Transformers: Steel Reign
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- Cynical Cat
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#751
Dishonorable (+2)
You want to get points back for fighting dirty? That's the best scam I've seen in a long time.
You want to get points back for fighting dirty? That's the best scam I've seen in a long time.
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
#752
The problem is I don't get to fight dirty because the rest of the Autobots would feed me to the wolves if I dared to even attempt to renige on Great Cybertronian Law. It's not a combat flaw it's a social flaw, kind of like how the "I don't see why the Masquerade is so needed" flaw in Vampire the Masquerade is a flaw. Sure YOU don't think it's useful, but being on record for saying that puts you in a serious hurt among others and just because you think it sucks doesn't mean you can just ignore them without consequences.Cynical Cat wrote:Dishonorable (+2)
You want to get points back for fighting dirty? That's the best scam I've seen in a long time.
Moderator of Philosophy and Theology
- Cynical Cat
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#753
Ironhide says things like that all the time and he's not a pariah, he's Prime's right hand. That's not a real flaw.
Having acted on it and being a semi-pariah because of it is. See House Frey
Before the Red Wedding: the Late Lord Frey. For not showing up in time to be useful in battle. And the old man runs his mouth.
So running mouth+ failure to be totally supportive=flaw.
Charon: running mouth.
Red Wedding: adding treacherous murder against his liege lord and all laws of hospitality and behavior.
old rep + new dickishness=shit for honor.
Your going to have to have more than to hold to the minority opinion of "maybe we should fight a little dirtier" to have a social flaw.
Having acted on it and being a semi-pariah because of it is. See House Frey
Before the Red Wedding: the Late Lord Frey. For not showing up in time to be useful in battle. And the old man runs his mouth.
So running mouth+ failure to be totally supportive=flaw.
Charon: running mouth.
Red Wedding: adding treacherous murder against his liege lord and all laws of hospitality and behavior.
old rep + new dickishness=shit for honor.
Your going to have to have more than to hold to the minority opinion of "maybe we should fight a little dirtier" to have a social flaw.
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
- frigidmagi
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#754
Well we do have it on record that he is an ex-Con, has killed a Wrecker and likely had done naughty, naughty things.
"it takes two sides to end a war but only one to start one. And those who do not have swords may still die upon them." Tolken
#755
Ok, so can you decide which part of it you seem to dislike? Because in the first part you seem to be thinking that the fact that he will fight dirtier is what makes it not a flaw, but in your second post your now saying that the if he doesn't fight dirty it makes it not a flaw. Though I had a hard time making out what you're talking about in your second post.
Shellshock fights dirtier, and has no problem saying "Fuck you, no." when someone challenges him to single combat on Great Cybertronian Law. Nor would he have a problem with refusing to follow the results of such a single combat that went ill for his side.
Shellshock fights dirtier, and has no problem saying "Fuck you, no." when someone challenges him to single combat on Great Cybertronian Law. Nor would he have a problem with refusing to follow the results of such a single combat that went ill for his side.
Moderator of Philosophy and Theology
- Cynical Cat
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#756
Having an opinion that is contrary to the Autobot norm is not a social flaw. Lots of Autobots have them.
So unless you actually do fight dirty, its not a serious enough matter to be worth a social flaw. That's a more serious matter.
Not that I can recall Charon's character suffering socially in conversation with any Autobot.
I personally think that giving out points for social flaws is a bad idea under this system. Its essentially free points to players who don't want to play nice. They get a double benefit:
1) They get to fight dirtier and nastier and reap that benefit.
2) They get more powerful characters . . . who are fighting dirtier and nastier.
Think about how many points a theoretical Deathstrike would rack up under a social flaw system:
Traitor
Murderer (see Fisher's character for details)
Dumb Thug
Decepticreep
Probably secretly still loyal to Megatron
Mech fluid thirsty maniac
I think that covers most of them.
So unless you actually do fight dirty, its not a serious enough matter to be worth a social flaw. That's a more serious matter.
Not that I can recall Charon's character suffering socially in conversation with any Autobot.
I personally think that giving out points for social flaws is a bad idea under this system. Its essentially free points to players who don't want to play nice. They get a double benefit:
1) They get to fight dirtier and nastier and reap that benefit.
2) They get more powerful characters . . . who are fighting dirtier and nastier.
Think about how many points a theoretical Deathstrike would rack up under a social flaw system:
Traitor
Murderer (see Fisher's character for details)
Dumb Thug
Decepticreep
Probably secretly still loyal to Megatron
Mech fluid thirsty maniac
I think that covers most of them.
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
- General Havoc
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#757
On the other hand though, it DOES make sense to award points for those who are hamstrung by deeply-held beliefs that limit their capacities in some way. I don't mean general run-of-the-mill Autobots. I mean people who have extremely restrictive moral (or whatever) guidelines which they follow. Someone who cannot bring themselves to finish a wounded opponent, or to engage in any sort of decepticon or trickery, would perhaps merit a point or two.
And incidentally, DS, I had enough trouble finding places to spend Hornet's ORIGINAL points, let alone a bunch of NEW points....
Oy.
Let me think about it and repost using the new stats.
And incidentally, DS, I had enough trouble finding places to spend Hornet's ORIGINAL points, let alone a bunch of NEW points....
Oy.
Let me think about it and repost using the new stats.
Last edited by General Havoc on Wed Jan 23, 2008 4:18 pm, edited 1 time in total.
Gaze upon my works, ye mighty, and despair...
Havoc: "So basically if you side against him, he summons Cthulu."
Hotfoot: "Yes, which is reasonable."
Havoc: "So basically if you side against him, he summons Cthulu."
Hotfoot: "Yes, which is reasonable."
- Cynical Cat
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#758
I agree with Havoc's previous post.
And Havoc, if you're looking for somewhere to dump points on Hornet, may I suggest a merit along the lines of Young and Ready to Learn? DS is making references to improving abilities with experience. The other Autobots have been around for a while and have already picked up a fair amount of life experience. Hornet isn't tabula rasa, but he's not that far off. He's so inexperienced he can pick up a lot of new skills and sharp the ones he already has.
And Havoc, if you're looking for somewhere to dump points on Hornet, may I suggest a merit along the lines of Young and Ready to Learn? DS is making references to improving abilities with experience. The other Autobots have been around for a while and have already picked up a fair amount of life experience. Hornet isn't tabula rasa, but he's not that far off. He's so inexperienced he can pick up a lot of new skills and sharp the ones he already has.
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
#759
Except this is an opinion that is contrary to a Law that Optimus "Freedom is the Right of all sentient life" Prime and the rest of the Autobots thought was important enough to leave Earth to the Decepticons over. If this was some minor opinion I'd agree with you. Big whoop he'll shoot an opponent that isn't ready for him, that isn't worth more than one point... if that. That he'd refuse a challenge, actually cheat during such a challenge, or refuse to go along with what was determined by it? That's apparently something extremely serious.Cynical Cat wrote:Having an opinion that is contrary to the Autobot norm is not a social flaw. Lots of Autobots have them.
In fact I don't remember very many actual conversations he's had with Autobot's period save for short explanations of what happened during some event or brief chats. In all honesty though, until DS mentioned it a few weeks ago I had completely forgotten about Great Cybertronian Law and all that jazz.So unless you actually do fight dirty, its not a serious enough matter to be worth a social flaw. That's a more serious matter.
Not that I can recall Charon's character suffering socially in conversation with any Autobot.
If you wanted to actually attempt to rape the system, which is not what I'm doing. The only possible social flaw I can see of what you put up are Traitor (which includes probably still secretely loyal to Megatron and Decepticreep). Murderer, big whoop, you and at least half the other Autobots. Dumb Thug, he's not, and despite how often Deathstrike said he thought the Autobots thought he was, I don't think we ever had confirmation of that, mech fluid thirsty maniac? Maybe, a big maybe.I personally think that giving out points for social flaws is a bad idea under this system. Its essentially free points to players who don't want to play nice. They get a double benefit:
1) They get to fight dirtier and nastier and reap that benefit.
2) They get more powerful characters . . . who are fighting dirtier and nastier.
Think about how many points a theoretical Deathstrike would rack up under a social flaw system:
Traitor
Murderer (see Fisher's character for details)
Dumb Thug
Decepticreep
Probably secretly still loyal to Megatron
Mech fluid thirsty maniac
I think that covers most of them.
Simply put, this is a serious point about my character that is going to seriously effect how Shellshock is seen by other transformers and will effect game play in a very bad way for my character (which makes it a flaw). Especially if he actually gets challenged *wink wink nudge nudge DS*. Like I put before if this wasn't over something that Optimus "Freedom is the right of all sentient life" Prime and the rest of the Autobots thought was important enough to leave Earth to the Decepticons over I might agree with you.
Moderator of Philosophy and Theology
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#760
All right, here we go again. Be advised, while his stats are somewhat increased in this version, as DS stated, this is Hornet's stats in comparison to other bots his own size. I'm taking people like Cliffjumper or Bumblebee to be average for this size class.
Name: Hornet
Allegiance: Autobot
Function: Light Reconnaissance/Mascot
Quote: "Hi! I'm Hornet! Who're you?"
Size: Small (10.5')
Primary Attributes:
Total Points allowed: 34
Strength: 3
Intelligence: 6
Endurance: 3
Agility: 9
Skill: 6
Firepower: 7
Points spent: 28
Points remaining: 6
History: Following the arrival of the Autobots on Earth, the Autobot scientist and engineer Wheeljack began taking an interest in the various humans that lived and aided the Autobots in their constant struggle against the Decepticon menace. A biological life form, one that was not constructed but born, and which grew into maturity rather than being created that way, fascinated the brilliant Autobot engineer, and in his spare time, he began devising a series of complicated computer algorithms that, he hoped, would permit him to replicate the unique behavioral development process that the humans called "childhood" in a transformer.
Nobody else took much of an interest in such an esoteric field of study, save that after a few years of research and work, Wheeljack decided it was time to put his theories to the test. Hand-crafting a miniaturized robotic chassis, and defying the incredulous whisperings of the other Autobots who assumed he had gone mad, Wheeljack's patient development finally produced a small, wiry Autobot imprinted with a spark infused with Wheeljack's singular algorithms, in essence, a robotic equivalent to a young child. Wheeljack revealed this creation to an astonished group of Autobots as his personal experiment in Transformer psychology, and given the young Autobot's behavior and mannerisms, declared the experiment a complete success. Having used a human airplane heavily as his influence in crafting the vehicle chassis, he named the new Autobot after the aircraft in question, the American FA-18 'Hornet'.
His enthusiasm was not shared by the other Autobots, who were largely horrified to discover that their master weapons engineer had been spending his free time creating what must have been the least combat-effective Transformer in history. Regardless of such concerns however, the Autobots found themselves with no other option than to adopt the little airplane as one of their own. Officially his role was declared to be "Light Reconnaissance", a term largely invented to make Ironhide feel better about having him around. In reality, Hornet quickly became a sort of mascot for the other Autobots, an often-annoying but always pleasant little kid, who needed to be protected from himself as much as from the many threats that exist in this world for any who would call themselves an Autobot.
Profile: Kind, sympathetic, and friendly to a fault, Hornet is the closest thing the Autobots (or for that matter all Transformers) have to a child, or perhaps more accurately to an idealized version of a child as seen by a Transformer Engineer. He thinks of the other Autobots as his extended family and older siblings, and stands in undisguised awe of his larger and infinitely more powerful brethren. Though reasonably smart, Hornet is extremely inexperienced, and relatively careless at the best of times, which, coupled with his light and fragile construction, often results in him getting into extreme danger without even realizing it. He tries his best to prove himself valuable to the rest of the Autobots, and hates being thought of as useless or a nuisance, though often enough his attempts blow up in his face quite spectacularly. Emotional and caring, Hornet is easily scared or upset, but usually bounces back quite quickly from even the worst cataclysms or experiences and tries again in his own inimitable fashion. He genuinely likes Humans and Earth, which he considers to be his home, and wants nothing more than to be allowed to help the others stop the Decepticons, and be accepted as one of the team. He may have his work cut out for him in that regard. Most of the other Autobots find him to be an annoying, cheerful, innocent, pleasant little kid, and many of them have come to his rescue before with guns blazing and blades flying, all the time demanding to know how he managed to get himself in such a scrape AGAIN.
At the same time however, some have begun to notice that there is something not altogether "right" about Hornet. Perhaps it is a part of Wheeljack's programming, or perhaps some strange aspect of the spark bonded to his diminutive frame, but the little Autobot often displays behavior that simply does not make sense in the context of a robot. He often claims to "dream" while shut down for maintenance, or even while wide awake and active, occasionally speaking to people who are not there or for that matter don't even exist. He occasionally makes an offhand comment or asks an innocent question that, in context, can give one pause, almost as if he had knowledge of things he could not possibly know. What's more, despite the fact that Hornet had come as close to death as one can come more times than most Autobots can count, he is still alive, and as his survival certainly cannot be attributed to skill, either Hornet is the luckiest Autobot alive, or there is some factor at work that even Wheeljack does not fully understand. Hornet of course has no idea that anything he does is at all odd, and such moments of oddity are rare and infrequent, but there are some, and it should be mentioned that Optimus is among them, who are starting to wonder if there might not be more to this little Autobot than meets the eye...
Weaknesses: To list Hornet's weaknesses is a lengthy exercise. Suffice to say that while it might be possible to build a less-effective warrior than Hornet, it would not be an easy proposition. Hornet is extremely fragile, and shots or blows that a normal Transformer would shrug off as a mere scratch can badly damage or even kill him. His weapons are reasonably powerful, but with very little experience, he is not at all a match for any single Decepticon. Easily frightened, hurt, or overpowered, Hornet is at extreme risk in any combat situation, though when push comes to shove, he has shown himself to be able to swallow his fear and do his best to help his friends. Indeed, the best that can be said for Hornet is that he tries his best, and every so often, that is enough to make a difference.
Merits:
- Lucky (+1): While undeniably accident-prone, Hornet has survived battles and circumstances that he has no business surviving given his size, armor, and mental age. Whatever the Autobots wish to chalk this tendency up to, none can deny that fate seems to have something in store for the little bot.
- Well-Liked (+2): Kind, enthusiastic, affectionate, and caring, Hornet is broadly liked by many (though of course not all) of the Autobots, many of whom have taken great risks to ensure his safety before. Even those who denounce him as an annoyance and a waste of resources are often oddly protective of Hornet, perhaps seeing something in him that they cannot see in their fellow bots, or in themselves.
- Contagious (+2): Hornet has a strange tendency to bring out the best in the people he interacts with, whether or not they are interested in having the best in them brought out. This extends to anyone he has prolonged contact with, be they friends, neutrals, or even enemies. It is not unheard of for hostile foes of the Autobots, humans, Cybertronians, or otherwise, to find themselves utterly disarmed by the charming, well-meaning little Autobot. It is not a matter of mind control, or even persuasion, but something inherent in Hornet's spark that appeals to the innate goodness in most people he has dealings with, at least those who have any innate goodness to appeal to. Whatever this tendency is, Hornet has no way of controlling it, nor even any real idea it exists... which may well be the point.
- Advanced Sensor Suite (+1): Wheeljack did make some concessions to practicality in designing Hornet, specifically equipping him with a full-scale recon-sensor suite, enabling Hornet to see, record, and recall at will large amounts of information while conducting his recon flights. His vision is superior and telescopic, and he can see into the infrared spectrums, as well as with light amplification systems. He carries advanced IFF computers, thermal imaging sights, OTH and ground-imaging radar systems, doppler radar, a counter-ECM array, atmospheric sensors, full audio-visual flight recorders, and a satelite uplink system that enables him to remotely spot and relay back images to other Autobots as needed.
Flaws:
Small (-1): Even amongst smaller bots, Hornet stands out for his small size, along with all of the lovely benefits to one's damage capacity, weight, and general well-being that entails...
Very Slight Build (-2): Even given his size, Hornet is a wiry, slight Autobot, possessing barely half the mass of a normal Transformer adjusted for his height. He is light, weighing less than a ton, and capable of being lifted by two or three strong humans. Wheeljack's assumption was that speed would be Hornet's best defense, rather than armored protection or mass. Hornet hopes he was right.
Childlike (-2): While not stupid (whatever Ironhide claims), Hornet is not a normal Transformer, mentally, and his lasercore and spark interact with his processor in very strange ways. Hyper-emotional, easily scared, easily distracted, easily upset (though equally easily restored to smiles again), Hornet is not what one would most hope for in an Autobot warrior. His interests, demeanor, and reactions are decidedly childish, and while he is not (as mentioned before) stupid, one could be forgiven for imagining that he is, particularly if one were not acquainted with human children. Wheeljack has often commented on the irony that Hornet's careless and seemingly random nature is actually the results of months of incredibly intricate programming work, work some wish fervently he had devoted to other pursuits.
Complex Design (-1): Hornet is a masterpiece of Transformer micro-scale engineering, with 86% of a normal Transformer's systems squeezed into barely 35% of the space. Unfortunately this results in practical problems when it comes time for maintenance or repairs. He has no auto-repair functionality, and cannot make use of a CR chamber without sustaining terrible damage to his intricate (and unique) systems. Effective repairs to Hornet are a time-consuming process, requiring special tools, custom-made parts and materials, and skills few bots besides Wheeljack possess. While his design is sound, and he does possess a few practical features (such as a dual fuel-injection system for both energon and other more common fuels), his complexity, combined with his fragility, makes for a dangerous combination.
Total Attributes: 28 points.
Total Merits: 6 points.
Total Flaws: -6 points.
Points used: 28 points.
Points remaining: 6 points.
Weapons: In humanoid form, Hornet's only weapons are a pair of gatling-style laster blasters built into his wrists. These weapons are not particularly powerful, but have an excellent rate of fire, able to produce more than 4,000 shots per minute. Though useless against armor, these weapons can saturate a target, finding weak spots and causing at least superficial damage.
In vehicular form, Hornet's options are somewhat increased. In addition to his blasters, mounted on his wingtips, Hornet carries four dual-purpose ATA/ATG high explosive missiles capable of delivering a deceptively large blow to any enemy. The missiles are not miniaturized but full-sized Transformer weapons, hence why he can carry only four. His heaviest weapon however is a laser-guided, rocket-propelled, armor-piercing bomb, modelled on the french 'Durandel' anti-runway munitions/ This weapon packs a major punch, and while Hornet can carry only one bomb at any given time, the shaped charge blast from this explosive is easily capable of coring even a heavily armored Decepticon warrior. The trick of course is not getting shot down while delivering it...
Forms: Smaller even than Bumblebee or Crimson, Hornet stands less than half the height of even an average transformer in humanoid form, and his lightweight construction gives him roughly a third of their normal weight. His paint scheme is light blue with silver trim and sky blue optics, and his robotic form is roughly human in proportion, but posesses airplane wings (with proper joints) instead of arms, and a construction resembling a flight helmet on his head. A folded-up cockpit is built into his chest, and the Autobot logo is proudly stenciled onto both of his wings.
In vehicular form, Hornet is a small, single-engine jet fighter, very similar to the FA-18, but miniaturized and with a few modifications. His colors remain the same in this form. Hornet is extremely fast and manuverable as an airplane, but still suffers from fragility that even other aerialbots lack. Still, he adores all aspects of flying, especially aerobatics, and through practice has become quite nimble while in the air, even if he still occasionally crashes either from enemy fire, weather conditions, or simply not paying enough attention to his surroundings.
WARNING: The following additional Merit WAS APPROVED by DS. It is not something I am randomly throwing in. Please do not beat me with a stick!
Prime Material (+6): All Autobots have the (however slight) possibility of being accepted by the Matrix and becoming the next Prime. For all the effort expended in trying to predict who has the greatest likelihood for it, the Matrix is subtle, fickle, and often holds odd tastes, though perhaps none odder than this. Nothing of course is certain, nor is the choice a matter of black and white, but for whatever reason, Hornet is one of the very few bots on top of the Matrix' list as a future Prime.
Why this is the case is unknown. Perhaps the Matrix sees potential in Hornet's future "growth". Perhaps it places great value on his innocence and compassion. Perhaps it is something more subtle than that, or even a matter of random chance.
Obviously, Hornet may die tomorrow, or the day after, or live a hundred million years without ever suspecting the Matrix' choice, but even the possibility that this is the case is so radical that no rational bot would even consider it for an instant, least of all Hornet himself, who has only the barest understanding of what the Matrix is. But rational or not, there it remains. Only time will tell if Hornet will ever actually be chosen as a Prime, or if anyone will ever understand what could possess the Matrix into making such a selection.
Primus chooses his own...
Name: Hornet
Allegiance: Autobot
Function: Light Reconnaissance/Mascot
Quote: "Hi! I'm Hornet! Who're you?"
Size: Small (10.5')
Primary Attributes:
Total Points allowed: 34
Strength: 3
Intelligence: 6
Endurance: 3
Agility: 9
Skill: 6
Firepower: 7
Points spent: 28
Points remaining: 6
History: Following the arrival of the Autobots on Earth, the Autobot scientist and engineer Wheeljack began taking an interest in the various humans that lived and aided the Autobots in their constant struggle against the Decepticon menace. A biological life form, one that was not constructed but born, and which grew into maturity rather than being created that way, fascinated the brilliant Autobot engineer, and in his spare time, he began devising a series of complicated computer algorithms that, he hoped, would permit him to replicate the unique behavioral development process that the humans called "childhood" in a transformer.
Nobody else took much of an interest in such an esoteric field of study, save that after a few years of research and work, Wheeljack decided it was time to put his theories to the test. Hand-crafting a miniaturized robotic chassis, and defying the incredulous whisperings of the other Autobots who assumed he had gone mad, Wheeljack's patient development finally produced a small, wiry Autobot imprinted with a spark infused with Wheeljack's singular algorithms, in essence, a robotic equivalent to a young child. Wheeljack revealed this creation to an astonished group of Autobots as his personal experiment in Transformer psychology, and given the young Autobot's behavior and mannerisms, declared the experiment a complete success. Having used a human airplane heavily as his influence in crafting the vehicle chassis, he named the new Autobot after the aircraft in question, the American FA-18 'Hornet'.
His enthusiasm was not shared by the other Autobots, who were largely horrified to discover that their master weapons engineer had been spending his free time creating what must have been the least combat-effective Transformer in history. Regardless of such concerns however, the Autobots found themselves with no other option than to adopt the little airplane as one of their own. Officially his role was declared to be "Light Reconnaissance", a term largely invented to make Ironhide feel better about having him around. In reality, Hornet quickly became a sort of mascot for the other Autobots, an often-annoying but always pleasant little kid, who needed to be protected from himself as much as from the many threats that exist in this world for any who would call themselves an Autobot.
Profile: Kind, sympathetic, and friendly to a fault, Hornet is the closest thing the Autobots (or for that matter all Transformers) have to a child, or perhaps more accurately to an idealized version of a child as seen by a Transformer Engineer. He thinks of the other Autobots as his extended family and older siblings, and stands in undisguised awe of his larger and infinitely more powerful brethren. Though reasonably smart, Hornet is extremely inexperienced, and relatively careless at the best of times, which, coupled with his light and fragile construction, often results in him getting into extreme danger without even realizing it. He tries his best to prove himself valuable to the rest of the Autobots, and hates being thought of as useless or a nuisance, though often enough his attempts blow up in his face quite spectacularly. Emotional and caring, Hornet is easily scared or upset, but usually bounces back quite quickly from even the worst cataclysms or experiences and tries again in his own inimitable fashion. He genuinely likes Humans and Earth, which he considers to be his home, and wants nothing more than to be allowed to help the others stop the Decepticons, and be accepted as one of the team. He may have his work cut out for him in that regard. Most of the other Autobots find him to be an annoying, cheerful, innocent, pleasant little kid, and many of them have come to his rescue before with guns blazing and blades flying, all the time demanding to know how he managed to get himself in such a scrape AGAIN.
At the same time however, some have begun to notice that there is something not altogether "right" about Hornet. Perhaps it is a part of Wheeljack's programming, or perhaps some strange aspect of the spark bonded to his diminutive frame, but the little Autobot often displays behavior that simply does not make sense in the context of a robot. He often claims to "dream" while shut down for maintenance, or even while wide awake and active, occasionally speaking to people who are not there or for that matter don't even exist. He occasionally makes an offhand comment or asks an innocent question that, in context, can give one pause, almost as if he had knowledge of things he could not possibly know. What's more, despite the fact that Hornet had come as close to death as one can come more times than most Autobots can count, he is still alive, and as his survival certainly cannot be attributed to skill, either Hornet is the luckiest Autobot alive, or there is some factor at work that even Wheeljack does not fully understand. Hornet of course has no idea that anything he does is at all odd, and such moments of oddity are rare and infrequent, but there are some, and it should be mentioned that Optimus is among them, who are starting to wonder if there might not be more to this little Autobot than meets the eye...
Weaknesses: To list Hornet's weaknesses is a lengthy exercise. Suffice to say that while it might be possible to build a less-effective warrior than Hornet, it would not be an easy proposition. Hornet is extremely fragile, and shots or blows that a normal Transformer would shrug off as a mere scratch can badly damage or even kill him. His weapons are reasonably powerful, but with very little experience, he is not at all a match for any single Decepticon. Easily frightened, hurt, or overpowered, Hornet is at extreme risk in any combat situation, though when push comes to shove, he has shown himself to be able to swallow his fear and do his best to help his friends. Indeed, the best that can be said for Hornet is that he tries his best, and every so often, that is enough to make a difference.
Merits:
- Lucky (+1): While undeniably accident-prone, Hornet has survived battles and circumstances that he has no business surviving given his size, armor, and mental age. Whatever the Autobots wish to chalk this tendency up to, none can deny that fate seems to have something in store for the little bot.
- Well-Liked (+2): Kind, enthusiastic, affectionate, and caring, Hornet is broadly liked by many (though of course not all) of the Autobots, many of whom have taken great risks to ensure his safety before. Even those who denounce him as an annoyance and a waste of resources are often oddly protective of Hornet, perhaps seeing something in him that they cannot see in their fellow bots, or in themselves.
- Contagious (+2): Hornet has a strange tendency to bring out the best in the people he interacts with, whether or not they are interested in having the best in them brought out. This extends to anyone he has prolonged contact with, be they friends, neutrals, or even enemies. It is not unheard of for hostile foes of the Autobots, humans, Cybertronians, or otherwise, to find themselves utterly disarmed by the charming, well-meaning little Autobot. It is not a matter of mind control, or even persuasion, but something inherent in Hornet's spark that appeals to the innate goodness in most people he has dealings with, at least those who have any innate goodness to appeal to. Whatever this tendency is, Hornet has no way of controlling it, nor even any real idea it exists... which may well be the point.
- Advanced Sensor Suite (+1): Wheeljack did make some concessions to practicality in designing Hornet, specifically equipping him with a full-scale recon-sensor suite, enabling Hornet to see, record, and recall at will large amounts of information while conducting his recon flights. His vision is superior and telescopic, and he can see into the infrared spectrums, as well as with light amplification systems. He carries advanced IFF computers, thermal imaging sights, OTH and ground-imaging radar systems, doppler radar, a counter-ECM array, atmospheric sensors, full audio-visual flight recorders, and a satelite uplink system that enables him to remotely spot and relay back images to other Autobots as needed.
Flaws:
Small (-1): Even amongst smaller bots, Hornet stands out for his small size, along with all of the lovely benefits to one's damage capacity, weight, and general well-being that entails...
Very Slight Build (-2): Even given his size, Hornet is a wiry, slight Autobot, possessing barely half the mass of a normal Transformer adjusted for his height. He is light, weighing less than a ton, and capable of being lifted by two or three strong humans. Wheeljack's assumption was that speed would be Hornet's best defense, rather than armored protection or mass. Hornet hopes he was right.
Childlike (-2): While not stupid (whatever Ironhide claims), Hornet is not a normal Transformer, mentally, and his lasercore and spark interact with his processor in very strange ways. Hyper-emotional, easily scared, easily distracted, easily upset (though equally easily restored to smiles again), Hornet is not what one would most hope for in an Autobot warrior. His interests, demeanor, and reactions are decidedly childish, and while he is not (as mentioned before) stupid, one could be forgiven for imagining that he is, particularly if one were not acquainted with human children. Wheeljack has often commented on the irony that Hornet's careless and seemingly random nature is actually the results of months of incredibly intricate programming work, work some wish fervently he had devoted to other pursuits.
Complex Design (-1): Hornet is a masterpiece of Transformer micro-scale engineering, with 86% of a normal Transformer's systems squeezed into barely 35% of the space. Unfortunately this results in practical problems when it comes time for maintenance or repairs. He has no auto-repair functionality, and cannot make use of a CR chamber without sustaining terrible damage to his intricate (and unique) systems. Effective repairs to Hornet are a time-consuming process, requiring special tools, custom-made parts and materials, and skills few bots besides Wheeljack possess. While his design is sound, and he does possess a few practical features (such as a dual fuel-injection system for both energon and other more common fuels), his complexity, combined with his fragility, makes for a dangerous combination.
Total Attributes: 28 points.
Total Merits: 6 points.
Total Flaws: -6 points.
Points used: 28 points.
Points remaining: 6 points.
Weapons: In humanoid form, Hornet's only weapons are a pair of gatling-style laster blasters built into his wrists. These weapons are not particularly powerful, but have an excellent rate of fire, able to produce more than 4,000 shots per minute. Though useless against armor, these weapons can saturate a target, finding weak spots and causing at least superficial damage.
In vehicular form, Hornet's options are somewhat increased. In addition to his blasters, mounted on his wingtips, Hornet carries four dual-purpose ATA/ATG high explosive missiles capable of delivering a deceptively large blow to any enemy. The missiles are not miniaturized but full-sized Transformer weapons, hence why he can carry only four. His heaviest weapon however is a laser-guided, rocket-propelled, armor-piercing bomb, modelled on the french 'Durandel' anti-runway munitions/ This weapon packs a major punch, and while Hornet can carry only one bomb at any given time, the shaped charge blast from this explosive is easily capable of coring even a heavily armored Decepticon warrior. The trick of course is not getting shot down while delivering it...
Forms: Smaller even than Bumblebee or Crimson, Hornet stands less than half the height of even an average transformer in humanoid form, and his lightweight construction gives him roughly a third of their normal weight. His paint scheme is light blue with silver trim and sky blue optics, and his robotic form is roughly human in proportion, but posesses airplane wings (with proper joints) instead of arms, and a construction resembling a flight helmet on his head. A folded-up cockpit is built into his chest, and the Autobot logo is proudly stenciled onto both of his wings.
In vehicular form, Hornet is a small, single-engine jet fighter, very similar to the FA-18, but miniaturized and with a few modifications. His colors remain the same in this form. Hornet is extremely fast and manuverable as an airplane, but still suffers from fragility that even other aerialbots lack. Still, he adores all aspects of flying, especially aerobatics, and through practice has become quite nimble while in the air, even if he still occasionally crashes either from enemy fire, weather conditions, or simply not paying enough attention to his surroundings.
WARNING: The following additional Merit WAS APPROVED by DS. It is not something I am randomly throwing in. Please do not beat me with a stick!
Prime Material (+6): All Autobots have the (however slight) possibility of being accepted by the Matrix and becoming the next Prime. For all the effort expended in trying to predict who has the greatest likelihood for it, the Matrix is subtle, fickle, and often holds odd tastes, though perhaps none odder than this. Nothing of course is certain, nor is the choice a matter of black and white, but for whatever reason, Hornet is one of the very few bots on top of the Matrix' list as a future Prime.
Why this is the case is unknown. Perhaps the Matrix sees potential in Hornet's future "growth". Perhaps it places great value on his innocence and compassion. Perhaps it is something more subtle than that, or even a matter of random chance.
Obviously, Hornet may die tomorrow, or the day after, or live a hundred million years without ever suspecting the Matrix' choice, but even the possibility that this is the case is so radical that no rational bot would even consider it for an instant, least of all Hornet himself, who has only the barest understanding of what the Matrix is. But rational or not, there it remains. Only time will tell if Hornet will ever actually be chosen as a Prime, or if anyone will ever understand what could possess the Matrix into making such a selection.
Primus chooses his own...
Last edited by General Havoc on Wed Jan 23, 2008 5:50 pm, edited 2 times in total.
Gaze upon my works, ye mighty, and despair...
Havoc: "So basically if you side against him, he summons Cthulu."
Hotfoot: "Yes, which is reasonable."
Havoc: "So basically if you side against him, he summons Cthulu."
Hotfoot: "Yes, which is reasonable."
- Cynical Cat
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#761
Ironhide urged Prime not to leave and he's Prime's right hand. Having that opinion is not a flaw. If you had him act on it and get called the equivalent of a dishonourable dick by other Autobots, then you could argue its a social flaw.
Deathstrike was called a dumb thug who should keep his mouth shut directly by Wheeljack. Who was the 'bot he was relying on for repairs to get him back into good shape. That's when he started using the "dumb thug" line sarcastically. So I'm going to say its worth a more than the "never occured yet in game social stigma for having an unpopular opinion."
Considering that the Murder is Stryke seriously wanting him dead (if not acting on it) then again it is worth more than an unpopular opinion.
Deathstrike was called a dumb thug who should keep his mouth shut directly by Wheeljack. Who was the 'bot he was relying on for repairs to get him back into good shape. That's when he started using the "dumb thug" line sarcastically. So I'm going to say its worth a more than the "never occured yet in game social stigma for having an unpopular opinion."
Considering that the Murder is Stryke seriously wanting him dead (if not acting on it) then again it is worth more than an unpopular opinion.
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
- Dark Silver
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#762
Social Merits have to go through me before they even get approval to be used - and have to have a distinct impact on the characters developement somewhere along the way.
In this instance, Shellshock does have a reason for the Social Flaw. He will flaunt sacred Cybertronian Law, something no Autobot, and very few Decepticons will do.
I thought that alone, was worth giving it a two point merit, because it can potentially be DEADLY to his character, not just a minor inconvience (and trust me...I will give it the chance to be a deadly flaw.....)
In this instance, Shellshock does have a reason for the Social Flaw. He will flaunt sacred Cybertronian Law, something no Autobot, and very few Decepticons will do.
I thought that alone, was worth giving it a two point merit, because it can potentially be DEADLY to his character, not just a minor inconvience (and trust me...I will give it the chance to be a deadly flaw.....)
Allen Thibodaux | Archmagus | Supervillain | Transfan | Trekker | Warsie |
"Then again, Detective....how often have you dreamed of hearing your father's voice once more? Of feeling your mother's touch?" - Ra's Al Ghul
"According to the Bible, IHVH created the Universe in six days....he obviously didn't know what he was doing." - Darek Steele bani Order of Hermes.
DS's Golden Rule: I am not a bigot, I hate everyone equally. | corollary: Some are more equal than others.
"Then again, Detective....how often have you dreamed of hearing your father's voice once more? Of feeling your mother's touch?" - Ra's Al Ghul
"According to the Bible, IHVH created the Universe in six days....he obviously didn't know what he was doing." - Darek Steele bani Order of Hermes.
DS's Golden Rule: I am not a bigot, I hate everyone equally. | corollary: Some are more equal than others.
- rhoenix
- The Artist formerly known as Rhoenix
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#763
Alright, I've made some pretty extensive edits to Firetrack. I'm glad I got them out of the way.
But Cyncat, I have to ask - given that you clearly left this game, even to the point of wanting to start your own; why are you still arguing rules and points in this game?
But Cyncat, I have to ask - given that you clearly left this game, even to the point of wanting to start your own; why are you still arguing rules and points in this game?
"Before you diagnose yourself with depression or low self-esteem, make sure that you are not, in fact, just surrounded by assholes."
- William Gibson
- William Gibson
Josh wrote:What? There's nothing weird about having a pet housefly. He smuggles cigarettes for me.
- Cynical Cat
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#764
Deathstrike has no use for Cybertronian Law either. It would be a funny interaction if I was still playing.Dark Silver wrote: I thought that alone, was worth giving it a two point merit, because it can potentially be DEADLY to his character, not just a minor inconvience (and trust me...I will give it the chance to be a deadly flaw.....)
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
- Cynical Cat
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#765
I'm considering starting my own (or writing a story) because I have an idea I like. I get those.rhoenix wrote: But Cyncat, I have to ask - given that you clearly left this game, even to the point of wanting to start your own; why are you still arguing rules and points in this game?
I enjoyed half the game. The other half consisted of me not seriously injurying foes with direct hits with heavy cannons and armour piercing missiles while NPCs, existing in the same universe, made easy kills.
So I maintain an eye on the game in case it redeems itself. And I enjoy puncturing the stupid and have too much use for good game design not to point out flaws. Both are present in abundance.
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
- LadyTevar
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#766
Name: Crimson
Alligience: Autobot
Function: Scout/Energon Prospecter
Strength 4
Intelligence 6
Endurance 4
Agility 8
Skill 8
Firepower 5
Flaws: Slight Build(+1)
Merits: SharpShooter(+2), EnergonCube Creation(+1), Enhanced Sensors (Surveying)(+3)
Total Points: 34
Flaw: (Slight Build) Her function leaves her underpowered compared to other Autobots and gives her a petite, almost dainty Bot-form that roughly resembles a humanoid female. This lack of armoring makes Crimson avoid fights as much as possible.
Abilities (Merits): Due to her primary function, Crimson has the ability to create blank cubes to use for Energon storage (Energon cubes). She has also evolved a more efficient Energon Reserve, allowing her to store more Energon and share it with allies at need.
(Enhanced Sensors)Her sensors are specialized for her function as a prospector/miner, allowing her to detect energon, mineral, and metallic deposits as deep as 2miles underground. Above ground, however, the sensors are limited to a 1km radius.
(Sharpshooter) One major skill that she has always possessed is an exacting targeting matrix, which has only improved over her lifetime. With her pistols, it is very rare for her to miss.
Weapons: A seperate laser pistol, stored on her back in Robot mode. In extreme need, Crimson can focus a fourth of her Energon Reserves into a compact power globe and fire it similar to a grenade from the nose of her pistol. This 'Energon Grenade' is a surprisingly powerful explosive, delivering enough force to stun multiple opponents with the energon backlash.
Alt Form: Deep crimson HarleyDavison "RoadGlide" Touring Bike. Completing the image is a holographic rider.
Profile/history: Several hundred years after Optimus lead the Autobots aboard the Ark, Elita-1 sent out smaller ships in hopes of finding and smuggling Energon back to Cybertron to continue the fight against ShockWave. Crimson was one of those who volunteered for the mission.
The escape from Cybertron was under heavy fire, and Crimson's ship took damage to its stardrive. She was still able to travel, but it would take much longer to transit between systems. Thus, Crimson spent decades powered down between solar systems, wakening once she arrived in hopes of finding extractable Energon. It took a few centuries for her to gather enough Energon to make the trip back to Cybertron worth it.
The return to Cybertron was not the heros welcome she would have liked. The Decepticons locked onto her as soon as she entered Cybertron's airspace, and Crimson was forced to dump her cargo in order to escape destruction. Part of the cargo survived, but to this day she does not know if any reached Elita-1's forces, or if Shockwave's minions took it all.
Once again forced to drift among the galaxy, Crimson again tried to complete the mission she'd been given. After more centuries of slow travel and long exploration, she finally received the call to join the Autobots on Earth.
Alligience: Autobot
Function: Scout/Energon Prospecter
Strength 4
Intelligence 6
Endurance 4
Agility 8
Skill 8
Firepower 5
Flaws: Slight Build(+1)
Merits: SharpShooter(+2), EnergonCube Creation(+1), Enhanced Sensors (Surveying)(+3)
Total Points: 34
Flaw: (Slight Build) Her function leaves her underpowered compared to other Autobots and gives her a petite, almost dainty Bot-form that roughly resembles a humanoid female. This lack of armoring makes Crimson avoid fights as much as possible.
Abilities (Merits): Due to her primary function, Crimson has the ability to create blank cubes to use for Energon storage (Energon cubes). She has also evolved a more efficient Energon Reserve, allowing her to store more Energon and share it with allies at need.
(Enhanced Sensors)Her sensors are specialized for her function as a prospector/miner, allowing her to detect energon, mineral, and metallic deposits as deep as 2miles underground. Above ground, however, the sensors are limited to a 1km radius.
(Sharpshooter) One major skill that she has always possessed is an exacting targeting matrix, which has only improved over her lifetime. With her pistols, it is very rare for her to miss.
Weapons: A seperate laser pistol, stored on her back in Robot mode. In extreme need, Crimson can focus a fourth of her Energon Reserves into a compact power globe and fire it similar to a grenade from the nose of her pistol. This 'Energon Grenade' is a surprisingly powerful explosive, delivering enough force to stun multiple opponents with the energon backlash.
Alt Form: Deep crimson HarleyDavison "RoadGlide" Touring Bike. Completing the image is a holographic rider.
Profile/history: Several hundred years after Optimus lead the Autobots aboard the Ark, Elita-1 sent out smaller ships in hopes of finding and smuggling Energon back to Cybertron to continue the fight against ShockWave. Crimson was one of those who volunteered for the mission.
The escape from Cybertron was under heavy fire, and Crimson's ship took damage to its stardrive. She was still able to travel, but it would take much longer to transit between systems. Thus, Crimson spent decades powered down between solar systems, wakening once she arrived in hopes of finding extractable Energon. It took a few centuries for her to gather enough Energon to make the trip back to Cybertron worth it.
The return to Cybertron was not the heros welcome she would have liked. The Decepticons locked onto her as soon as she entered Cybertron's airspace, and Crimson was forced to dump her cargo in order to escape destruction. Part of the cargo survived, but to this day she does not know if any reached Elita-1's forces, or if Shockwave's minions took it all.
Once again forced to drift among the galaxy, Crimson again tried to complete the mission she'd been given. After more centuries of slow travel and long exploration, she finally received the call to join the Autobots on Earth.
Dogs are Man's Best Friend
Cats are Man's Adorable Little Serial Killers
- rhoenix
- The Artist formerly known as Rhoenix
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#767
Cynical Cat wrote:I'm considering starting my own (or writing a story) because I have an idea I like. I get those.
So I've noticed, and I don't begrudge you the stories - that would be hypocritical of me as a writer. However, you introducing the idea as a game/story at the same time as you leaving did seem suspicious.
Fair enough. However, I would point out as one example to the contrary that you sniped and killed Cascade during Blindside's introduction, if you remember.Cynical Cat wrote:I enjoyed half the game. The other half consisted of me not seriously injurying foes with direct hits with heavy cannons and armour piercing missiles while NPCs, existing in the same universe, made easy kills.
As for the game, it appears to be taking a different turn now, which looks...intriguing. As for flaws in game design, any flaws in this simplified stat-based system fixed now won't have to be fixed later, which I'm sure DS (and I, as well) would appreciate. No system will be or can be perfect - but it can be concise and flexible.Cynical Cat wrote:So I maintain an eye on the game in case it redeems itself. And I enjoy puncturing the stupid and have too much use for good game design not to point out flaws. Both are present in abundance.
"Before you diagnose yourself with depression or low self-esteem, make sure that you are not, in fact, just surrounded by assholes."
- William Gibson
- William Gibson
Josh wrote:What? There's nothing weird about having a pet housefly. He smuggles cigarettes for me.
- Cynical Cat
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#768
I had Transformers on the brain.rhoenix wrote:Cynical Cat wrote:I'm considering starting my own (or writing a story) because I have an idea I like. I get those.
So I've noticed, and I don't begrudge you the stories - that would be hypocritical of me as a writer. However, you introducing the idea as a game/story at the same time as you leaving did seem suspicious.
Fair enough. However, I would point out as one example to the contrary that you sniped and killed Cascade during Blindside's introduction, if you remember.[/quote]Cynical Cat wrote:I enjoyed half the game. The other half consisted of me not seriously injurying foes with direct hits with heavy cannons and armour piercing missiles while NPCs, existing in the same universe, made easy kills.
A gimmie, after multiple combats where direct hits with armour piercing missiles did little damage. There was no combat. Compare that with Reaper or Gridlock's efforts or shooting at Reaper at close range in a fucking corridor and both Deathstrike and Breakout not even doing enough damage to slow him down.
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
- rhoenix
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#769
Fine, but it still disproves your claim that you don't get to ice anyone. Anti-climatic though it may have been, it was still a Decepticon who died with Deathstrike as a cause.Cynical Cat wrote:A gimmie, after multiple combats where direct hits with armour piercing missiles did little damage. There was no combat. Compare that with Reaper or Gridlock's efforts or shooting at Reaper at close range in a fucking corridor and both Deathstrike and Breakout not even doing enough damage to slow him down.rhoenix wrote:Fair enough. However, I would point out as one example to the contrary that you sniped and killed Cascade during Blindside's introduction, if you remember.
As for Reaper, it was explained to me that he's a special case - in fact, rather unfair as game characters go. Moreover, he served to occupy everyone in the Ark as an excellent distraction, which was likely half his intended purpose.
"Before you diagnose yourself with depression or low self-esteem, make sure that you are not, in fact, just surrounded by assholes."
- William Gibson
- William Gibson
Josh wrote:What? There's nothing weird about having a pet housefly. He smuggles cigarettes for me.
- General Havoc
- Mr. Party-Killbot
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#770
Good lord, are we still arguing this? Enough already.
Gaze upon my works, ye mighty, and despair...
Havoc: "So basically if you side against him, he summons Cthulu."
Hotfoot: "Yes, which is reasonable."
Havoc: "So basically if you side against him, he summons Cthulu."
Hotfoot: "Yes, which is reasonable."
- Dark Silver
- Omnipotent Overlord
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#771
the new Resource thread is being made, please don't post in it yet. I'm working on updating information for the game, mostly to clarify things / flesh out the game world.
Last edited by Dark Silver on Thu Jan 24, 2008 12:39 pm, edited 1 time in total.
Allen Thibodaux | Archmagus | Supervillain | Transfan | Trekker | Warsie |
"Then again, Detective....how often have you dreamed of hearing your father's voice once more? Of feeling your mother's touch?" - Ra's Al Ghul
"According to the Bible, IHVH created the Universe in six days....he obviously didn't know what he was doing." - Darek Steele bani Order of Hermes.
DS's Golden Rule: I am not a bigot, I hate everyone equally. | corollary: Some are more equal than others.
"Then again, Detective....how often have you dreamed of hearing your father's voice once more? Of feeling your mother's touch?" - Ra's Al Ghul
"According to the Bible, IHVH created the Universe in six days....he obviously didn't know what he was doing." - Darek Steele bani Order of Hermes.
DS's Golden Rule: I am not a bigot, I hate everyone equally. | corollary: Some are more equal than others.
- Dark Silver
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#772
Alright, unless anyone else can think of additional Information i should add to the Resource thread, you are free to post your new sheets within it.
Allen Thibodaux | Archmagus | Supervillain | Transfan | Trekker | Warsie |
"Then again, Detective....how often have you dreamed of hearing your father's voice once more? Of feeling your mother's touch?" - Ra's Al Ghul
"According to the Bible, IHVH created the Universe in six days....he obviously didn't know what he was doing." - Darek Steele bani Order of Hermes.
DS's Golden Rule: I am not a bigot, I hate everyone equally. | corollary: Some are more equal than others.
"Then again, Detective....how often have you dreamed of hearing your father's voice once more? Of feeling your mother's touch?" - Ra's Al Ghul
"According to the Bible, IHVH created the Universe in six days....he obviously didn't know what he was doing." - Darek Steele bani Order of Hermes.
DS's Golden Rule: I am not a bigot, I hate everyone equally. | corollary: Some are more equal than others.
- Cynical Cat
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#773
My complaints are about combat performance. The first wasn't combat. The second was and Reaper's special case was a case of unbeatable GM shield.rhoenix wrote:
Fine, but it still disproves your claim that you don't get to ice anyone. Anti-climatic though it may have been, it was still a Decepticon who died with Deathstrike as a cause.
As for Reaper, it was explained to me that he's a special case - in fact, rather unfair as game characters go. Moreover, he served to occupy everyone in the Ark as an excellent distraction, which was likely half his intended purpose.
Last edited by Cynical Cat on Thu Jan 24, 2008 5:08 pm, edited 1 time in total.
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
- frigidmagi
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#775
If you don't like it Tev, don't read it.
On that note, may I make a suggestion on skills?
The ability to specialized in certain areas, like say mining, repair, small group tactics, etc. You could pull it off via merit or flaws I think.
On that note, may I make a suggestion on skills?
The ability to specialized in certain areas, like say mining, repair, small group tactics, etc. You could pull it off via merit or flaws I think.
"it takes two sides to end a war but only one to start one. And those who do not have swords may still die upon them." Tolken