Dark Storms Gather OOC (D&D, e3.5)

OOC: For the creation and management of board RPG's.

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Haizu
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#276

Post by Haizu »

Nice bluff roll.
Those who do evil to others...the killers, rapists, psychos, sadists...you'll come to know me well. Frank Castle is dead. Call me....The Punisher.

The world will look up and shout Save Us and I'll whisper..No.
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#277

Post by rhoenix »

Opposed goblin leader sense motive check (for posterity):
Last edited by rhoenix on Thu Nov 06, 2008 1:49 pm, edited 1 time in total.
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#278

Post by rhoenix »

Well, they're not your loyal lackeys, but they think doing what you say this round is a good idea.
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#279

Post by Jason_Firewalker »

Just give me time... and I will have loyal minions.... of doom... in bed...
'Individual science fiction stories may seem as trivial as ever to the blinder critics and philosophers of today — but the core of science fiction, its essence has become crucial to our salvation, if we are to be saved at all'
-- Sir Issac Asimov

The True Resurrection would undo the chartrusing of the Gnome
-- My friend figuring out how to permanently turn a gnome chartreuse

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#280

Post by Rogue 9 »

For the record, Bluff is opposed by Sense Motive.
The Paladin's Domain, My Blog (Updated 5/18/2009)

"Live free or die: Death is not the worst of evils." -- General John Stark

"A fortress circumvented ceases to be an obstacle.
A fortress destroyed ceases to be a threat.
Do not forget the difference."

"Fairy tales do not tell children the dragons exist. Children already know that dragons exist. Fairy tales tell children the dragons can be killed." -- G. K. Chesterton
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#281

Post by Jason_Firewalker »

He is right...
'Individual science fiction stories may seem as trivial as ever to the blinder critics and philosophers of today — but the core of science fiction, its essence has become crucial to our salvation, if we are to be saved at all'
-- Sir Issac Asimov

The True Resurrection would undo the chartrusing of the Gnome
-- My friend figuring out how to permanently turn a gnome chartreuse

The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents
--HP Lovecraft in Call Of Cthulhu
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rhoenix
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#282

Post by rhoenix »

Rogue 9 wrote:For the record, Bluff is opposed by Sense Motive.
Jason_Firewalker wrote:He is right...
Fine, I'll edit the roll to be specific and correct - yesterday my mind wasn't all on my posting.
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#283

Post by Rogue 9 »

I'm headed out for the weekend; I have no idea whether I'll have Internet access or not through Sunday. See you guys later.
The Paladin's Domain, My Blog (Updated 5/18/2009)

"Live free or die: Death is not the worst of evils." -- General John Stark

"A fortress circumvented ceases to be an obstacle.
A fortress destroyed ceases to be a threat.
Do not forget the difference."

"Fairy tales do not tell children the dragons exist. Children already know that dragons exist. Fairy tales tell children the dragons can be killed." -- G. K. Chesterton
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rhoenix
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#284

Post by rhoenix »

M'kay. Jason, I'll let you take the unmodified version of the Bladesinger, and your leveling setup as you had it before. But I must warn you, after my own research and discussion with another DM here on these forums (who is not involved with this game), this looks as if it would be much less useful than you think.

I'll elaborate.

You so far: Swashbuckler 3, Fighter 2. Good so far.
So, add one level of Wizard, specialist in Abjuration. Still ok, kinda. This level of adventuring will kinda suck.
5 levels of Abjuration Champion (by the way, Mage Armor is a Conjuration spell, not Abjuration), which honestly seems like it would be far less beneficial than you think.
Followed by 9 levels of Bladesinger, which would allow you to cast in light armor.

Honestly Jason, this looks overly complicated and overly specialized for the levels invested in it. I'm not posting this publicly to embarrass you or draw attention to your proposed build; but rather to get other opinions on this as well. All of us here have played D&D for a while, perhaps another one of us will have a suggestion for you that would help you get the end effect you want. But as of this moment, though I will allow it if you truly have your heart set on it, I wouldn't recommend it.
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#285

Post by SirNitram »

Abj. Champ... I still debate whether it was a powergamer trap or just bad writers. It effects only adjuration force spells, and the obvious ones are not abjuration.
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#286

Post by Jason_Firewalker »

My intent with the Abjurant Champion is not only to get the AC bonus but to also acheive a maximum bang for my buck on caster level, thus the final ability of the Abjurant Champion, increasing my Caster level to equal my base attack bonus. Great for dispel magic. Also I am looking to increase my AC yes but my main concern is being able to use dispel magic with some bit of impunity. After all, at 11th level being able to cast dispel magic as a 10th level caster with the martial abilities I will have will make me a major threat. As for Bladesinger I might do it but mostly I am more interested in Eldrich Knight at this point.
'Individual science fiction stories may seem as trivial as ever to the blinder critics and philosophers of today — but the core of science fiction, its essence has become crucial to our salvation, if we are to be saved at all'
-- Sir Issac Asimov

The True Resurrection would undo the chartrusing of the Gnome
-- My friend figuring out how to permanently turn a gnome chartreuse

The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents
--HP Lovecraft in Call Of Cthulhu
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#287

Post by rhoenix »

Quite honestly, the Eldritch Knight isn't anywhere near as useful as the Arcane Spellsword would be. Even with the armor issues aside, the abilities gained per level are just better.
Last edited by rhoenix on Fri Nov 07, 2008 5:58 pm, edited 1 time in total.
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#288

Post by Jason_Firewalker »

But with the Eldrich knight I get better spell progression the I do with the every other level of the spellsword... you must be looking at the 3.0 spellsword not the 3.5...
'Individual science fiction stories may seem as trivial as ever to the blinder critics and philosophers of today — but the core of science fiction, its essence has become crucial to our salvation, if we are to be saved at all'
-- Sir Issac Asimov

The True Resurrection would undo the chartrusing of the Gnome
-- My friend figuring out how to permanently turn a gnome chartreuse

The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents
--HP Lovecraft in Call Of Cthulhu
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rhoenix
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#289

Post by rhoenix »

Total Initiative Table (by round, for this combat only):
Dretschan 4 (21)
Dretschan 3 (20)
Rogue 9 (19)
Dretschan 1 (18)
Haizu (17)
Academia Nut (16)
Jason_Firewalker (16)
Dretschan 6 (16)
Dretschan 5 (15)
Goblin 3 (14)
Comrade Tortoise (11)
Goblin 1 (11)
Dretschan 2 (11)
Goblin 2 (10)
Cynical Cat (9)
Goblin 4 (4)
Dretschan 8 (4)
Dretschan 7 (2)
Damage table wrote:Dretschan 4 - (no effect, no damage yet)
Dretschan 3 - 5dam (swarm)/naus
Dretschan 1 - 7dam (jason slice), 10dam (grer bonk) - DEAD (by eddie)
Dretschan 6 - 5dam (swarm)/naus
Dretschan 5 - 5dam (swarm)/naus
Dretschan 2 - (no effect, no damage yet)
Dretschan 8 - 5dam (swarm)/naus
Dretschan 7 - 8dam(jason)

Goblin 3
Goblin 1
Goblin 2
Goblin 4
Dretschan 6 and 5 are both making really unpleasant noises due to the throwing up they're doing, and so lose their turn.

Goblin 3 (attacks Dretschan 2):
Goblin 3 (damage using short sword):


Situational awareness:
Drets5 and 6 are near one another, both throwing up. Drets 3 and 8 aren't moving, in much the same state 5 and 6 are in. The other four are still trying to circle, though they're now not moving as fast.

The goblins are afraid, but doing their best to work with the PC's as a coordinated effort right now. For the characters who've met goblins before, yes, this is unusual - normally they don't do group tactics well at all.
Last edited by rhoenix on Sat Nov 08, 2008 5:31 pm, edited 3 times in total.
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Haizu
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#290

Post by Haizu »

C'mon CT, you're up to bat.
Those who do evil to others...the killers, rapists, psychos, sadists...you'll come to know me well. Frank Castle is dead. Call me....The Punisher.

The world will look up and shout Save Us and I'll whisper..No.
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#291

Post by Comrade Tortoise »

Damage for Storm Bolt Reserve feat
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rhoenix
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#292

Post by rhoenix »

Reflex saves for our hapless dretschan:

Dretschan 1 Reflex save:

Dretschan 2 Reflex save:
Last edited by rhoenix on Sat Nov 08, 2008 6:18 pm, edited 1 time in total.
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#293

Post by rhoenix »

Total Initiative Table (by round, for this combat only):
Dretschan 4 (21)
Dretschan 3 (20)
Rogue 9 (19)
Dretschan 1 (18)
Haizu (17)
Academia Nut (16)
Jason_Firewalker (16)
Dretschan 6 (16)
Dretschan 5 (15)
Goblin 3 (14)
Comrade Tortoise (11)
Goblin 1 (11)
Dretschan 2 (11)
Goblin 2 (10)

Cynical Cat (9)
Goblin 4 (4)
Dretschan 8 (4)
Dretschan 7 (2)
Damage table wrote:Dretschan 4 - (no effect, no damage yet)
Dretschan 3 - 5dam (swarm)/naus
Dretschan 1 - 7dam (jason slice), 10dam (grer bonk) - DEAD (by eddie)
Dretschan 6 - 5dam (swarm)/naus, 12dam (CT line strike)
Dretschan 5 - 5dam (swarm)/naus
Dretschan 2 - 12dam (CT line strike)
Dretschan 8 - 5dam (swarm)/naus
Dretschan 7 - 8dam(jason)

Goblin 3
Goblin 1
Goblin 2
Goblin 4
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rhoenix
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#294

Post by rhoenix »

My apologies about the lack of posting - this was a busy weekend.

I've edited and reposted the custom prestige classes thread in this OOC forum for each of your custom prestige classes. Please post ideas for them here, and I'll form them as posts in that thread as they are more complete.

At work today, I've quite a few posts to catch up on, and first on the list will be the GM posts for this game.

So, in the meantime - start thinking of what you'd like to do as your character's custom prestige class, and I'll work with you on it.
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#295

Post by rhoenix »

NPC Actions:

Goblin 1 (attacking Dretschan #2):
Goblin 1 (short sword damage)

Dretschan 2 (attacking Volans with Stunning Roar):
Dretschan 2 (Stunning Roar):

Goblin 2 (attacking Dretschan #2):
Goblin 2 (short sword damage)
Last edited by rhoenix on Tue Nov 11, 2008 5:44 pm, edited 1 time in total.
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#296

Post by rhoenix »

CT, Volans will need a Fortitude Save, DC 15, or he'll be stunned for...

rounds.
Last edited by rhoenix on Tue Nov 11, 2008 5:48 pm, edited 1 time in total.
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#297

Post by Cynical Cat »

Any Dretschans that are comparatively easy targets? Like say not in melee or without cover?
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
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#298

Post by rhoenix »

Cynical Cat wrote:Any Dretschans that are comparatively easy targets? Like say not in melee or without cover?
All the ones suffering from nausea at the moment, since they all pretty much just stopped where they were running to loudly vomit. That's #'s 3, 5, 6, and 8.
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#299

Post by Cynical Cat »

Trying to ruin #3's shit with hellcat gauntlet augmented scorching ray.

To hit touch AC

If hit

fire damage:

slashing damage:
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
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#300

Post by Cynical Cat »

That's going to sting.
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
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