
The A'millians have much larger numbers and more solidity than the Goa'uld, but again, most their forces are used to secure their home galaxy. But, as we saw in Phoenix War I, they can get a couple hundred ships to the Milky Way in a matter of days if things went sour. Firepower wise, they are about equal on ship based weaponry, but Ra is constantly looking to change that with his secret programs.
On the ground, A'millian soldiers would punish Jaffa. We never saw them fight Kulls or Stormtroopers before, but I might give it to the A'millians on both of those. We have Halo style armor / personal shields and Perfect Dark style weapons.
The much higher firepower of the Empire is something of a problem to us. Ra wants to close that gap, and apparently is willing to do almost anything toward that goal.
The A'millians tend to just keep to themselves, but they too, are looking for ways to deal with the Empire if the need arises. Their plans all go toward mutually assured destruction though. The way they see it, they can't stand toe to toe with the Imperial Navy, but their WMDs can still strike terror into the heart of Imperial civilians.
Naturally, that is a last resort option, so they can't use it on the diplomacy table as leverage or in any civilized setting at all, really.
I think personally that it would be a lot more fun if they were on approximately the same level; sure, it's not as "realistic", but it would actually make battles and such do-able if the Zerg were able to hurt and be a threat to everyone more or less equally.
Even on different tech levels, I see three possible options:
1) Send thousands of Zerg for every ISD and just spam them to death with greater numbers.
2) Target Imperial civilians. Infested terrans suicide bombing the Death Star, for example.
3) Make up some technobabble excuse that renders Imperial shields useless against you. Perhaps exploit the fact that their shields hug the hull and say due to that fact, Zerg acid type attacks aren't protected against at all. This lets you do serious damage to them, despite their turbolasers still being able to chew through your carapace like paper.
Or a combination of the three.
I don't think weaking the Empire's firepower would work well since the effectiveness of turbolasers and ineffectiveness of every one else against the Guardians was a pretty big deal in Phoenix War 1. That would be one hell of a retcon.